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Abnormality News

4 New Ghost Types | v0.9.9.0

[p]Added [/p]
  • [p]A few candles to light up the base tent of each location[/p]
  • [p]Added back the radio playing music in base lobby[/p]
  • [p]4x New Ghost types[/p]
    • [p]Mare[/p]
    • [p]Djinn[/p]
    • [p]Babadook[/p]
    • [p]Revenant[/p]
[p] Bug Fixes [/p]
  • [p]Fixed a bug where in certain cases the ghost could be visible.[/p]

v0.9.8.8

Added
  • Dynamic scaling: The game now scales to your screen resolution, adding full support for widescreen and other monitor types. No more black bars.


Improvements
  • Adjusted the atmosphere for a more coherent look across all locations.
  • Refined the atmosphere in the Character Customizer and Tutorial.
  • You can now test speech recognition directly within the lobby.


Bug Fixes
  • Fixed a bug that allowed players to walk through the back side of the tent in Blackwood Chapel.
  • Removed the unused “Jump” option from the control settings.
  • Fixed a bug where UV evidence would not appear in the Tutorial.

New Ghost Model & Ghost Dragging Fix | v0.9.8.7

Added
  • A brand new ghost model – the creepiest one yet.
  • A new night vision system where the light intensity depends on how far away you're looking. This helps a lot on larger maps.


Improvements
  • Reworked the ghost’s aggression system to create a clearer difference between the difficulty levels.


Balancing
  • Adjusted the frequency of ghost events on higher difficulties.


Bug Fixes
  • Fixed an issue where the ghost could drag players out of bounds. This should finally be resolved.
  • Fixed a bug where the ghost could freeze in place and stop all movement after dragging a player.

v0.9.8.6

Added
  • Added many more Spirit Box questions, such as “Can you make noise?”, “Are you alone?”, “Do you want us here?”, and more.


Improvements
  • Updated the visual color grading across several locations.
  • Added a light inside the tent on each map to clearly highlight selectable items.
  • Improved night vision visibility on Crescent Pines Motel and Laughless Carnival.
  • Increased flashlight intensity and range.


Balancing
  • Slightly increased the difficulty of “Deathwish+”.
  • Adjusted the rate at which anxiety increases.


Bug Fixes
  • Fixed an issue where the ghost could remain visible after hunts.
  • Fixed an issue where the car could disappear on higher difficulties at Crescent Pines Motel.
  • Fixed an issue where UV evidence sometimes would not appear at Laughless Carnival.
  • Added safeguards to prevent the ghost from getting stuck.
  • Fixed an issue where grass could unload at the motel while standing very close to it.

v0.9.8.4

Improvements
  • Upgraded the navigation system so the ghost can now reach corners.


Balancing
  • When the ghost is extremely fast, it becomes more prone to slippery movement and may miss turns.


Bug Fixes
  • Fixed a bug where hugging corners could, in many cases, keep you safe.