1. Telegraphist 1920: Beats of War
  2. News
  3. October Update: New Demo & PGA 2024 Highlights

October Update: New Demo & PGA 2024 Highlights

[img]{STEAM_CLAN_IMAGE}/44624387/e2e427c902a84da6d634a94505236bbcae2cacc9.png[/img] [h3]Welcome![/h3] If you haven’t been following us on Discord recently (be sure to [url=https://discord.com/invite/J9rtH5rVun]join our Discord[/url]), we recently attended Poznań Game Arena 2024, organized in collaboration with the Indie Games Poland Foundation. Huge thanks to them and our fellow exhibitors, especially [url=https://store.steampowered.com/app/2863790/FolkOrigin]FolkOrigin[/url], who had a booth next to ours! [img]{STEAM_CLAN_IMAGE}/44624387/119234db88b950418ccbbe35eba626e7e4017c6e.jpg[/img] Alongside our immersive booth setup, we showcased a new private demo at the event! And guess what... we’ve just released [b]a new update for the public demo on Steam[/b]. Now you can try out the new features yourself! [h3]Changelog - Update 0.15.6-demo:[/h3] [list] [*] [b]New character in the Hub - Zosia. You can chat with her in Hub Levels 2, 4, and 6.[/b] [*] [b]New gameplay mechanic - Frequency Match. Use the arrow keys to match upcoming frequencies.[/b] [*] Level 5 has been completely reworked for the new QTE mechanics. [*] All levels are now better balanced for gameplay. [*] Added a sound effect when you enter the "Missed" state during gameplay. [*] Added highlights to specific parts of Morse code to assist with learning (we’re continuing to work on progression and learning features). [*] Weather now affects the Hub and Gameplay, enhancing the emotional depth of the story. [*] Improved Main Menu visuals. [*] And much more... [/list] [img]{STEAM_CLAN_IMAGE}/44624387/a4ac1fb07a21b5cd76d6a4141d9c831e49fbe3d2.jpg[/img] [i]Even [url=https://www.instagram.com/lynx.den]Lara Croft[/url] enjoyed playing our new demo of Telegraphist 1920: Beats of War! <3[/i] Godspeed!