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Daily Deal - Dungeons 2, 75% Off

Today's Deal: Save 75% on Dungeons 2!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Monday at 10AM Pacific Time

Midweek Madness - Dungeons 2, 75% Off

Save 75% on Dungeons 2 during this week's Midweek Madness*!

The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn’t enough though – this time The Dungeon Lord will extend his dominion over the puny humans and attempt to conquer the overworld too!

*Offer ends Friday at 10:00 AM Pacific Time

Dungeons 2 Update 1.5.2 and free "A Clash of Pumpkins" DLC available!

Free "A Clash of Pumpkins" DLC
  • Three Halloween motto battle cards: "Island of Horror", "Ghost Forest", and "Killer Penguins!"
  • Hero costume variants for the Halloween cards:
  • "Pikemen" are dressed up as "Soldiers"
  • "Elven Archers" are dressed up as "Elven Magi"
  • "Dwarven Warriors" are dressed up as "Cannon Dwarves"
  • "Penguins" are dressed up as "Snowball-Throwing Penguins", "Batting Penguins", "Kamikaze Penguins", and as a "Penguin King"


Improvements in "A Game of Winter"
  • Nosferatu and Grimlin now perform their duties in the graveyard
  • Greater space efficiency in the graveyard now has a positive instead of a negative influence on resurrection times
  • Resurrection times in graveyard are now shorter
  • Researching "Drink Blood" for leeches had no effect
  • The "Gruesome Bear" fear skill visual FX for were broken
  • Leeches were not counted in the population overview
  • Damaged creatures without a need for a Final Resting Place defiled all available resting places by mistake
  • Clay pots will now no longer appear outside the player dungeon when skeletons are teleported using the "The Undead Are Here!" spell when carrying them.
  • Minor text errors corrected: "Strong Leeches" and "Insidious Leeches" research options did not show the research level; description of "Final Resting Place" suggested that each creature would build its own resting place
  • Special SSAO flickering effect for ice surfaces has now been reduced
  • Visual FX of the right Undead throne room treasure chamber did not work for certain fill levels
  • "The North Forgets": Floor areas now cave in
  • "The North Forgets": The area that can be walked into at gold mine entrance has now been corrected
  • "The North Forgets": A decorative guard has now been removed to give Barthas slightly more space to work
  • "The Fall of the Wall": Floor areas now cave in
  • "The Fall of the Wall": Entrance area of the gold mine now adjusted in order to improve the chaos when a large number of units enter
  • "Death Becomes You": Dragon Lizards placed in pre-existing spawner building
  • "Don't Let Go!": Worker troop interval will now never fall below eight minutes
  • "Splashing in the Fountain of Youth": Visual FX of an Ent skill was broken
  • "Splashing in the Fountain of Youth": Spiders and Dragon Lizards now attack the throne room when they are attacked
  • "Summiteers": Overlapping of palisade wall with cliff has now been corrected
  • "Summiteers": Dialogs in closing sequence after defeat can now be heard properly
  • "The Ultimate Evil": Meltysand is now asked not to leave the ritual site during the ritual
  • "The Ultimate Evil": Dialog was missing when Meltysand was resurrected for the first time
  • "The Siege of New King's Ending": Battle actions are now disabled at the end of the map
  • "Plains of Elsa": Dragon Lizard room is now removed when all Dragon Lizards are dead
  • "Plains of Elsa", "Hero's Tomb": Meltysand now returns to her original position after fights and can no longer be lured too far away


Overall improvements
  • Saved games from version v1.4.1 or older could no longer be loaded with version v1.5 in some cases
  • Effect area of area traps has now been increased slightly so that even the smallest penguin can now no longer sneak past them
  • Surface decoration objects sometimes had the wrong texture and shading
  • Certain texts which were cut off are now displayed in full
  • Damaged doors are now displayed correctly after a game is loaded
  • Horde creatures can now also be further upgraded to better creatures even when the maximum level has been reached
  • Toolbox icon for production in the Tinkerer's Cave has now been reduced in size so that it can fit in the frame
  • Line spacing of subtitle text has now been increased slightly for better legibility in certain languages
  • Subtitle portrait was displayed in the wrong position for one frame
  • Minimap positions were displayed incorrectly for one frame when different entrances were used
  • Malakay now has a name and a description in his details window
  • "Occupy Wall Street!": Floor height during Malaky event is now correct

Dungeons 2 Update 1.5.2 and free "A Clash of Pumpkins" DLC available!

