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Patch Notes for 1.16.1-f2

We’re excited for you to get your hands on the new content coming in 1.16.1-f2. Below you can find a list of the new additions added with Hubs & Transport, the new Content Creator Packs, and the radio stations. We also have over 65 bug fixes and several improvements for you. Get ready for a long list. ːsteamhappyː

[h3]Added to Base Game:[/h3]
  • 8 Years Birthday Plaza
  • 6 New Metro Trains
    • Metro - Capacity 450
    • Metro - Capacity 360
    • Metro - Capacity 240
    • Metro - Capacity 120
    • Metro - Capacity 500
    • Metro - Capacity 250
  • Train - Capacity 240
  • Suburban Fence
  • City Quay
  • 5 New Trees by MrMaison
  • 4 New Roads
    • Three-Lane One-Way Road with Bus Lane
    • Four-Lane Road with Wide Sidewalks
    • Four-Lane Road with Wide Sidewalks and Grass
    • Four-Lane Road with Wide Sidewalks and Trees
  • 2 New Transport Hubs
    • Harbor-Bus Hub
    • Multi-level Metro Hub
  • 3 Decorative Parking Lots
    • Small Decorative Parking Lot
    • Large Decorative Parking Lot
    • Multistory Decorative Parking Lot
  • New Build Menu Sorting Filters:
    • Filter Roads By:
      • One-way vs two-way
      • Decorations
      • Public transport lanes
    • Filter Public Transport Hubs By Transport Type
    • Filter Content Creator Pack Unique Buildings
  • New Build Menu Search Option


[h3]After Dark (added to paid content):[/h3]
  • Black Taxi Cab


[h3]Snowfall (added to paid content):[/h3]
  • Metro-Tram Hub with Road
  • Bus-Train-Tram Hub


[h3]Natural Disasters (added to paid content):[/h3]
  • Articulated Evacuation Bus – Capacity 100
  • Disaster Response Air Base
  • Higher Capacity Police Helicopter Depot
  • Higher Capacity Medical Helicopter Depot
  • Higher Capacity Fire Helicopter Depot


[h3]Mass Transit (added to paid content):[/h3]
  • 2 New Monorail Vehicles
    • Monorail - Capacity 120
    • Monorail - Capacity 240
  • 4 New Ferries
    • Ferry - Capacity 10
    • Ferry - Capacity 20
    • Ferry - Capacity 30
    • Ferry - Capacity 40
  • 9 New Roads
    • Asymmetrical Five-Lane Road
    • Asymmetrical Seven-Lane Road
    • Monorail Tracks on Four-Lane Road with Trees
    • Monorail Tracks on Six-Lane Road
    • Monorail Tracks on Six-Lane Road with Trees
    • Asymmetrical Three-Lane Highway
    • Asymmetrical Three-Lane Highway with Barriers
    • Four-Lane Two-Way Highway
    • Four-Lane Two-Way Highway with Barriers
  • 2 New Transport Hubs
    • Harbor-Bus-Monorail Hub
    • Harbor-Ferry Hub


[h3]Mass Transit (added to paid content and unlocks when you also own Snowfall):[/h3]
  • 2 New Roads
    • Monorail Tracks on Two-Lane Road with Tram Tracks
    • Monorail Tracks on Six-Lane Road with Tram Tracks
  • 3 New Transport Hubs
    • Monorail-Tram Hub with Road
    • Metro-Train-Monorail-Tram Hub with Road
    • Ferry-Tram Hub


[h3]Paid content Content Creator Pack: Shopping Malls[/h3]
  • 1 New District Style
  • 53 New Low Density Commercial Buildings
  • 6 New Unique Buildings
  • 10 New Props


[h3]Paid content Content Creator Pack: Sports Venues[/h3]
  • 12 New Unique Stadiums
  • 10 New Parks
  • 1 New Metro Station
  • 4 New Props


[h3]Paid content Content Creator Pack: Africa in Miniature[/h3]
  • 11 New Unique Buildings
  • 2 New Monuments
  • 2 New Parks
  • 3 New Service Buildings
  • 2 New Props
  • 9 New Growable Buildings


