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Duskpunk News

v1.027

Filling both clocks in the basement fight will now lead to content that does NOT reset the player to go back to the basement after the palace is complete.

Tried to make action spamming not cause errors (action stutter issue)

v1.026



  • Steam achievements should now trigger as expected.
  • Made it clear in ink dialog that Bootlace Strike is 1 day only
  • Speechmaker functions as described.
  • Fixed bug that sometimes prevents all mandatory events triggering.
  • Bug report can take multiple lines now.
  • Game will check if main quest stalls at certain points (rejchek introduces plasmyards, during peace festival, before conspiracy meeting, once palace unlocked).

v1.023

New Location Discovered window is clickable again. Prevented action box overlap in warehouses. Achievements should now be checked when the credits roll. Minor typos.

v1.022

Fixed bug causing Intimidate ability to not fire. Raised effectiveness of Intimidate ability. Reworked steam achievement code to make it more likely achievement is correctly unlocked. Achievements should now be checked during wake cycle. You can now close the loc window when the close loc win tut comes up even if New Loc Discovered window is open. Added fallback clock in case main quest stalls during peace festival. Fixed ink running out of content during epilogue scene in ruins.

v1.021

Added fallback event in case you somehow miss the flag that unlocks the sewers. Markov will no longer appear in the people's assembly if he is missing. Fixed layout of amphitheatre boxes in non-HD resolutions. Fixed doubled action box in drug den for buying solace. Fixed henry or zai allegiance achievement not triggering. Reduced money gained from selling plasm in exchange, preventing infinite groat loop.