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Intravenous 2 News

Version 1.1.5

Hey folks!

This patch fixes a crash reported by a community member. Anyone could run into it, but it was rather rare.

- fixed a rare crash that could happen when goons would be searching for cover

Thanks for reading, hope you're enjoying the game!

Remember to report any issues you run into!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.1.4

Hey folks!

This patch fixes a crash that anyone could run into.

- fixed dead/unconscious enemies entering the "run to weapon in fear" state, while dead, when a certain pattern of events would occur
- retroactive fix for a crash on bugged savefiles caused by a regression introduced in version 1.1.1 related to fixes for the "enemies react, but don't move" bug

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.1.3

Hey folks!

This patch fixes a crash introduced in the previous update (1.1.2) and fixed an issue with .45 ACP weapons not being considered subsonic when attaching a suppressor.
Apologies for the inconvenience!

- fixed a crash that occured when trying to modify weapons which have no ammo types to select (regression introduced in version 1.1.2)
- fixed .45 ACP firearms not being considered subsonic if using regular ammo

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube

Version 1.1.2

Hey folks!

This patch fixes several bugs recently reported by the community, along with a bug that plagued all levels, that I didn't notice until I started working on version 1.2.

- fixed an unclimbable window on Theo's Police Precinct
- fixed the game not counting in the carried ammo bonus in the weapon loadout menu if the player previously selected the plate carrier or plate + kevlar and re-entered the loadout menu
- fixed incorrect sky light color on all levels
- fixed a crash that occured when an enemy with no weapon managed to enter the combat state
- fixed a bug in the loadout selection menu showing incorrect values (such as shot noise) when following certain steps when installing a caliber conversion weapon mod
- fixed incorrect weapon stat display in the loadout menu when switching between a weapon with a caliber conversion equipped and another weapon, and then back to the caliber converted weapon

1,000+ Steam Reviews!

Hey everyone!

It's been just over two months since the release of Intravenous 2, and we've already hit 1,000 reviews here on Steam!
This is huge to me, as Intravenous 1 managed to get 1,000 reviews only 11 months after release!
I'd like to thank everyone that has left a review - I read most of them, and a lot of them are very helpful in finding faults with the game that need fixing.
Recently I've noticed more and more people with over 30 hours on record leave reviews, and seeing someone get this much fun out of the game is incredibly heart-warming to me.

You might be interested in news regarding the upcoming update 1.2. The only thing I can really say is that work is ramping up on it. Unfortunately that's about as much as I can say about it for now. Don't worry, there will be more news, along with a level editor/Steam Workshop BETA for you to try out - most likely in the first half of November!

I've underestimated the amount of rest I needed to get over my burnout, so I spent more time taking a break, as the breakneck pace of the game's development in it's last 12 months leading to release, the post-launch support, and the food poisoning I mentioned in the previous post sucked so much energy out of me, that I just didn't want to do anything at all. I needed a break, and the food poisoning was the straw that broke the camel's back.

With that said, I would like to extend a big, big thanks to everyone that has left a review once more. You guys rock.
Thanks so much for sharing your thoughts and feedback on the game. I am very happy to see so many people get so much fun out of the game.

Sincerely,
Roman Glebenkov