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無休仙途/EndlessJourney News

V0.1.26 Update log

[h3] [New Content] [/h3]
  • Added or improved brand new skill groups for all monsters.
  • Added a level selection interface where you can view monster introductions and skill information through Tips.

[h3] [Optimization and Adjustment] [/h3]
  • The overall performance significantly reduces the number of waves in a single level.
  • has increased the value of basic attributes for later monsters (monsters below the spirit realm are almost unaffected).
  • significantly increased the playback speed of the main battle cutscenes.
    The suppression effect of the Heavenly Dao no longer suppresses the probability of a lucky strike.
  • The passive skill of Snow Clan Girls - Wind and Snow Strike will now have a total lucky strike probability reduced by 60% to 30% (depending on level).
  • Rain Master's passive skill - Ze Shou Wan Wu won't advance the action bar during a lucky strike, but has added the effect of a probability of obtaining shield value when damaged.
  • Negative state - The damage multiplier of each layer of poisoning has been increased from 2% of attack power to 4%.
  • The life absorption effect is adjusted to restore no more than 10% of one's maximum life each time it is triggered.
    When conducting directional melting, the current affix washing record information will now be reset.
  • Adjust the timing of cutting and erasing the double-edged sword to attack or cause damage before triggering, in order to maximize its benefits.

[h3] [Problem fix] [/h3]
  • Fixed the issue where if there are multiple identical entries during affix training, they will be fixed with the first one.
  • When repairing and purifying negative states such as damage, the actual effect does not match expectations.
  • Fixed the issue where damage caused by a deceased source would be lost.

Due to the upcoming update of the follow-up content and new DLC for our previous game 'Hanging Queen Demon' this month, the development speed of Xiantu has been affected to some extent. However, we can guarantee that we will complete the production of the plot and levels for the upcoming Ascension Realm and Immortal Realm during the National Day holiday (we will release them as early as possible). Thank you for your understanding and support~(´▽`ʃ♡ƪ)

V0.1.25 Update log

[h3] [New Content] [/h3]
  • Added suffix washing function in equipment precision casting in the casting room.
    The casinos in Fangshi have joined jewelry gambling.
  • Added 5 new red techniques for non related inheritors, which can be obtained in Chapter 1.
  • Add the function of filtering by equipment type to each inventory interface, and the quick sale will only sell the filtered equipment.
  • Added or replaced some art resources.

[h3] [Optimization and Adjustment] [/h3]
  • Slightly increased the drop rate of the material - grinding stone in the early and middle stages.
    When selecting techniques on the Dao Tu interface, priority will now be given to sorting them according to their level of enhancement.
    The attribute bonuses of skill based techniques can now be directly displayed on the panel.
  • Fixed the issue where the actual values of equipment were not refreshed when improving equipment level.
  • Completed some missing text descriptions.

[h3] [Problem fix] [/h3]
  • Fixed an issue where some equipment skills did not correctly apply equipment level values.
  • Fixed the issue where the accessory skill - Soul Refining will apply gains to enemies.
  • Fixed the issue of the colored jade necklace lacking skill affixes.
  • Fixed the issue of abnormal triggering of Shield Guard Passive Spike Tower Shield.

V0.1.23 Update log

[h3] [New Content] [/h3]
  • Added all chapter bosses and subsequent challenge tasks.
  • Added some other side quests.
  • Added the function of decomposing and strengthening martial arts in the Tibetan Scripture Pavilion.
  • Two new precision casting options have been added to the casting room.
  • Added or replaced some art resources.

[h3] [Optimization and Adjustment] [/h3]
  • Adjusted the basic values of some techniques.
  • Lowered all attribute values related to life theft and removed the "life theft" related suffix from the equipment's random affixes.
  • Hunter's passivity - revealing weaknesses can no longer be increased by an additional number of targets.
  • Adjusted double-edged chopping and erasing as probability triggers, but increased their damage to reduce jumping frequency and save performance.
  • The battle settlement interface has been adjusted to allow for individual configuration of automatic sales strategies for each type of equipment.
  • Added right-click events to some inventory interfaces (character information and equipment casting in the casting room) for locking and selling equipment.

