1. Mount & Blade II: Bannerlord
  2. News

Mount & Blade II: Bannerlord News

Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 15/12/20)



[h3]Main e1.5.4[/h3]
  • Fixed a crash that occurred when the main hero rescued Tacteos in the tutorial.
  • Fixed an issue with companions' beards not showing in the army menu.
  • Fixed an issue that caused lame horses to prevent the Lord Needs Horses quest from completing.
  • Fixed incorrect income calculations on the clan screen.
  • Fixed an issue with some male Vlandian lords that were dressed in female outfits.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

[h3]Beta e1.5.5[/h3]
  • Improved the Athletics skill of Battanian Oathsworn unit.
  • Fixed a crash that occurred during the Training Troops quest when upgrading troops during conversations.
  • Fixed a crash that occurred when the main hero rescued Tacteos in the tutorial. (Also in main hotfix.)
  • Fixed an issue that allowed players to gain experience points from friendly fire.
  • Fixed an issue with companions' beards not showing in the army menu.
  • Fixed a bug that caused the quest settlement in the Escort Merchant Caravan quest to not be counted if it was the quest giver's settlement.
  • Fixed an issue with NPCs taking prisoners to their party, making them go over their party limit.
  • Fixed an issue that allowed parties within an army to recruit from nearby raided villages.
  • Fixed an issue that caused lame horses to prevent the Lord Needs Horses quest from completing. (Also in main hotfix.)
  • Fixed some issues related to Medicine, Leadership, Crossbow and Two-Handed skills' campaign effects.
  • Fixed incorrect income calculations on the clan screen. (Also in main hotfix.)
  • Fixed an issue with the wrong disbanding party conversations coming up in encounters because of the wrong priorities.
  • Fixed an issue with some male Vlandian lords that were dressed in female outfits. (Also in main hotfix.)
  • Fixed an issue that made Horse Archers use bows while in melee range.
  • Couch lance damage is increased. It is now more reliant on weight, rather than horse speed.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 04/12/20)



[h3]Main e1.5.4[/h3]
  • Fixed a crash that occurred on game close.
  • Fixed an issue that prevented the spouse of the main hero from being a governor in some loaded campaigns.
  • Fixed an issue with the Escort Merchant Caravan quest not being marked as failed when the gold or goods were taken.
  • Fixed an issue that showed the wrong companion names for clan roles in dialogues with our companions.
  • Fixed an issue that caused companions to teleport when they were going to travel to a settlement.
  • Player crafted items are no longer being given as tournament prizes.
  • Vlandian Footman's athleticism skill has improved.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


[h3]Beta e1.5.5[/h3]
  • Added an option to change the order visual system between Radial and Bar.
  • Fixed a crash that occurred on game close. (Also in main hotfix.)
  • Fixed a crash that occurred when clicking on a garrison or a caravan's portrait on the settlement overlay menu.
  • Fixed a crash that occurred due to town security calculations.
  • Fixed an issue that caused companions to teleport when they were going to travel to a settlement. (Also in main hotfix.)
  • Fixed an issue with the Escort Merchant Caravan quest not being marked as failed when the gold or goods were taken. (Also in main hotfix.)
  • Fixed an issue that caused the Menu to disappear, locking the player between siege and campaign modes after clicking the 'continue siege preparations' option.
  • Fixed an issue that prevented castle governors from gaining Steward XP.
  • Fixed an issue that caused the Escort Merchant Caravan quest to fail when the player traded with the caravan they are escorting.
  • Player crafted items are no longer be given as tournament prizes. (Also in main hotfix.)
  • Vlandian Footman's athleticism skill has improved. (Also in main hotfix.)
  • Added missing Khuzait cavalry bonus information to relevant tooltips.
  • Marauders no longer spawn with longbows.
  • New Perks: Medicine skill Veterinarian and Fortitude Tonic perks primary effects are implemented.
  • New Captain Mode Map: Ebereth Hillfort
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 27/11/20)



[h3]Main e1.5.4[/h3]
  • Fixed an issue that caused the escort caravan quest to fail when the main hero helps the quest caravan in question.
  • Fixed a crash that occurred when pressing quick talk with a notable in a settlement.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


[h3]Beta e1.5.5[/h3]
  • Fixed an issue that caused the escort caravan quest to fail when the main hero helps the quest caravan in question. (Also in 1.5.4 hotfix.)
  • Fixed a crash that occurred when pressing quick talk with a notable in a settlement. (Also in 1.5.4 hotfix.)
  • Changed the Veterans' Respect perk secondary effect to be able to upgrade bandit type troops.
  • UI:
    • Fixed an issue with the order radial direction circle position.
    • Decreased space between order categories.
    • Removed the centre radial text and made the background of the centre less opaque.
    • Fixed an issue that caused the player to change equipment while changing selected formations with a gamepad.
    • Fixed an issue that caused the controller selection frame to be visible when the controller was not active.
    • Fixed an issue with the given order text not showing up in combat log for toggle orders.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Autumn Sale 2020!