[h3]Paid content 80's Movies Tunes Radio Station:[/h3]
  • 15 New Songs
  • DJ Content


[h3]Paid content Jadia Radio Station:[/h3]
  • 16 New Songs
  • DJ Content


[h3]Paid content Punk-Pop Radio Station:[/h3]
  • 16 New Songs
  • DJ Content


[h3]Improvements to the game:[/h3]
  • Station track networks & prop moved from Train Stations CCP to the base game
    • Metro Station Below Ground Bypass
    • Metro Station Below Ground Dual Island
    • Metro Station Below Ground Island
    • Metro Station Track Elevated Bypass
    • Metro Station Track Elevated Dual Island
    • Metro Station Track Elevated Island Platform
    • Train Station Track Elevated Bypass
    • Train Station Track Elevated Dual Island
    • Train Station Track Elevated Island
    • Train Station Track Ground Bypass
    • Train Station Track Ground Dual Island
    • Train Station Track Ground Island
    • 4LaneRailwayPowerline
  • Added "New Game" option to Pause menu
  • Added missing text to Content manager
  • Added city imports and exports to City Statistics
  • Added TrolleybusTrailerAI
  • Added option in the asset editor to disable seagull spawning for park buildings
  • Added capacity text to all public transport vehicles
  • Added keyboard shortcut for selling and buying shares
  • Added missing template for oil extractors
  • Added submesh variation selection added for growable buildings
  • Added search field for save games
  • Added cache for workshop items details. Updated not more than once a day for mods and once a week for assets
  • Added automatic suffixes to road elevations for newly created roads to avoid duplicate errors
  • Multiple assets can now be enabled or disabled at the same time in Content manager
  • Bus lanes are now visible when Bus line tool is selected
  • Trees on quays are no longer affected by shoreline effects
  • Vehicle upkeep rebalanced to include base cost + multiplier for passenger capacity
  • Improved Large bank and Stock Exchange LOD models
  • Improved framerate when Economy panel is open
  • Improved framerate in Main menu
  • Improved assembly resolver that should improve mod compatibility and troubleshooting
  • Rebalanced forest fire spreading
    • Forest fire spreads with noticeably less probability
    • Forest fire burns with slightly less intensity
    • Fire helicopters can carry twice as much water as before
    • Fire helicopter has a larger fire fighting rate
  • Stadiums get the full prize money if there is only one or the events are on separate days, but the prize is split if the event is on the same day.


[h3]Bug fixes:[/h3]
  • Fixed: No building fires without Natural disaster DLC
  • Fixed: Traffic routes for pedestrians & cyclists are invisible
  • Fixed: Missing trailers on metro assets when spawned on overground or ground metro station tracks
  • Fixed: Steam achievement Creator cannot be unlocked
  • Fixed: Problems unlocking the Steam achievements "We Have a Winner!" & "The Underdog"
  • Fixed: Vehicles getting stuck at cargo train station (internal cargo trains)
  • Fixed: Elevation steps are missing when building paths
  • Fixed: Small improvements to processing facility to fix that it cannot be completely filled with materials
  • Fixed: Emergency services do not use bus-only lanes of highways
  • Fixed: Various road prop-related issues
  • Fixed: Fishing industry info view in Scenario editor without Sunset harbor
  • Fixed: Industry specialization zoned buildings can have incorrect icon for Abandonment
  • Fixed: Service Vehicle Selector unavailable for some buildings
  • Fixed: Incorrect thumbnails in Content manager → Styles
  • Fixed: "Int16 out of bounds: " when saving game
  • Fixed: Sorting transport lines by name doesn't work when combining letters and numbers
  • Fixed: Opening Lines Overview from Intercity Bus Station Info Panel opens Sightseeing Bus Tours tab
  • Fixed: Chirper Balloon Tours upkeep isn't reflected in the Budget panel
  • Fixed: Several localization issues


After Dark-related fixes:
  • Fixed: Taxis never finish their shift and never use a taxi stand


