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Vindictive Drive 2 News

Big update: Fazz Tech raid, Agano, New Jersey and more

Heeeeey, it's been a while sorry. It was very tough to get this one done so a trailer is to be added as soon as I can, for now, I just want you to be able to play this.

This one was quite the pain to make, until the last minute I had problems, the engine just nuked itself and I had to learn new stuff but here we are live once again with a banger of an update!

Summary:
  • New District: Marauders' Wake
  • New Instance: Fazz-Tech Raid
  • New Maidbots: New Jersey and Agano
  • Graphics rework officially started
  • New UI design in the city
  • New Cards for some Maidbots
  • Base mech damage and speed increased slightly
  • Several balance changes to Maidbots
  • Location Tracker



New District: Marauders Wake


This new District has six very dangerous blocks and the entrance to the new dungeon, Fazz-Tech, you can also find Agano here, getting Agano requires you to find the real one(not her clones)

New Instance: Fazz-Tech Raid




The ultimate challenge has arrived to New Noir City, the neutral faction Fazz-Tech has some rewards for you if you manage to survive the dangets inside!

One of those dangers is the brutal final boss, Full Armor Zero Zeta, voiced by Fazzulous himself!

New Maidbot: New Jersey!


CV. MADELINE BLOOD



The sweetest Maidbot introduces a super unique playstyle to the game!
She can toggle between three different skills for attack, defense and healing, she's a loyal maid who would do anything for her master, if your HP drops to 0, she will sacrifice herself to save you and you'll gain several buffs.

Though she doesn't start very powerful, her kit offers a rather high skill ceiling with a solid base that makes her the most suitable Maidbot for log battles

You can get New Jersey for free by checking the Collab Area!

New Maidbot: Agano

CV. LAURA FAVERTY



Agano is finally here to bully and torment the player, canonically that's the thing that the player enjoys the most for some reason, otherwise I wouldn't have made this hellish dungeon you get today.
Agano is a very straightforward Maidbot that showers the enemy with artillery fire and has some HP leech to keep it balanced, her special feature is messing with you and making you angry, which makes your speed and acceleration increase significantly.

You can get this absolute nightmare of a character if you find the real one in Marauders' Wake!

Graphics rework started!




Graphics will be replaced over time for higher quality assets, you'll notice changes here and there but the goal is to make everything look at actual professional industry standards by the time this hits 1.0

There's probably a LOT I am forgetting, because this was pretty big, but I'll update this as I remember it.

Funny how I just mentioned something about being professional and I immediately fold it like this huh?

News: The future, the project and more.

It's been a year of this project, I wasn't planning to invest more than one year in it, but, the community taught me this year that I can make a much better game than I originally planned.

The rebuild: Part 2

When this project started it was a broken mess with not so many bugs, but bugs that were super serious like the infamous Demon Lag, which, for those blessed enough to not know, was a bug that froze your game after a playing for long enough, making you lose progress and brain cells.

The bug inspired me to make a total remake of the programming of the game, the game is now stable, it plays and functions like a game should and while the update came with a graphic update, my focus was to make it play good.

The next update will start to include several graphic updates, I want to rebuild the game in terms of graphic design and art quality, I can do so much better than this, and the reason is very simple, this year I did absolutely nothing but to dedicate my time to draw and work on the project

New Taikavoran and Zyrenette cards:


New players may not make much of this, but for reference this is what the first card I made a year ago looked like:

This is why this update is taking longer than usual, I've been reworking graphics on top of adding the new area, Mauraders Wake, a far-North district that will have a new dungeon.

The Manga:

For those unaware, the Volume 1 of Vitakrosis is now available on Amazon, it contains the first 5 chapters, which can also be read for free on Webtoons.

Read Vitakrosis online: https://www.webtoons.com/en/canvas/vitakrosis-the-art-of-revenge/list?title_no=933635

Amazon: https://www.amazon.com/dp/B0DPDXN79N

Site: https://www.bokensha.org/vitakrosis-official-site

To me, it was an important milestone, I wanted to do something like this since I was a kid, and Vitakrosis also carries the special milestone of being the first Mahou-Shoujo manga made in Uruguay, a lovely small country from South America, if you're curious about why Hex is always carrying Mate gear and has a box of alfajores, this is why.

Making the first volume of the manga as physical copies was one of the goals of the Kickstarter, but I wanna keep going and make more, making the manga was the most fun I had in a long time, and I'm passionate about the story I am building.

