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4 New Ghost Types | v0.9.9.0
[p]
Added [/p]
- [p]A few candles to light up the base tent of each location[/p]
- [p]Added back the radio playing music in base lobby[/p]
- [p]4x New Ghost types[/p]
- [p]Mare[/p]
- [p]Djinn[/p]
- [p]Babadook[/p]
- [p]Revenant[/p]
[p]
Bug Fixes [/p]
- [p]Fixed a bug where in certain cases the ghost could be visible.[/p]
v0.9.8.8
Added
- Dynamic scaling: The game now scales to your screen resolution, adding full support for widescreen and other monitor types. No more black bars.
Improvements
- Adjusted the atmosphere for a more coherent look across all locations.
- Refined the atmosphere in the Character Customizer and Tutorial.
- You can now test speech recognition directly within the lobby.
Bug Fixes
- Fixed a bug that allowed players to walk through the back side of the tent in Blackwood Chapel.
- Removed the unused “Jump” option from the control settings.
- Fixed a bug where UV evidence would not appear in the Tutorial.
New Ghost Model & Ghost Dragging Fix | v0.9.8.7
Added
- A brand new ghost model – the creepiest one yet.
- A new night vision system where the light intensity depends on how far away you're looking. This helps a lot on larger maps.
Improvements
- Reworked the ghost’s aggression system to create a clearer difference between the difficulty levels.
Balancing
- Adjusted the frequency of ghost events on higher difficulties.
Bug Fixes
- Fixed an issue where the ghost could drag players out of bounds. This should finally be resolved.
- Fixed a bug where the ghost could freeze in place and stop all movement after dragging a player.
v0.9.8.6
Added
- Added many more Spirit Box questions, such as “Can you make noise?”, “Are you alone?”, “Do you want us here?”, and more.
Improvements
- Updated the visual color grading across several locations.
- Added a light inside the tent on each map to clearly highlight selectable items.
- Improved night vision visibility on Crescent Pines Motel and Laughless Carnival.
- Increased flashlight intensity and range.
Balancing
- Slightly increased the difficulty of “Deathwish+”.
- Adjusted the rate at which anxiety increases.
Bug Fixes
- Fixed an issue where the ghost could remain visible after hunts.
- Fixed an issue where the car could disappear on higher difficulties at Crescent Pines Motel.
- Fixed an issue where UV evidence sometimes would not appear at Laughless Carnival.
- Added safeguards to prevent the ghost from getting stuck.
- Fixed an issue where grass could unload at the motel while standing very close to it.
v0.9.8.4
Improvements
- Upgraded the navigation system so the ghost can now reach corners.
Balancing
- When the ghost is extremely fast, it becomes more prone to slippery movement and may miss turns.
Bug Fixes
- Fixed a bug where hugging corners could, in many cases, keep you safe.