Snowfall-related fixes:
  • Fixed: Telemetry for Tram Depot fails


Natural Disasters-related fixes:
  • Fixed: Bus line tool is unavailable in By The Dam scenario despite bus depot being placed
  • Fixed: Natural disaster dlc's Evacuation bus is missing left-hand traffic version


Mass Transit-related fixes:
  • Fixed: Difficult to place Helicopter stop to Metropolitan Airport
  • Fixed: Metro-Monorail-Train Hub does not receive intercity trains


Parklife-related fixes:
  • Fixed: Loading a save with Park Areas updates the park area visitor count to show different value


Industries-related fixes:
  • Fixed: Forestry Industry has the option for "Conifer" but conifer trees are not available in all biomes
  • Fixed: Materials can be delivered to storage buildings that are set on empty mode and even if there is another storage nearby with balanced mode
  • Fixed: Warehouses and Storage Buildings import resources excessively and then immediately export the resource on balanced mode


Airports-related fixes:
  • Fixed: Airport Cargo Train Station only accepts outside trains to one track
  • Fixed: Airport Terminals do not always get visits from needed Service Vehicles
  • Fixed: Airline HQ does not get any visitors
  • Fixed: Visitors to Airline Lounge invisible
  • Fixed: Cargo Aircraft Stands receive aircrafts after removing the terminal
  • Fixed: Great Maintenance Chirp is missing text


Plazas & Promenades-related fixes:
  • Fixed: Elevation steps missing when pedestrian streets are selected from the pedestrian area menu
  • Fixed: Buildings at the edge of pedestrian area do not have "Not in pedestrian area" notification
  • Fixed: Garbage buildings fail to send any vehicles when Pedestrian area does not have enough garbage service points or the truck capacity is full
  • Fixed: Monorail Station with Road placed next to a pedestrian street causes pathfinding issues to pedestrians
  • Fixed: Plazas & Promenades props are in incorrect order
  • Fixed: Citizens only travel to next bus stop when using Pedestrian streets with bus-only lanes
  • Fixed: Sunken Plaza Shopping Mall has foundation/incorrectly UV mapped parts
  • Fixed: The Four-lane road with bus lanes allows bus stops to be placed at tunnel entrances/exits
  • Fixed: Parallel Underground Metro Station platform difficult to connect to tracks


Roads & Vehicles-related fixes:
  • Fixed: Bus stations cannot be connected to bus lines when placed on Six-Lane Road with Tram Tracks, Bus and Bicycle Lanes
  • Fixed: Buses are invisible in left-hand traffic city
  • Fixed: Trams Capacity 132 and Capacity 72 get "squashed" at stops
  • Fixed: Some Roads & Vehicles roads with bicycle lanes have z-fighting sidewalks
  • Fixed: Four-Lane Road with Decorative Trees and Bicycle Lanes has extra traffic lights
  • Fixed: Trams ride below speed limit on six lane roads
  • Fixed: Trams have headlights at the back of the vehicle


Financial Districts-related fixes:
  • Fixed: Investments can be bought even if player cannot afford them
  • Fixed: Financial districts props missing text in Editor
  • Fixed: Financial Office specialization cannot be removed from a district
  • Fixed: Healthcare and Deathcare investments are swapped


Fixes for Content Creator Packs:
  • Fixed: Map pack 2 map Windling River has unusable train outside connection
  • Fixed: Map pack 2 maps Bay of Rivers and River Delta have incomplete junctions in intersections
  • Fixed: Heart of Korea buildings have misaligned textures


Modding-related fixes:
  • Fixed: 16bit, 32bit and gif thumbnail images for workshop items cause issues with the workshop
  • Fixed: "Mod was not made for current game version" is not localized
  • Fixed: LOD issue with custom road tags
  • Fixed: "GetPluginsInfo()" causes null reference exception
  • Fixed: Missing nodes for networks with pavement width of 0
  • Fixed: Custom-made helicopter propellers are not working correctly
  • Fixed: Custom roads have a random number added to their names causing them to disappear from saves
  • Fixed: A network tag count is assumed to be exclusive but is inclusive
  • Fixed: Submesh variations do not show as expected when there are additional submeshes
  • Fixed: Custom cargo airplanes are invisible

Hubs & Transport Dev Diary #1



Greetings city-builder. To celebrate Cities: Skylines turning 8 years and to give the game the send-off you deserve, we have another free patch full of presents for you and I’m excited to show you everything Hubs & Transport has to offer! The patch brings new content to the base game as well as After Dark, Snowfall, Natural Disasters, and Mass Transit, all available automatically on the 22nd of March.

