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Duskers Design Talk (GDC 2017)

Hey all!

My GDC talk about how I designed Duskers is FREE on the GDC Vault :) If you dig the game, this will give you some insight into how various aspects of the game came about. If you 're interested in designing games, this also shows how I approached the design space from a different angle.

http://www.gdcvault.com/play/1024176/Finding-Duskers-Innovation-Through-Better

Duskers Design Talk (GDC 2017)

Hey all!

My GDC talk about how I designed Duskers is FREE on the GDC Vault :) If you dig the game, this will give you some insight into how various aspects of the game came about. If you 're interested in designing games, this also shows how I approached the design space from a different angle.

http://www.gdcvault.com/play/1024176/Finding-Duskers-Innovation-Through-Better

Daily Deal - Duskers, 25% Off

Today's Deal: Save 25% on Duskers!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Wednesday at 10AM Pacific Time

So many Game of the Year Awards!!

Hey all,

I just wanted to thank everyone in the community for all the feedback and support throughout development of Duskers, and especially during Early Access, where I felt you guys helped us so much. From changing the way upgrades break to adding an audio warning that a radiation leak may be on the horizon.

So I wanted to share with you guys all of the "Game of the Year" type mentions Duskers is getting. With all the games that came out this year, the team is incredibly humbled to be held in such high regard with such stiff competition!
  • Rock Paper Shotgun "Best Interface of 2016"
    "Duskers sci-fi horror is the perfect fit though, giving you indirect control, and distancing you from the claustrophobic hulls and hells you explore, without letting you ever feel truly safe. "
  • PC Gamer "One of this year's best strategy games"
    "Duskers is tense and harrowing experience, and it’s equally satisfying when things go your way and when everything goes terribly wrong."
  • Kotaku UK "Best Games of 2016" (one of 16)
    "I’m looking forward to Resident Evil 7, but it’s going to have a hard job of matching the pulsating unease and frantic action of Duskers."
  • Gamasutra "2016 top 10 games"
    "the way Duskers deliberately conveys its themes is surprisingly effective. Fear, loneliness, disappointment, anxiety, (and occasionally) relief are all deeply ingrained in this uniquely strategic roguelike."
  • Indie Hangover "Game of the Year"
    "should go down as one of, if not the best, marriages of mechanics and atmosphere, perhaps in the history of gaming"
  • Game Wisdom "Best of 2016" (one of 10)
    "The game was a perfect example of style and substance; giving an amazing atmosphere"
  • The Mad Welshman "Games of the year"
  • Finishing Moves "Game of the Year"

So many Game of the Year Awards!!

Hey all,

I just wanted to thank everyone in the community for all the feedback and support throughout development of Duskers, and especially during Early Access, where I felt you guys helped us so much. From changing the way upgrades break to adding an audio warning that a radiation leak may be on the horizon.

So I wanted to share with you guys all of the "Game of the Year" type mentions Duskers is getting. With all the games that came out this year, the team is incredibly humbled to be held in such high regard with such stiff competition!
  • Rock Paper Shotgun "Best Interface of 2016"
    "Duskers sci-fi horror is the perfect fit though, giving you indirect control, and distancing you from the claustrophobic hulls and hells you explore, without letting you ever feel truly safe. "
  • PC Gamer "One of this year's best strategy games"
    "Duskers is tense and harrowing experience, and it’s equally satisfying when things go your way and when everything goes terribly wrong."
  • Kotaku UK "Best Games of 2016" (one of 16)
    "I’m looking forward to Resident Evil 7, but it’s going to have a hard job of matching the pulsating unease and frantic action of Duskers."
  • Gamasutra "2016 top 10 games"
    "the way Duskers deliberately conveys its themes is surprisingly effective. Fear, loneliness, disappointment, anxiety, (and occasionally) relief are all deeply ingrained in this uniquely strategic roguelike."
  • Indie Hangover "Game of the Year"
    "should go down as one of, if not the best, marriages of mechanics and atmosphere, perhaps in the history of gaming"
  • Game Wisdom "Best of 2016" (one of 10)
    "The game was a perfect example of style and substance; giving an amazing atmosphere"
  • The Mad Welshman "Games of the year"
  • Finishing Moves "Game of the Year"