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無休仙途/EndlessJourney News

V0.3.14 Update log

[h3] [New Content] [/h3]
  • Added a battle settlement interface to view damage statistics information.
  • Added the option to set automatic combat in the combat interface.

[h3] [Optimization] [/h3]
  • Weakened enemies such as Wood Elements, Blade Spirits, Azure Dragons, and other monsters that can heal. Now, they will heal based on their lost health instead of their maximum health.
  • Weakened the effect values of the law states in various regions of the main immortal realm.
    ·0~100: 20% maximum health damage reduced to 20% current health damage; Silence time: 2 seconds reduced to 1 second.
    ·101~200: Downregulation of 2-layer immunity to 1-layer immunity.
    ·201~300: 1% of maximum life is weakened after treatment, and 1% of life has been lost after treatment.
    ·301~400: 20% of maximum health damage is reduced to 10% of maximum health damage.
    ·401~500: Level 30 [Random Negative State] is lowered to Level 20 [Random Negative State].
    ·501~600: Level 5 [Random Damage Status] is lowered to Level 3 [Random Damage Status].
    ·601~700: Reduce the 10% action plan to 5% action plan.
    ·701~800: 3% maximum health damage is reduced to 2% maximum health damage.

[h3] [Bug fix] [/h3]
  • Fixed some content errors in English translation.
  • Fixed the remaining memory leak issue in the background mode.

V0.3.11 Update log

[h3] [New Content] [/h3]
  • The translation work for the English language has been basically completed (if there are any unclear or incorrect translations, feedback can be provided in the top post of the discussion area).

[h3] [Optimization] [/h3]
  • The task description and conditions have been optimized, so that some tasks with unclear goals can now clearly see the completion conditions.

[h3] [Bug fix] [/h3]
  • Fixed the issue where expired timed tasks do not automatically disappear.
  • Fixed the issue where the sorting function of the dispatched disciples interface in the sect hall did not take effect.
  • Fixed the issue of incorrect actual effectiveness of the magic weapon skill - ZhuXianJianXinJing3.
  • Further fixed potential memory leakage issues in background mode.

V0.3.10 Update log

[h3] [Problem fix] [/h3]
  • Fixed the issue where there is no UI interface when returning to the main interface before entering the game during battles.
  • Fixed the issue of fully open map interface caused by V0.3.9 version update.

V3.0.9 Update log

[h3] [New Content] [/h3]
  • Added the "Batch Demolition" function to the character information interface.
  • Added the function of custom character names.
  • Further improved the translation of English language texts.

[h3] [Optimization and Adjustment] [/h3]

    After adjusting the background mode, it can only be exited by clicking with the mouse.
  • Reduced the shield value obtained by enemies with soil attributes through skills.

[h3] [Problem fix] [/h3]
  • Fixed the issue of memory leakage in "background mode".
  • Fixed the issue where some functions (forging queue, dialogue, etc.) were abnormal in "background mode".
  • Fixed the issue where the Jiying Hall had to switch disciples once to continue recruiting.
  • Fixed an issue where damage to characters with shield values would decrease in certain situations.
  • Fixed the issue of incorrect actual effective layers for the Relic skill.

V0.3.6 Update log

[h3] [New Content] [/h3]
  • Added a "background mode" button on the combat interface, which significantly reduces the performance consumption of the game when enabled.

[h3] [Optimization] [/h3]
  • Reduced the chance of enemy sword spirit counterattack.
  • Reduced the shield value obtained by the enemy Kirin ultimate move.

[h3] [Bug fix] [/h3]
  • Fixed the issue of incorrect effective level of the character's technique skills in combat.
  • Fixed the issue in the second playthrough where some levels in the fairy realm may not have dropped.
  • Fixed the issue of Stone Maiden's skill - the ability to transfer negative states that cannot be purified through the Stone Bloodline.
  • Fixed the issue where the passive skills provided by the magic weapon could be duplicated with the passive skills inherent in the character.
  • Fixed the issue where the skill level+5 effect provided by the magic weapon was not actually implemented.
  • Fixed the issue where the effect of the magical skill 'Tree Clan Girl 2' was not effective.
  • Fixed the issue where the effect of the magic skill [Spiritual Doctor 1] was not effective.
  • Fixed the issue where the effect of the spiritual water secret technique was not effective.