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Mount & Blade II: Bannerlord News

Beta Hotfix (e1.8.0 - 22/07/22)


[h3]e1.8.0 Beta[/h3]

[h2]Singleplayer[/h2]

Crashes
  • Fixed a crash that occurred when accepting a marriage offer if the offered hero was not available anymore.
  • Fixed a crash that occurred when creating a caravan.
  • Fixed a crash that occurred after a party disbanded.
  • Fixed a crash that occurred when a stillborn baby notification was shown.
  • Fixed a crash that occurred when trying to sort encyclopedia entries after filtering them.
  • Fixed a crash that occurred when talking to the bandits in the Extortion by Deserters quest.
  • Fixed a crash that occurred due to unintended heroes joining a tournament.
  • Fixed a crash that occurred after pressing the Recruit All button on the Recruit Prisoners popup of the Party screen while holding down the Control or the Shift key.
  • Fixed a crash that occurred due to a bandit party in the Extortion By Deserters quest.
  • Fixed a crash that occurred on the Crafting screen when using keyboard shortcuts to smelt items.
  • Fixed a crash that occurred on the Crafting screen when trying to select a secondary usage for a weapon.
  • Fixed a crash that occurred when a new troop was added to a formation that the player was part of.
  • Fixed a crash that occurred after the Army of Poachers quest battle.
  • (Modding) Fixed a crash that occurred when searching for new material on the inspector.


Fixes
  • Fixed a bug that prevented AI noble parties from leaving hero prisoners in settlements.
  • Fixed a bug that caused the main hero to be included in battle simulations.
  • Fixed a bug that caused companions that have been left in a settlement by the player to move to another settlement.
  • Fixed a bug that allowed the player to support clans and increase their influence through the kingdom menu while in a siege.
  • Fixed a bug that caused the Escort Merchant Caravan quest's caravan to disappear if the main party attacked them.
  • Fixed a bug that allowed the player to smelt items using keyboard shortcuts even when they are out of stamina.
  • Fixed a bug that allowed the player to take parties into the army using shortcut keys without any cost.
  • Fixed a bug that triggered Scout experience gains even when not moving.
  • Fixed a bug that caused the weight and build of characters to not be used correctly. Characters will now have a more diverse weight and build distribution.
  • Fixed a bug that caused too many Radagos' raider parties to spawn in the Radagos' hideout.
  • Fixed a bug that caused troops to starve faster when having a higher Medicine skill level.
  • Fixed a bug that caused an incorrect outcome message to be displayed when a new policy was accepted against the wishes of the council.
  • Fixed a bug that caused parties that are in the player's army to not buy food and starve.
  • (Modding) Fixed the missing decals issue that happened when a module was enabled before the Native module.


Changes
  • Increased the overall Medicine experience gains.
  • The Doctor's oath perk now applies medicine experience to both party surgeons.
  • Scouting experience is now correctly gained on other rough terrains including the desert, dune and snow. If a very low amount of Scouting experience would be gained by traversing the terrain it is now no longer given.
  • Improved the Russian localization.
  • Added additional information to the Crafting screen in order to better communicate why crafting orders are failing.
  • Added a confirmation prompt "Are you sure?" when trying to close the Loot/Inventory screen via the Done button after a battle without transferring any items.
  • Improved the workshop type selection algorithm.
  • Added trade-bound settlement info to the town and village tooltips.



Known Issues

Hotfix (e1.7.2) & Beta Hotfix (e1.8.0 - 16/06/22)


[h3]e1.7.2[/h3]

[h2]Singleplayer[/h2]

Crashes
  • Fixed a crash that occurred when a watched agent died while using the first-person camera.
  • Fixed a crash that occurred when helping a village that was being raided.
  • Fixed a crash caused by the Escort Caravan quest.
  • Fixed a crash that occurred after winning the Prodigal Son quest fight.
  • Fixed a crash that occurred when declaring war while in a settlement and in an army.
  • Fixed a crash that occurred on older saves with heroes that had no first names.
  • Fixed a crash that occurred in battles.
  • Fixed a crash that occurred when loading the battle screen.
  • Fixed a crash that occurred when awarding the tournament prize to the winner's hero.
  • Fixed a crash that occurred when attempting to load a corrupted save file.
  • Fixed a crash caused by Extortion by Deserters quest parties moving to the map edge.
  • Fixed a crash related to army AI.
  • Fixed several column formation-related crashes.
  • Fixed a crash that occurred on the Save/Load screen when displaying save files from later game versions.