As the name suggests this update is focused on expanding the existing transport options with new public transport hubs, new public transport vehicles, new roads, and much more! We also have a few quality-of-life updates, but more on those tomorrow. Let’s have a look at what transport additions are coming your way!

[h2]New Transport Hubs[/h2]
There are 9 new transport hubs in total allowing for multiple lines and, in some cases, mixing different transport methods so your citizens can easily transfer. For everyone who owns the base game, we have a new Harbor-Bus Hub for the busy tourist harbors and a Multi-level Metro Hub for your city’s metro. The harbor is larger than the existing one and has room for 2 cruise ships to dock at once as well as 5 bus stops to get your tourists into the city. And as you may have already guessed from the name, the Multi-level Metro Hub combines underground, ground level, and elevated metro in one building.

Bring in tourists with the Harbor-Bus Hub (left) and expand your metro system with the Multi-level Metro Hub (right).

If you own Snowfall we have 2 new hubs with built-in tram stops. Combine your tram and metro network with the Metro-Tram Hub with Road which offers a central platform and access to the underground metro - perfect for all the roads with central tram lanes. Snowfall owners can also benefit from the Bus-Train-Tram Hub with an elevated train track, a ground-level tram stop, and no less than 8 bus stops to choose from. A great option for transferring many passengers!

Tram hubs are a new addition to the game and make it easier to combine trams with other transport options.

In addition to its existing hubs Mass Transit gets 2 new harbors. First up we have the Harbor-Ferry Hub which lets you integrate your ferry lines directly into your harbor. No need for tourists or citizens to walk between buildings when transferring from one to the other! But there’s more - the large Harbor-Bus-Monorail Hub combines cruise ships and bus lines with the city’s monorail system. Like the Harbor-Bus Hub, it has room for 2 cruise ships and 5 bus stops with the addition of 2 stops for the monorail.

Expand your harbors with the Harbor-Ferry Hub (left) or the Harbor-Bus-Monorail Hub (right).

When you own both Snowfall and Mass Transit, you get 3 additional hub options. The Ferry-Tram Hub expands your options with a tram stop right at the ferry allowing for easy transfers. Continuing your tram line further inland you have the option to combine it with the monorail through the Monorail-Tram Hub with Road. With its 6-lane road underneath the monorail stops it’s ideal for busy parts of the city. And last but definitely not least we have the Metro-Train-Monorail-Tram Hub with Road. This large hub offers both elevated and ground-level metro and train stops, 2 monorail stops, and 2 tram stops making it an ideal hub for combining your many public transport lines.

Combine your favorite transport options from Mass Transit and Snowfall with these new hubs.

[h2]New Roads[/h2]
As you can imagine from the hubs we just looked at, you are going to need some new roads to go along with them - 15 in total to be specific! But before we dive into the ones that combine multiple expansions, let’s first have a look at which roads will be added for everyone who owns the base game. We have a Three-Lane One-Way Road with Bus Lane for you which fits perfectly with any bus network or the Airports terminals using a similar road. If you’re a fan of wide sidewalks we have three new medium roads with four lanes and wide sidewalks - with or without grass and trees!

Reduce car usage and dedicate more space to pedestrians and buses with these new roads.

Mass Transit gets 9 new roads with new highway options, new asymmetrical roads, and of course more monorail roads. The new highways let you expand your two-way highways with the new Asymmetrical Three-Lane Highway and the Four-Lane Two-Way Highway. Both of these come with or without sound barriers like other highway roads. Asymmetrical roads are not just for highways though, we also have both a medium and a large asymmetrical road for you with 5 and 7 lanes.

