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Mount & Blade II: Bannerlord News

Gamescom 2020 Online Event



Greetings warriors of Calradia!

It is that time of year again, Gamescom is upon us and we are back to show off some more Mount & Blade II: Bannerlord! However, this year things are markedly different and, unfortunately, we are unable to head out to Cologne and meet with you in person as we had initially hoped.

But, even if we’ve had to drop the portcullis, we still want to reach out to you all to share in this annual event in the TaleWorlds calendar. And so, we have dispatched couriers to our friends overseas and made plans to host a special online event that will take place from Thursday to Sunday!

During the event, participants will be able to compete in a number of daily competitions to win an Intel Core i7 8700K CPU, courtesy of our friends at Intel. These daily events will consist of character portrait competitions and a number of performance-based multiplayer challenges. Additionally, participants will be able to claim and compete for a selection of multiplayer badges during the event. Details about these competitions and information on how to claim the badges can be found in the Gamescom Schedule below and in the Gamescom 2020 FAQ on our website.

On Saturday, we will be hosting a developer and community play session which will give you a chance to play alongside and against members of the TaleWorlds team in a variety of different game modes!

Finally, we will be hosting a Developer Workshop on Friday afternoon to discuss some of the modding tools that we hope to release in the near future. So, if you are interested in learning more about modding in Bannerlord, make sure to make a note of that on your calendar!

For those of you that will be unable to attend the event, have no fear as we will be hosting a number of live streams, featuring special guest hosts, ESO, and HandOfBlood, who will present the streams in both English and German respectively. These streams will cover both singleplayer and multiplayer gameplay, with members of the TaleWorlds team making appearances throughout to discuss various aspects of the game.

But wait, there’s more! Our friends from the Call to Arms group will be celebrating their 4th anniversary this week and, as such, we wanted to thank them for their dedication and hard work in organising and hosting regular multiplayer events for the Mount & Blade community. In recognition of their efforts, we have named a time-limited badge in their honour that will be available throughout the 4-day event. You can find more details on how to join and take part in their events that will be taking place this week over on their Discord server: https://discord.gg/qz9NAwA

[h3]SCHEDULE[/h3]


We look forward to seeing you all over the weekend and wish you the best of luck in the competitions taking place throughout the event. Thank you for reading, and remember: stay safe and keep out of melee range!


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Beta Hotfix (e1.5.0 - 26/08/20)



[h3]Beta[/h3]
Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Leaving a faction while in an army is now fixed.
  • Fixed a crash that occurred when joining a kingdom as a vassal while being employed as a mercenary for the same kingdom.
  • Fixed a crash that occurred when Lord Wants Rival Captured quest was cancelled by a declaration of war.
  • Fixed a bug that caused the total issue count to be less and less over time.
  • Added meshes for the Highland Mail Shirt and Highland Mail Shoulders.
  • Clan game map selection list now consists of up-to-date maps.
  • Fixed an issue with white textures.
  • Fixed a Save & Load crash related to settlements that do not have an owner.
  • Fixed a bug that caused notables (mainly village notables) to disappear after some time.
  • Fixed a bug that caused a settlement ownership kingdom decision to trigger for enemy settlements if they were reclaimed before the vote took place.
  • Players can now only enter empty settlements if they are owned by their faction: the gate will now be down for enemy settlements, even if they don't have a garrison.
  • Fixed a bug with neutral heroes trying to create parties.
  • Fixed a bug in the loading order which led to instability after loading. This should resolve issues with "ghost" armies.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


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Beta Hotfix (e1.5.0 - 24/08/20)



[h3]Beta[/h3]
Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Fixed a crash that occurred while creating village issues.
  • Fixed an issue that caused the scene snow calculation to be misaligned with the campaign map.
  • Fixed a crash that occurred when talking to a companion after clearing an alley.
  • Fixed the swing speed of the Battania Axe.
  • Fixed a crash that occurred when an army sieges a settlement.
  • Fixed a crash that happened when the player tried to open the encyclopedia page for "Radagos' Raider.
  • Fixed a crash that occurred during tournament missions.
  • Clan tags are not added to player names that already have that tag.
  • Players can now see the clan leaderboard when they are creating clan games.
  • Fixed an issue that caused the player to be unable to end battles when enemies were fleeing.
  • Fixed Vlandia and Empire Heavy Infantry default shields.
  • Changed Voulgier Two-Handed Sword Perk to Sword and Shield Perk.
  • Slightly lowered Voulgier armour.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


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Beta Hotfix (e1.5.0 - 21/08/20)



[h3]Beta[/h3]
Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Clan names with white-spaces in them are now correctly validated.
  • Fixed a crash occurs when Chaikand is under siege.
  • Fixed a crash on load screen when there is a corrupt save.
  • Fixed a crash that occurred while fistfighting in TDM games.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


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Beta Hotfix (e1.5.0 - 20/08/20)



[h3]Beta[/h3]
Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Fixed the missing shader issues. This will fix the long loading screens and eventual freeze and/or crash after it.
  • Fixed a bug that caused a crash while preparing tooltips for villages in the town management popup.
  • Fixed the issue with the matchmaker that forced everyone to play on EU servers for a while. Sorry for the inconvenience!
  • Fixed a bug that caused expand tooltip [ALT] key to not work properly.
  • Fixed an issue that caused Left Mouse Click to be assigned whenever the player tried to rebind a key.
  • Fixed an issue with the unverified DLL caution popup.
  • The create a premade game button is now enabled correctly.
  • Various world map navigation mesh errors have been fixed.
  • Added the missing loading images of the two new skirmish maps.
  • Added a deleted Battanian armour and shoulder piece.
  • Fixed the issue with being able to equip the billhook as a one-handed weapon.
  • Whitespaces can now be used in clan names.
  • UI fixes for the clan tab on the multiplayer Lobby.
  • Fixes and improvements to formation AI behaviours.
  • Chinese localisation fixes.
  • Fixed the issue of randomly disconnecting from the lobby while playing multiplayer.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


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