Which brings me to:
Story:

The story of VD2 was built to follow the dark, noir film style and narrative of VD1, but, the game has changed so massively in tone and purpose that the story will go through a rebuild as well, it will intersect with the Vitakrosis manga around chapter 8 or 9.

Progress on Kickstarter:

Some goals were met, some were not yet, some rewards were delivered, some were not yet.
For the most part we're right on schedule but there are rewards that are delayed as much as this last update is, the reason for those delays are many, I got sick, I got through a financial crisis and this was from the start biting more than I could chew, but, all goals will be met, and all rewards delivered.

The song is under production, it will introduce a new Maidbot and lore, it's an exciting production experience, I know you've been waiting for long but I'm gonna make it worth your while, and your money, don't forget you gave me thousands of dollars for this.
The cosplay is also under production, same deal, the creator behind this is doing her best.
The lorebook is delayed, I'm sorry, on top of the workload some of the VA interviews are not ready yet.
The free game is now two free games because one is a small mobile game, that one is complete and awaiting for Google Play's approval/proccess.

The year:


This year was bittersweet, on one hand, I got some things that were my dream, being a full time game dev and printing my own manga were things I wanted since I was a kid, on the other, I worked way too much, and keeping the balance between what all the actors involved want is hard, the deadlines, the community, the director, the backers, the players, I wanna keep all those relationships healthy.

I never worked so hard on anything in my life, which at some points was unhealthy, but I am trying to find balance now and I think I am slowly getting it as things get done, the game is not exactly selling well, but, if life gives you lemons, make a lemon Maidbot.

Hope this isn't too much of a downer ey! It's worth it, this is the type of challenge that makes life worth living, and everything will get done regardless.

Merry Christmas and happy new year. You've all made this project into what it is, and I hope you get everything you want and more.

HUGE THANKS TO:


A huge thanks once more to GOLIATHMK2 for saving the project earlier this year, FAZZULOUS for sponsoring it, and the people who order comms and special requests, this year the first place was for BGUNDAM2018

A huge thanks to the people who support in other ways, by being there, making content and sharing it, EMPY and the server crew, ROACH, REI, and the content creators that promote the project, VICKY SPADE, PSYLENCE and LAUROFON

A huge thank to the Voice Talents that went beyond their duties and were there too, and those who are not even associated with the project but show their support always.

A huge thank you to the Chaotic Helleaven crew, who helped get the manga out there, we love Rika like it's one of ours, and I'll never forgive YouTube for killing the channel.

For more up to date news of what I work on check out my twitter: https://x.com/boukensha_bal
My discord: bal_dev

Don't hestitate to contact me if you have anything you wanna say, feedback is always important, and I'll always make time for you.

Sorry for the wall of text

love

-Bal

KIROV IS LIVE!

[previewyoutube][/previewyoutube]

KIROV


To unlock her you need to find her in the city and have 1500 sweets.

Kirov sleeps and does nothing until you feed her enough, things to consider:

  • Dumpsters are scattered all over the city if you play with Kirov
  • Premium Dumpsters fill her faster
  • Shooting also contributes to it, though less than dumpsters


When she's full, she activates her RMB skill, which allows you to drop her in the city, once dropped, you cannot control her and she learns new high damage and healing skills.
You will tell she's ready because she'll shout "Kirov Reporting!"

You don't lose her RMB skill until you use it, you don't lose it by leaving to other areas or even dying, however, once you use it, you have to fill her again if you want to use it again.

If you take her to the Stygian Traverse(not that you'd want to), Premium Dumpsters have a chance to spawn, it's RNG, it can be scarse or abundant, so, toss that coin.

  • Also several bug fixes between 0.6.0 and 0.6.1
  • Added difficulty tag to Maidbots in Wagie's shop
  • Added content survey to Hex's Corner


I wanna make smaller but quicker updates and fix any bugs that appear as they come.

Coming next ILY and New Jersey, thank you for playing!

Love

-Bal

Small bugfix patch

Fixed inventory bug with advanced machine parts where it wouldn't display the number, I'll tiry to keep fixing bugs as soon as they appear.

Thank you for playing!

Bugfix Patch

  • Fixed typos on Archive
  • Fixed 4N1W South entrance issue
  • Fixed Zero's attack bug in the Stygian Traverse
  • Fixed Gyubeeh and Kidovah strange post death shield paradox
  • Fixed Stygian Traverse infinite negative distance (now you just die)
  • I adjusted the Sweeper Drone's behavior in the Stygian Traverse
  • --
  • I SEEM to have fixed the extreme spawn issue in the Stygian Traverse, but not enough testing has been done to be certain due to RNG


Thank you for playing! Kirov and company coming soon!