For your city’s monorail, we have 3 new roads bringing more options and more lanes to your city. Monorail Tracks on Four-Lane Road with Trees compliments the existing medium road with monorail tracks and lets you bring more greenery to the roads. But if 4 lanes aren’t enough we have the option of Monorail Tracks on Six-Lane Road which also comes as a tree-lined version.

Customize your roads further with the new highways (left), asymmetrical roads (middle) and monorail roads (right).

For those hubs combining tram and monorail, you will need some roads which do the same. When you own both Snowfall and Mass Transit you get 2 additional roads that do this. Monorail Tracks on Two-Lane Road with Tram Tracks can be found in the small roads menu or in both the Tram and Monorail public transport menus. But 2 lanes don’t always cut it so we have the large road Monorail Tracks on Six-Lane Road with Tram Tracks for the busy parts of the city.

Expand your public transport network further with combined tram and monorail roads.

[h2]New Vehicles[/h2]
Hubs & Transport is a great opportunity for us to bring you new vehicles to celebrate the amazing 8 years we have had together with Cities: Skylines. Do you remember when the metro only ran underground? Since then metro was expanded to above ground, and we think that warrants more options for metro trains. If you own the base game you will have 6 new options for metros with varying capacities ranging from 120 to 500 for those extra busy lines! Two of the metros come in both a short and long version giving you more flexibility in the same style.

The new metros all display the line color which can be changed in the line interface.

Metros aren’t the only new base game vehicles though, we also have a new train option. It carries 240 passengers like our previous trains but offers a new look for you to enjoy. It can bring in tourists from outside connections or you can select it for any of your train lines that need a little something new to distinguish them from other lines.

The new train is on its journey past the suburbs.

I mentioned After Dark at the start, and while the expansion got a lot of love in Roads & Vehicles, there is one thing it didn’t get: A new taxi vehicle. With Hubs & Transport, we’re adding the Black Taxi Cab for everyone who owns After Dark. Natural Disasters fans also get a new vehicle in the form of the Articulated Evacuation Bus which is able to carry 100 citizens to a shelter when disaster strikes the city.

The Black Taxi Cab is available if you own After Dark while the Articulated Evacuation Bus is available for anyone with Natural Disasters installed.

But wait, we’re not quite done! With the new options for Mass Transit we of course need new vehicles too. We’re adding 2 new monorail vehicles able to transport 120 and 240 passengers, and 4 new ferries with capacities ranging from 10 to 40. The new ferries all have a lower profile than the original ferries making them ideal for fitting under low bridges - perfect for low bridges in a canal city!

Customize your ferry or monorail lines with the new vehicle options.

That’s all the presents we had for you today, but this is not all the content coming in Hubs & Transports. Tomorrow at 4 PM CET we continue celebrating Cities: Skylines turning 8 years old with a look at new decorations, options, and improvements. Stay tuned!

Cities: Skylines final expansion is in May, with a bunch of stuff coming soon

Cities: Skylines 2 is on the way but Paradox and Colossal Order aren't done just yet with Cities: Skylines. Multiple new content additions were just announced.

Read the full article here: https://www.gamingonlinux.com/2023/03/cities-skylines-final-expansion-is-in-may-with-a-bunch-of-stuff-coming-soon

Cities: Skylines reveals its last content roadmap after 8 years of support


After 8 years of mega city-building, developer Colossal Order are moving onto their sequel Cities: Skylines 2, but the first game isn’t done just yet. Paradox have announced a roadmap for Cities: Skylines which will receive its last few content drops over the next few months. After taking us to Korea, Cities: Skylines will continue its world tour with three new Content Creator Packs on March 22nd - next Wednesday - and a Colossal Order-developed mini-expansion in May.


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Cities: Skylines puts out its final DLC roadmap before it goes away for good




Cities: Skylines is going through its bucket list ahead of this year's release of Cities: Skylines 2. Before it shuffles off stage entirely, the first game is bringing eight years of updates to a close with a raft of themed "World Tour" DLC, plus some new music, new buildings, and one final "mini expansion"...
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