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CONERU -DIMENSION GIRL- News

CONERU -Development Note- #14

Thank you for playing the demo!
We hope you're enjoying your 2D action-date adventure with Coneru!


We’re excited to announce an update to the demo (now Demo_ver1.01), which includes the following fixes and adjustments:

General Changes

Increased the attack power of all weapons and the Conerun Beam.
Reduced the stat boost provided by the upgraded lightning rods.
Removed the "Capsule Bomb" from the Conerun Beam (it’s currently being adjusted).
DEMO PLAY

Added more healing items in Stage 1.
Increased the number of upgraded lightning rods in Stage 1.
Fixed a bug where players could get stuck in the concrete blocks in Stage 1.
Increased the HP of the "Site Foreman" boss.
TIME ATTACK

Increased the number of upgraded lightning rods in Stage 1.
Updated the Site Foreman’s text to display "180 seconds" for the time limit.
Fixed a bug where players could get stuck in the concrete blocks in Stage 1.
We will continue to fine-tune the parameters and healing mechanics based on your feedback. Please feel free to share your thoughts on our community hub, as we’ll use them as a reference for future adjustments.


We’re committed to improving the game and making your 2D action-date experience with Coneru even more fun, exciting, and smooth! Thank you for your continued support of CONERU -DIMENSION GIRL-.


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Sincerely,
The Development Team

CONERU -Development Note- #13

[h3]Thank you for playing the demo!
We hope you're enjoying your 2D action-date adventure with Coneru!![/h3]


For those playing with a keyboard, we’d like to share the default key bindings. While we recommend using a controller for the best experience, here are the keyboard controls:

Up: W
Down: S
Left: A
Right: D
Jump: Space
Dash: L
Weapon Attack: K
Conerun Beam: J
RB: Z
Confirm/Advance Dialogue: Space

We apologize for the inconvenience, as the in-game configuration options are currently unavailable. If we add this feature in the future, we’ll be sure to announce it.




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The Development Team

CONERU -Development Note- #12






[h3]【Next update notice】[/h3]
Shall I introduce the zako enemy...?


Game development continues to be a blast!
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CONERU -Development Note- #11

[h3]Conerun Talk,” in which Coneru reacts to various situations and speaks in various ways, is one of the important systems that make up the ‘2D action dating’ concept of this game! Here is a glimpse of its progress![/h3]



get something”Runrun!”



Striked a lot of zako's, say, “I'm going to strike more!"



When the Conerun beam changes, “Beam change okay!”



When I ate a donut, I said, “Donuts are delicious!”


We are still in the process of implementing and adjusting the system, so we will report back in ② when development progresses~!




[h3]【Next update notice】[/h3]
Next time, I'm thinking..! Maybe a gallery installment!
I have a story...I have a story...!
I'm sure it will increase after a certain point....just wait and see...!


Game development continues to be a blast!
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CONERU -Development Note- #10






[h3]【Next update notice】[/h3]
Next time, I'm thinking about it..!


Game development continues to be a blast!
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