Fixes
  • Fixed a bug that prevented the ransom from releasing a prisoner from being received.
  • Fixed a bug that caused crafting orders to be incorrectly marked as unsuccessful in some cases.
  • Fixed an issue with unintentional dismounts when trying to give orders using the action key.
  • Fixed a bug that prevented prisoners from being released when a party was destroyed.
  • (Modding) Fixed the missing decals issue that happened when a module was enabled before the Native module.


Changes
  • Dialogue changes and balancing for the Family Feud quest. Added a fight scene to allow the notable to take revenge.



[h3]e1.8.0 Beta[/h3]

[h2]Singleplayer[/h2]

Fixes
  • Fixed a bug that caused Notables to join tournaments.
  • Fixed a bug that caused crafting pieces to reset after save/load.



Known Issues

Beta Patch Notes e1.8.0


[h3]Beta e1.8.0[/h3]

Unfortunately, the character/word limit on Steam news posts isn't enough to allow us to share the patch notes in their entirety with you here and instead we have to ask that on this occasion you head on over to our website or forums where you can read the e1.8.0 changelog in full.

We apologise for the inconvenience and hope that you enjoy the many (literally too many to list here) changes that e1.8.0 brings!

[Beta Patch Notes e1.8.0]

Hotfix (e1.7.2 - 02/06/22)


[h3]e1.7.2[/h3]

[h2]Multiplayer[/h2]

Crashes
  • Fixed a crash that occurred when all players but one disconnected during a matchmaking game.
  • Fixed a crash that occurred when watching an agent die in the first person.
  • Fixed multiple crashes that occurred when a new player connected to a server.


Changes
  • Restored player statistics that were achieved prior to the e1.7.2 patch (merged with the new statistics which means that no progress has been lost).
  • The Ranked Leaderboard now shows all the players that have finished their placement matches.
  • Added a notification that informs the player when the new "Auto-Follow" order is triggered (Captain mode).
  • Matchmaking games now get immediately canceled if a player quits during warmup. The quitting player receives a time-out penalty for this action.
  • AFK duration tolerance has been reduced from 5 minutes to 3 minutes for players that quit during the matchmaking game.


[h2]Both[/h2]

Changes
  • Added a notification that displays additional information if the game crashes during the launch.



Known Issues

Mount & Blade 2 Bannerlord Warhammer mod gets "massive" update

One of the coolest Mount & Blade II: Bannerlord mods of recent years - which turns the medieval strategy game into a Warhammer game - just got its "first massive update", adding a load of new units, assets, and a devastating Celestial Wizard magic-user to the game.


We first checked in with 'The Old Realms' mod for Mount & Blade II: Bannerlord last year, where a group of dedicated modders brought the Warhammer fantasy game Old World setting to TaleWorlds' medieval game. It released back in September as a highly unstable 0.0.1 beta with the Empire of Man and the Vampire Counts factions.


Nine months later, the mod's latest 4.3Gb update (thanks, Reddit) brings it up to version 0.2.0, and while still only in beta, it's a lot more stable. While the 'Guns of Nuln' update doesn't add in any new factions, it does add a load of improvements. First and foremost are new units, including the Beastman and the powerful Celestial Wizard magic-user.


Read the rest of the story...


RELATED LINKS:

This Mount and Blade 2: Bannerlord mod will turn it into Lord of The Rings

Mount & Blade II: Bannerlord mods

Bannerlord is now DRM-free on GOG, with a free copy of the first Mount & Blade