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Fallen Down News

Update Schedule!

[p]Thanks to everyone who purchased Fallen Down when it launched into Early Access August 17. We couldn't be more proud of our latest game.

We've already pushed the first of our content updates on September 4th. You can see the patch notes below:
[/p]
  • [p]Added the 'Poetry Jam' plotline[/p]
  • [p]Added the 'Portal' plotline[/p]
  • [p]Added the 'Skeleton Way' plotline[/p]
[p][/p][p][/p][p][/p][p]Beyond this, you can continue to expect content and storyline updates for Fallen Down every three weeks. Fallen Down is a growing and sprawling story adventure, and now's the best time to get started on the path.

Our next update is planned for September 25th. [/p]

Minor content update

-Added Skeleton Way story
-Added Portal story
-Added Poetry Jam story
-Fixed many minor bugs

4 DAYS UNTIL EARLY ACCESS!

[p]\[h2]Early Access Is Almost Here – Here’s What’s Inside\[/h2][/p][p]You’ve been waiting, and we’re almost ready to open the gates. Here’s what you can dive into on day one of Early Access:[/p]
  • [p]Arcade Mode – Fully playable, with new nodes and encounters being added regularly.[/p]
  • [p]Story Mode – Over 300k words of content to explore - a huge and continuing to expand story.[/p]
[p]While you’re playing, we’ll be working on:[/p]
  • [p]Furthering the story every 3 weeks[/p]
  • [p]More art, polish, and new visual flourishes[/p]
  • [p]Additional branching paths for Arcade Mode[/p]
[p]Your feedback will shape the final stretch. Tell us what works, what doesn’t, and what you want more of.[/p][p]\Thanks for sticking with us.\[/p][p] Mercenary Mage Games[/p]

Early Access Announcement

[p]The wait is almost over. We’re excited to announce that Fallen Down launches into Early Access August 17th.

Why Early Access?

The game is nearly feature complete, and will have a story spanning 300,000 words at the time of its Early Access debut, but that’s just the beginning.

Every 3 weeks after Early Access - the story will continue to grow towards its conclusion. And as development progresses further, you can expect new encounters, CG art, enemy types, items, and so much more.

Wishlist Fallen Down now, and see you on the road August 17th. [/p][p][/p][p][/p]

Demo Update!

The biggest demo update has arrived. Many, many bug fixes. Many combat effects. Death effects. Many new art pieces in story mode.

The goal at this point is to pump advertising to reach a desired about of wishlists. As soon as that number is hit, we'll enter early access. We have a long way to go, but we are picking up speed as my entire efforts turn to marketing. Let's get this game seen by folks, so I can finally hit that enter early access button safely!