The Steam Autumn sale is here! For a limited time, Mount & Blade II: Bannerlord can be yours with 10% off, with all other Mount & Blade titles available with a massive 75% discount!

https://store.steampowered.com/app/261550/Mount__Blade_II_Bannerlord/
https://store.steampowered.com/app/48700/Mount__Blade_Warband/
https://store.steampowered.com/app/321300/Mount__Blade_Warband__Viking_Conquest_Reforged_Edition/
https://store.steampowered.com/app/48705/Mount__Blade_Warband__Napoleonic_Wars/
https://store.steampowered.com/app/48720/Mount__Blade_With_Fire__Sword/
https://store.steampowered.com/app/22100/Mount__Blade/

Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 25/11/20)



[h3]Main e1.5.4[/h3]
  • Fixed an issue with mounted crossbows being unable to reload while standing still.
  • Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement.
  • Fixed an issue with dead teammate indicator opacity and them not going away.
  • Fixed the issue of having 100 relations with the village notable in Tevea at the start of the game.
  • Fixed a crash that occurred when taking a quest from a noble.
  • Fixed an issue that prevented the 'Draught Animal' quest from being completed.
  • Fixed the issue of Jawwal Clan skin colour not being according to the initial design.
  • Fixed a crash that occurred when accepting 'Kidnapped Daughter' quest from Tyl of Kvol.
  • Fixed the issue with the 'Art of the Trade' quest overriding other open quest dialogues.
  • Added missing modding tools fixes that were not included in the previous patch.
  • Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill.
  • Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet.
  • Fixed an issue that prevented the player from choosing their children as their heir.
  • Fixed an issue that allowed cities to host tournaments during sieges.
  • Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns.
  • Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change.
  • Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production.
  • Slaughtering sheep, cows, and hogs now also gives hide.
  • Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

[h3]Beta e1.5.5[/h3]
  • Fixed an issue with mounted crossbows being unable to reload while standing still. (Also in 1.5.4 hotfix.)
  • Fixed an issue that caused companions to not have any skills and weapons.
  • Fixed an issue regarding the toggle order active text and icons.
  • Fixed an issue that prevented weapon changing, dismounting, etc. while giving orders.
  • Fixed an issue with the selection circle not showing up for gamepads.
  • Decreased opacity of order menu UI in general.
  • Fixed a crash that occurred when taking a quest from a noble. (Also in 1.5.4 hotfix.)
  • Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely. (Also in 1.5.4 hotfix.)
  • Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement. (Also in 1.5.4 hotfix.)
  • Fixed an issue where northern lords would spawn without leg armour.
  • Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill. (Also in 1.5.4 hotfix.)
  • Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet. (Also in 1.5.4 hotfix.)
  • Fixed an issue that prevented the player from choosing their children as their heir. (Also in 1.5.4 hotfix.)
  • Fixed an issue that allowed cities to host tournaments during sieges. (Also in 1.5.4 hotfix.)
  • Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns. (Also in 1.5.4 hotfix.)
  • Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change. (Also in 1.5.4 hotfix.)
  • Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production. (Also in 1.5.4 hotfix.)
  • Slaughtering sheep, cows, hogs now also gives hide. (Also in 1.5.4 hotfix.)
Combat Changes
  • Fixed Bows staying at max accuracy longer than intended.
  • Aiming durations are now slightly more affected by character skill.
  • Adjusted Ranged AI to be more accurate.
Weapon and Equipment Changes
  • Light Oval Shield (Oathsworn)
    • Hitpoints decreased from 160 to 140.
    • Weight decreased from 3.2 to 3.
  • Lighter Oaken Kite Shield (Legionary)
    • Hitpoints decreased from 140 to 130.
    • Weight decreased from 3.5 to 3.
  • Light Round Shield (Varyag)
    • Hitpoints decreased from 165 to 155.
  • Light Tall Heater Shield (Sergeant)
    • Hitpoints decreased from 145 to 135.
  • Highland Scout's Shield (Wildling)
    • Weight decreased from 4.7 to 2.5.
  • Northern Kite Shield (Recruit - Raider - Brigand)
    • Weight decreased from 4.7 to 2.5.
  • Northern Round Shield (Warrior - Brigand - Hunter)
    • Weight decreased from 4.5 to 3.2.
  • Desert Oval Shield (Skirmisher - Tribal Warrior)
    • Weight decreased from 4.7 to 3.2.
  • Arbalest (Sharpshooter)
    • Damage decreased from 100 to 95.
Troop Changes
  • Fixed Battania Mounted Warrior Javelin perk overriding equipped shield.
  • Aserai
    • Skirmisher
      • Speed increased from 81 to 82.
    • Tribal Warrior
      • Swapped Mace and Large Shield perks.
    • Beduin
      • Swapped Camel and Cavalry Sword perks.
  • Battania
    • Wildling
      • Speed increased from 81 to 82.
    • Oathsworn
      • Swapped Heavy Mace and Axe perks.
    • Ranger
      • Changed the Throwing Axes perk to Mace perk.
  • Empire
    • Recruit
      • Speed increased from 80 to 82.
    • Legionary
      • Swapped Mace and Heavy Axe perks.
    • Courser
      • Price decreased from 140 to 130.
  • Khuzait
    • Spear Infantry
      • Swapped Pike and Long Sword perks.
      • Swapped Mace and Stronger Shield perks.
  • Sturgia
    • Brigand
      • Speed increased from 79 to 82.
    • Varyag
      • Swapped Mace and Long Sword perks.
  • Vlandia
    • Sergeant
      • Swapped Mace and Axe perks.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/