[h3] [Problem fix] [/h3]
  • Fixed issues related to timing of death during battles.
  • Fixed the abnormal effective range of "attack damage bonus".
  • Fixed the issue of incorrect description of equipment skill - Burning Souls.
  • Fixed the appearance of equipment skills - minions and colored jade on incorrect equipment.
  • Fixed the issue of incorrect actual effective damage caused by erosion.
  • Fixed the issue of incorrect description of Golden Spirit Blessing 4 and Wood Spirit media affixes during equipment forging.
  • Fixed the issue where some shortcut keys occasionally malfunctioned.
  • Fixed the issue where the spiritual energy on the interface of the sect hall would overflow to negative numbers.

V0.1.21 Update log

[h3] [New Content] [/h3]
  • Opened the character's maximum breakthrough level to the emergence level.
  • Added dropped accessory equipment in the level.
  • Added plot and subplots for the Kunlun Ladder region, as well as the regional leader - Lu Wu.
  • An additional 60 high difficulty levels have been added in the Kunlun Sky Ladder region.
  • Added some side quests.
  • Updated some art resource materials.


[h3] [Optimization and Adjustment] [/h3]
  • Added full attribute resistance to monsters that grows with the level (it's time for your character to gain some attribute penetration).
  • Optimized some performance issues (memory leaks).

[h3] [Problem fix] [/h3]
  • Fixed the issue where some levels of armor equipment would randomly display weapon skills.
  • Fixed the issue where the dust crystals produced by Kunlun ladder could not be used for casting.
  • Fixed the issue of the passive Tree Spirit Heart description error for the Tree Clan girl.
  • Fixed the issue where the Dao Dao skill did not break through barriers and was not effective.
  • Fixed the issue of abnormal effectiveness of shield bonuses for character attributes.
  • Fixed the issue of abnormal effect of damage reflection in character attributes.
  • Fixed the issue where the Spirit Doctor's passive True Spirit Help would restore mana for oneself.
  • Fixed an issue where some recovery effects could trigger treatment timing.
  • Fixed the issue of abnormal mana value for equipment skill - first opportunity acquisition.

V0.1.20 Update log

[h3] [New Content] [/h3]
  • Added follow-up plot and main quests for Mingshan, as well as challenges for Xingtian.
  • The challenge of opening up the Kunlun ladder map has been opened (the plot and main storyline tasks are still in production).
  • Added some side tasks for each chapter.
    The forging equipment can be loaded correctly using materials from the Xingtian series.
  • Updated equipment drawings and some other icon effects.

[h3] [Optimization and Adjustment] [/h3]
  • Optimized the performance consumption of the combat section and some memory leaks.
  • Increased the numerical enhancement that monsters gain as their level increases, making them more challenging in later stages.
  • Optimized the highest forging level of each level in the casting room, changing it from slightly slower than the player's progress to slightly faster than the player's progress.
  • The value of the additional attack gain for Da Xia Dragon Flag - Brave Martial Treader has been reduced, as its strength exceeded that of other characters by too much.

[h3] [Problem fix] [/h3]
  • Fixed the issue of not refreshing the interface immediately during archive backtracking.
  • Fixed the problem that the actual effective value of Path Skill essence Change was abnormal.
  • Fixed the issue where the Daxia Dragon Flag - Brave Martial Treading actually adds a regular attack instead of an additional attack.
  • Fixed the issue where the Stone Clan Girls' Broken Stone Formation would be effective against allies.
  • Fixed the issue where the Stone Clan girl Pipi Fury did not correctly repel the action strip and petrification.
  • Fixed the issue where erosion could only cause fixed 1-point damage.
  • Fixed the issue of incorrect configuration of buff Ze by the names of all things.
  • Fixed the ambiguous description of character skills as "only fast and never broken" and "brave and brave".
  • Fixed the issue of incorrect configuration of some high-level equipment on Nameless Island and Seven Star Pavilion.

In addition, the functions and accessories of the Sutra Pavilion are about to be completed and will be updated next week.