Free "A Clash of Pumpkins" DLC
  • Three Halloween motto battle cards: "Island of Horror", "Ghost Forest", and "Killer Penguins!"
  • Hero costume variants for the Halloween cards:
  • "Pikemen" are dressed up as "Soldiers"
  • "Elven Archers" are dressed up as "Elven Magi"
  • "Dwarven Warriors" are dressed up as "Cannon Dwarves"
  • "Penguins" are dressed up as "Snowball-Throwing Penguins", "Batting Penguins", "Kamikaze Penguins", and as a "Penguin King"


Improvements in "A Game of Winter"
  • Nosferatu and Grimlin now perform their duties in the graveyard
  • Greater space efficiency in the graveyard now has a positive instead of a negative influence on resurrection times
  • Resurrection times in graveyard are now shorter
  • Researching "Drink Blood" for leeches had no effect
  • The "Gruesome Bear" fear skill visual FX for were broken
  • Leeches were not counted in the population overview
  • Damaged creatures without a need for a Final Resting Place defiled all available resting places by mistake
  • Clay pots will now no longer appear outside the player dungeon when skeletons are teleported using the "The Undead Are Here!" spell when carrying them.
  • Minor text errors corrected: "Strong Leeches" and "Insidious Leeches" research options did not show the research level; description of "Final Resting Place" suggested that each creature would build its own resting place
  • Special SSAO flickering effect for ice surfaces has now been reduced
  • Visual FX of the right Undead throne room treasure chamber did not work for certain fill levels
  • "The North Forgets": Floor areas now cave in
  • "The North Forgets": The area that can be walked into at gold mine entrance has now been corrected
  • "The North Forgets": A decorative guard has now been removed to give Barthas slightly more space to work
  • "The Fall of the Wall": Floor areas now cave in
  • "The Fall of the Wall": Entrance area of the gold mine now adjusted in order to improve the chaos when a large number of units enter
  • "Death Becomes You": Dragon Lizards placed in pre-existing spawner building
  • "Don't Let Go!": Worker troop interval will now never fall below eight minutes
  • "Splashing in the Fountain of Youth": Visual FX of an Ent skill was broken
  • "Splashing in the Fountain of Youth": Spiders and Dragon Lizards now attack the throne room when they are attacked
  • "Summiteers": Overlapping of palisade wall with cliff has now been corrected
  • "Summiteers": Dialogs in closing sequence after defeat can now be heard properly
  • "The Ultimate Evil": Meltysand is now asked not to leave the ritual site during the ritual
  • "The Ultimate Evil": Dialog was missing when Meltysand was resurrected for the first time
  • "The Siege of New King's Ending": Battle actions are now disabled at the end of the map
  • "Plains of Elsa": Dragon Lizard room is now removed when all Dragon Lizards are dead
  • "Plains of Elsa", "Hero's Tomb": Meltysand now returns to her original position after fights and can no longer be lured too far away


Overall improvements
  • Saved games from version v1.4.1 or older could no longer be loaded with version v1.5 in some cases
  • Effect area of area traps has now been increased slightly so that even the smallest penguin can now no longer sneak past them
  • Surface decoration objects sometimes had the wrong texture and shading
  • Certain texts which were cut off are now displayed in full
  • Damaged doors are now displayed correctly after a game is loaded
  • Horde creatures can now also be further upgraded to better creatures even when the maximum level has been reached
  • Toolbox icon for production in the Tinkerer's Cave has now been reduced in size so that it can fit in the frame
  • Line spacing of subtitle text has now been increased slightly for better legibility in certain languages
  • Subtitle portrait was displayed in the wrong position for one frame
  • Minimap positions were displayed incorrectly for one frame when different entrances were used
  • Malakay now has a name and a description in his details window
  • "Occupy Wall Street!": Floor height during Malaky event is now correct

Dungeons 2 - A Game of Winter is now available!



New missions, new playable faction and new rooms await in the major expansion for Dungeons 2!

In ‘A Game of Winter’, the hordes of the undead have overrun the world of Dungeons 2 – bringing with them not just the foul stench of blood and decay, but much more importantly a completely new, fully-scored and voice acted campaign, eight maggot-ridden missions and two new sandbox mode maps! As the Commander of the brainless army you will control 13 gruesome new units, including brain-devouring zombies, bone-crunching skeletons and blood-sucking vampires.
Also included are eight new rooms for your dungeon to use for your evil machinations, such as the cemetery, the laboratory and the final resting place.
As well as the single-player campaign, the curse of the dead will also spread out to multiplayer games!

Features of ‘A Game of Winter’:
  • New faction: The brainless army brings a new, undead menace to the Dungeons 2 universe.
  • New tasks: A completely new and fully-scored and voice acted campaign with 8 extensive missions awaits you.
  • New subjects: Command 13 new units, including zombies and vampires.
  • New rooms: Build 8 new rooms, like the cemetery and the laboratory.
  • Multiplayer support: The undead can also be relied upon to spread evil and wreak havoc in battle against your multiplayer adversaries!
  • New maps: Two new sandmox mode maps.


Get A Game of Winter here:
http://store.steampowered.com/app/382400

View the launch trailer for A Game of Winter here:
https://www.youtube.com/watch?v=43XpE9-AoLE