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Ski Resort

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How much can you build in just one hour in Cities: Skylines?

This week we challenged ToadieYPG with her attempt at this speed-building challenge. This video will show you all the best highlights and hopefully inspire to create your own version of a Ski Resort.

[h3]Mods and assets collection[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2271544807
[h3]Map[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2231527521

Full episode available on our Community Challenges playlist: https://pdxint.at/2GcXxl2

Don't forget to tune in every Tuesday 3pm CET on Twitch or YouTube to watch it live.

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Be sure to subscribe for more Cities: Skylines content! https://pdxint.at/Subscribe

Official Channels
https://forum.paradoxplaza.com/forum/index.php?forums/cities-skylines.859/
https://www.facebook.com/CitiesSkylines
https://www.twitter.com/CitiesSkylines
https://www.instagram.com/CitiesSkylines

Community Channels
https://www.reddit.com/r/CitiesSkylines/
https://steamcommunity.com/app/255710/workshop/

Ancient City

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How much can you build in just one hour in Cities: Skylines?

Each week we dare LeaderOfTheMonkeys to amaze us with her attempt at this speed-building challenge. This video will show you all the best highlights and hopefully inspire to create your own version of an Ancient City.

[h3]Mods and assets collection[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2284693744
[h3]Map[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2231527521

Full episode available on our Community Challenges playlist: https://pdxint.at/2GcXxl2

Don't forget to tune in every Tuesday 3pm CET on Twitch or YouTube to watch it live.

----------------------------------------------------------------------

Be sure to subscribe for more Cities: Skylines content! https://pdxint.at/Subscribe

Official Channels
https://forum.paradoxplaza.com/forum/index.php?forums/cities-skylines.859/
https://www.facebook.com/CitiesSkylines
https://www.twitter.com/CitiesSkylines
https://www.instagram.com/CitiesSkylines

Community Channels
https://www.reddit.com/r/CitiesSkylines/
https://steamcommunity.com/app/255710/workshop/

Top 10 Mods and Assets December 2020 with Biffa

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christinayan, Mons, Krzychu1245 and other talented creators brought new life to the Workshop in December with their amazing contributions.

Biffa has his top 10 picks, and Paradox is rewarding the highlighted creators with discount codes. Be sure to thank them for their hard work! Link to Mods/Assets below 👇👇

⚙️Top 10 Collection on Steam Workshop ⚙️
http://pdxint.at/MOTMDec2020

Follow Biffa and watch more tea-drinking tutorials here: https://www.youtube.com/BiffaPlaysIndie

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Be sure to subscribe for more Cities: Skylines content! https://pdxint.at/Subscribe

Official Channels
https://forum.paradoxplaza.com/forum/index.php?forums/cities-skylines.859/
https://www.facebook.com/CitiesSkylines
https://www.twitter.com/CitiesSkylines
https://www.instagram.com/CitiesSkylines

Community Channels
https://www.reddit.com/r/CitiesSkylines/
https://steamcommunity.com/app/255710/workshop/

City builders like Cities: Skylines can construct stories, so why don't they?

Cities. You've heard of them, right? We live in them or near them, commute to them and through them, socialise in them, consume in them. Some of us love the endless kinetic energy within them, others choose to avoid them and stay as far away as possible. Some films and books tell us about 'big city life' as if it's a monoculture, others warn us of the façade, and peel back the many layers of which cities are comprised.


Fiction rarely tells us about the process of making cities, and for those of us in the Western world the idea of a new city is strange - these concrete beasts are well established, often built organically over long periods of time. City builder games give us a chance to take part in this process, diving into the mind of city planners, and responding to the demands of environment and population.


There is great potential within these games for narrative, but it's usually avoided. Cities: Skylines and SimCity give very little context for the player. For all their wonderful systems and abstractions of the complexities of life, they provide no story. Given the huge impact cities have on the world around them, it seems like a missed opportunity. City planners in particular are involved in everything that produces a city's personality, determining economic gain and loss, the quality of residential life, and what gets preserved or reclaimed. Planning a city is more than just zoning and pouring concrete; it's planning a society. It's planning people's lives. This is something Cities: Skylines and SimCity miss.


Read the rest of the story...


RELATED LINKS:

The best city building games on PC

The complete Cities: Skylines DLC guide

The first of 15 free games from Epic this holiday is live, alongside "limitless" $10 coupons

Happy Holidays from Cities: Skylines!

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To our amazing fans all across the globe: We wish you happy holidays and want to thank you so much for all the support! ❤️ We look forward to seeing you in the new year!

Sincerely, The Cities Team