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Mount & Blade II: Bannerlord News

Hotfix (e1.5.9 - 04/05/21)


[h3]Main e1.5.9[/h3]

[h2]Multiplayer[/h2]

Fixes
  • Fixed a bug that caused horse sounds to disappear in some cases.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.9 - 29/04/21)


[h3]Main e1.5.9[/h3]

[h2]Singleplayer[/h2]

Crashes
  • Fixed a crash that occurred when hovering over a stone pile with a mouse while the order screen was open.
  • Fixed a crash that occurred when trying to use an anvil in a civilian mission.
  • Fixed a crash that occurred when creating a new lord party.
  • Fixed a crash that occurred during the Prodigal Son quest if the quest target escaped the house before the player killed the thugs.
  • Fixed a crash that occurred after giving the "gather all companions" command.
Fixes
  • Missing attributes have been restored on family members' encyclopedia pages.
  • Fixed a bug that caused the "Fortitude Tonic" perk to increase hero death chance in battles.
  • Fixed a bug that prevented the toggling of selected formations with the CTRL key.
  • Fixed a bug that caused various inconsistencies in the number of used warhorses when upgrading the troops while having two or more warhorse types in the inventory.
  • Fixed a bug that caused the player's clan to be removed from the kingdom if the kingdom's ruler had been weakened.
  • Fixed a bug that caused stuttering while moving the camera.
  • Fixed a memory leak issue.
  • Fixed a shader loading leak.
  • Fixed a granite async loading issue.


[h2]Multiplayer[/h2]

Changes
  • Optimized the sound occlusion system in order to reduce major FPS drops.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.9 - 21/04/21)


[h3]Main e1.5.9[/h3]

[h2]Multiplayer[/h2]

Crashes
  • Fixed a crash that occurred after the initial Skirmish match loading process.
Fixes
  • Fixed a bug that caused the multiplayer lobby to freeze for several seconds during login.
Changes
  • Both range and melee troops AI has been improved in Captain mode. It will now make more accurate attacking and defending behaviour decisions.


[h2]Both[/h2]

Fixes
  • Fixed a bug that caused ranged units not to swap to a melee weapon when the player charged towards them.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.9 - 14/04/21)


[h3]Main e1.5.9[/h3]

[h2]Singleplayer[/h2]

Crashes
  • Fixed a crash that occurred when opening the launcher.
  • Fixed a crash that occurred when talking to an army member.
  • Fixed a crash that occurred when trying to edit the gold amount on the barter screen.


Fixes
  • Fixed a bug that prevented the colour grade selection from working correctly in photo mode.
  • Fixed the incorrectly displayed name of the army leader in the pillaging menu which occurred if the army leader had died during the siege.




[h2]Multiplayer[/h2]

Changes
  • Improved stability of the intermission screen.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Hotfix (e1.5.9 - 09/04/21)


[h3]Main e1.5.9[/h3]

[h2]Multiplayer[/h2]

Crashes
  • Fixed a crash that occurred when connected to a server in between games.
  • Fixed a crash that occurred when selecting a team.
  • Fixed a crash related to updating gold amounts.


[h2]Modding[/h2]

Crashes
  • Fixed a ModelViewer crash in the Editor.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/