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FoMO News

20+ Achievements to Challenge You

[p]Hey everyone![/p][p][/p][p]If you’re the kind of player who goes for 100%, this one’s for you:[/p][h3]FoMO will launch with over 20 achievements.[/h3][p]
Some are straightforward.
Others will push you to explore every corner.
And a few… you won’t even notice until it’s too late.[/p][p]
Tell us:
Are you team “100% everything” or “just keep going”?[/p][p][/p][p]Until next,[/p][p]FoMO Dev Team.[/p]

The new DEMO is now available

Hey, everyone!

[h3]The new version of the FoMO DEMO is live.[/h3]

We’ve rebuilt the DEMO to seriously upgrade the experience. We want to give you a glimpse of what FoMO does best!

Here’s what you’ll find in the new DEMO:
✅A clearer, more intuitive interaction UI — for both the environment and NPCs.
✅An objective checklist so you won’t get lost.
✅A bigger, more intense, and more challenging labyrinth.
✅Packed environments with new content and interactions — less empty space, more immersion.
✅Play the DEMO in either Portuguese (BR) or English right from the start.

FoMO is going to be: tense, claustrophobic, and full of hidden details.

[h3]Play now and let us know what you think.[/h3]





FoMO will be available in Portuguese and English

Hi, everyone!

Here’s a nice update:
You’ll be able to play FoMO in Portuguese (BR) or English 🌍

But we want to do even better. So, let us know:

❓Which other language would you like to see in FoMO?
We want to hear you and understand what to prioritize for the game.

Until next,
FoMO Dev Team.

FoMO Demo 2.0 is coming

Hey, everyone!

When we joined Steam Next Fest, we knew it was just the beginning.
We received way more feedback than expected — including some harsh, but fair. And we listened to all of it. We’ve spent the last few months obsessed with making the game tenser, sharper, and more immersive.


[h2]Here’s a spoiler of what’s changed:[/h2]

✅ The labyrinth is bigger and more challenging.
✅ We’ve enriched the environments with NPC interactions — and none of them are just small talk.
✅ Bugs: fixed.
✅ The narrative now moves at a more intense pace.
✅ Before, it was easy to get lost with no idea what to do. Now, you’ll understand where to interact and why. The UI guides the experience better, and we’ve added an objective checklist!







[h3]📌 The new demo is coming soon!![/h3]

If you played the first one, you’ll feel the difference.
If you didn’t… you might want to run.

Until next,
FoMO Dev Team.

FoMO - Next Fest Livestream #02 (Pre-Recorded)

Hello there!

We're excited to show you what we've been working on.

We've invited some friends and streamers to test our demo and experience a bit of the horror scenario we've created.
Tune in to our live stream on June 15 at 3:00 PM PST for some gameplay sessions and also some comments from our dev team.

Don't forget to follow and wishlist FoMO, and try out the demo yourself too!

https://store.steampowered.com/app/2632690/FoMO/

Have fun!