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Forbidden Fantasy News

Effect tests and environment selection - Forbidden Fantasy


This week, we ran some filter tests on the illustrations for the Basic Attack and Special Ability cards, using the splash arts created by one of our artists.



And to satisfy your curiosity a bit, I've captured a brief preview of one of the environment choices. We're working hard to bring you more content every day.



We hope you enjoy them, and we’ll keep you updated with all the latest news.

OppaiMan.

This is the Hooded Fortune Teller, one of the enemies in Forbidden Fantasy 2.


We’ve been talking a lot about character design lately. No matter who we’re working on, the goal is the same. We want them to look good.
Even if a character only shows up briefly, they still deserve attention and care.

Take a close look at her design. We dedicated a lot of time to the textures, the composition of her accessories, and her clothing.



We’re not ready to reveal much about her.
All we know is that she travels the four kingdoms in her carriage, offering cards, potions, amulets… and maybe a few more things someone mysterious might carry.

What’s really behind the hood? We’re still wondering too.

Tell us what you think about the look.
Good to have you with us.

RedLeep

Meet Khron, the Allied Guardian - Forbidden Fantasy

Khron, the Allied Guardian.

He’s known as the tallest of all dwarves, standing at an impressive 1.46 meters of pure strength. With the muscles of a buffalo and a sharper nose than any hunting dog, Khron has many talents - but his most remarkable gift is premonition. He can always sense when his group is about to face danger.

Considered the heart of the Acolytes, he offers his enemies a simple choice: run like scared little boys, or feel the generosity of his axe.



More character reveals coming soon.
Let us know what you think of Khron.

RedLeep

Overview of the Scenes in Forbidden Fantasy.


We will have a unified system of Point and Click scenes, which will be intertwined and fully navigable, starting with a Top View World Map where the main kingdoms and cities will be clickable elements. These will lead to rendered images of the street or central square, with buildings as clickable elements (Castle, Tavern, Brothel, Monastery, Inn, Character Houses, Cave, Clearings, Camps, etc.), which in turn may have sub-scenes attached to them.

We will have 5 types of Point-in-click, which are:

World Map: It will feature four main regions, each representing one of the kingdoms, and may contain two to five clickable areas (Castle, Main City, Secondary Cities, and/or Points of Interest such as forests, caves, and other locations where battles are more likely to occur).



Cities/Castles: These locations are important for the development of the story. A good portion of the dialogues in Static VNs may take place here, as well as confrontations with NPCs or even common enemies like Soldiers.

Buildings: These scenes are also very important, because in addition to Static VN dialogues and encounters/battles, we will also find items that grant access to appendices.



Appendices: These locations will contain most of the hidden items and rewards. Players may also encounter specific characters living their daily lives, which can trigger optional dialogues that expand the story and increase playtime.

Minigames: These will be the last to be implemented, but we may include some Point and Click-style minigames, such as “Target Practice in a training scene,” “Seduction Simulators in brothels,” or “Try Your Luck with a local fortune teller.”

In the next post, we will talk about:
  • Affinity system
  • Rewards
  • Turn battle system
  • User experience


See you soon.

Do you know these characters?


Hi!

For those who haven't seen Helenor yet, she is known for her strong will and unmatched beauty, adored by her people, respected by her allies, and feared by her enemies.



For those who don't know him, this is Baltero:

He is an old demon from the Demon World who used to adorn a statue in the town square. He is kind and talks to Syd in the first episode, telling him about the history of the world, and is a pleasant figure for our hero. He is killed when the village is attacked, which makes Syd want to declare war.



Did you like the characters?

RedLeep