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Eden Crafters News

Update 0.48: Drone and conveyors improvements

Hi Crafters!

Today's update implement some features suggested by the community, including Drone improvements, and optimized conveyors placement.



Update 0.48:
- Conveyors will now use straight lines more often, especially when you make perpendicular paths
- You can now hold Left Click and move up and down while placing conveyors, to determine the heights
- Accessing machines while using the Drone will no longer exit Drone mode
- Drone can be now launched and operated from within a Living Compartment without issue
- Added a Photo Mode while in the Drone, hold F10 to hide UI and drone (then press F12 for Steam Community screenshot, or retrieve the screenshot in %appdata%\.edencrafters)
- Workbenches now limit to 100 instead of 30 the number of item you can queue (hold Shift to queue 10 by 10). But if you have to craft 100x an item, consider automating instead ;)
- Fixed a bug where power grids would not merge. In that case, you'll need to add a new power source to trigger the merge.
- Fixed misc. bugs

The 3rd planet should be available by the end of the month, stay tuned for more information!

Thank you for your support and don't forget to join our Discord or post in the Steam community forums!

Update 0.47: controllers and Steam Deck

Hi Crafters!

Today's update fixes some bugs and add experimental support for controllers and Steam Deck.
If you own a Steam Deck, you can now choose default controller configuration, every UI and game actions should now be supported.
This is still experimental, so please let us know if the controls are what you would expect, your feedback is always very appreciated.

Update 0.47:
- Steam Deck support
- Full controller support
- Laying out large areas of blocks at once is now easier.
- Placing Hangars on top of Foundations is now always possible.
- Misc. bug fixes

Thank you for your support and don't forget to join our Discord or post in the Steam community forums!

Small Patch 0.46c

Hi Crafters!

Today's patch fixes some bugs and improves some features.

Update 0.46c:
- The Crafting Guide (press J) now shows requirements for crafting parts that you need for a building but didn't unlock yet.
- Improved some translations
- Fixed a bug with power grids.
- Fixed some bugs where terraforming ground would leave floating clumps of dirt.
- Fixed a bug where dismantled large building would reappear as "ghost" after a restart. You'll now also be able to dismantle buildings in that state.
- Fixed a bug where 100% pure water would still hurt as toxic gas


Thank you for your support and don't forget to join our Discord or post in the Steam community forums!

Update 0.46: Water Pump V2

Hi Crafters!

Today's patch add some new items suggested by the community.

Update 0.46:
- Added a Water Pump V2
- Added some large foundation tiles that easily snap
- Improved some translations
- Fixed a bug with power grids
- 0.46b fixes another bug with power grids

Thank you for your support and don't forget to join our Discord or post in the Steam community forums!

Patch 0.45o

Hi Crafters!

Today's patch fixes some bugs and improve the power grids. Please note that before this patch, some Auto-Backup could be corrupted due to a bug where the backup was not complete when the game closed. This is now fixed, but it's always best to also create some manual backup just in case.

Update 0.45n and 0.45o:
- Power grids will now merge if you build a power source between the two grids and within 500m of each grids. On existing saves, you might need to add a power sources for the merge to happen. A chain of Wind Turbines can act as a relay to merge two distant power grids.
Edit:Patch 0.45o fixes a bug with complex grid merging.
- Fixed a bug where Auto-Backup could be corrupted because of the game stopping while the backup was still in progress.
- Added some Graphite nodes on the center of the volcanic island
- Entering a Living Compartment now always sets your spawn point
- Fixed Graphite/Basalt/Phosphate rocks sometime destroyed when placing a block too close.
- Fixed Roof Window collision (but this doesn't update already placed roof windows)
- Fixed a bug where placing conveyors then editing the surrounding area with the steamroller would create vertical walls
- Fixed some crashes and improved performance
- Fixed misc. bugs

Thank you for your support and don't forget to join our Discord or post in the Steam community forums!