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V0.9.6.3 Patch Announcement: Blackwood's [Accidental Damage] Skill Upgrade!

1. Balance adjustment for character Kuroki Kleit

The effect of skill 'accidental damage' is adjusted to: when using the 'Coltsaa' to attack enemies, it deals (1/2/3/4/5/...) points of damage to all enemies adjacent to the target.

Original effect: When using a revolver to kill enemies, it deals (1/2/3/4/5/...) damage to all enemies adjacent to the target.


Explanation: We have noticed that the character Blackwood relies too much on the 'Eye of Death' skill for output, otherwise the strength will be weak. We hope that accidental damage as a new gameplay genre will be more reasonable and interesting.

2 Fix bug where fatigue damage cannot be triggered properly in Shura mode

V0.9.5.5 Version Update Description

Balance adjustment
1. The initial health of all characters has slightly increased
2. Reduction of fatigue starting steps in Asura mode (250->200)
Explanation: We have noticed that in Shura mode, a difficult opening can make players in a winning streak more nervous and overwhelmed. We have decided to increase the fault tolerance in the early stages of the game, but increase the difficulty in the later stages.
3. Optimized the probability model for the appearance of 'Shiganda' and enemies when leaving the secret realm and entering the next level to avoid being trapped at the beginning.
Bug fixes
When equipping the 'Crane Mouthhoe', if you learn the skill 'Stone Pioneer', the effect of the 'Crane Mouthhoe' cannot be triggered normally.
Fix some card spelling errors
Test server:
1. Fixed a bug in the early stage where the probability of grass appearing was too high for the skill "Grass Growth" of the new character "Bai Juyi"

V0.9.5.3 Bug fixing instructions

1. Fix bugs that may cause battlefield background errors in Shura mode

2 Fixed a bug where character skin portraits may not be displayed in Shura mode. The current skin settings can be retained after restarting the game.

3 The Steam leaderboard data in Shura mode retains the best records in the cloud and will not be overwritten after switching computers.

4. Optimized the appearance position of mocking enemies when leaving the instance or entering the next level.

5 little chicken puppets and howling dogs will not pick up items from treasure chests.

6: After a player defeats a boss, if there are enemies with hatred around them, the enemy will attack the player once . 【fix】

V0.9.5.2 Shura Mode + Steam Global Ranking!!

The standard mode has added Shura difficulty, and this difficulty record will be included in the Steam Global Player Ranking !! Welcome all heroes to come and challenge, experience deeper gameplay strategies, and feel more exciting battles.


The rules of Shura mode are as follows:
1. Random character winning streak challenge. In this mode, players cannot choose their own characters and need to be proficient in the gameplay style of the initial 8 characters.

2. After 250 steps in each level, players will continue to suffer fatigue damage (-1/-2/-3...), which ignores armor.

3.If the player fails to complete a single game in Shura mode and chooses to give up or start a game of other difficulty, it will be considered as the end of the winning streak.

4.The winning streak under this difficulty level will be included in the Steam Global Player Ranking, ranking in the top 100.

5.Based on rules and difficult modes.

Shura difficulty unlocking conditions:
Unlock the initial 8 characters and use any character to complete the difficult mode once

Other adjustments:
[Lost Book]: Art images have been updated, and the guaranteed drop probability for difficult or higher difficulty levels has been reduced.

Bug fixes:
In some cases, the direction of the attack animation is abnormal.

V0.9.5.1 Patch Description

Formal version balance adjustment:
【1】 The balance adjustment of lost cheats has been made, with the minimum probability of normal mode remaining unchanged and the minimum probability of difficult mode decreasing. We have noticed that the single card strength of lost cheats can easily undermine the strategic nature of character construction, so we have adjusted the probability of occurrence.
【2】 The game's key log panel has added talent information display, allowing players to view the talent effects that the character has obtained after starting the game.
Test branch content update:
【1】 Shura Mode - Random Character Winning streak, Steam Global Rankings
【2】 Yuanlan Story Mode - Chapter of Qinglian
【3】 New Character: Tianxue Swordsman - Chen Shuang
【4】 New Character: Drunken Grass Immortal - Bai Juyi
【5】 New Character: Monkey Shadow Saint - Sun Xiaoying
The following is the content to be completed based on the 1.0 update plan:
【6】 New Character: Golden Dragon - Theresa
【7】 New Grand Level: [Nine Heavens]
At present, in the 1.0 Roadmap plan, Hongshu has completed 70% of the game content development. However, due to the heavy workload of Wildcat (Art), the overall progress is slightly slower. We hope that the formal version of the art expression can be refreshed, and we hope for everyone's understanding.
We will release the first major patch (including 8 brand new character skins and new challenge modes) as soon as possible between version 1.0