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無休仙途/EndlessJourney News

V0.1.18 Update log

[h3] New content [/h3]
  • The acceleration function of the sect interface has been implemented.

[h3] Optimization and adjustment [/h3]
  • The coefficient of equipment sales price affected by equipment level has been significantly increased.
  • The products in the market will now be sorted by quality.

[h3] Bug fix [/h3]
  • Fixed the issue of randomly selecting the same medium for dropped equipment during combat.
  • Fixed the issue of abnormal effectiveness of Rain Master Ze's All Things skill (we are confident that this time it has been completely fixed).
  • Fixed the issue of game freezing caused by the Tree Clan Girl's three skills being considered as healing.
  • Fixed the issue of the sect interface's acceleration display not refreshing when entering the game for the first time.
  • Fixed the issue where the previous Tips information would remain when selecting divine powers.

V0.1.16 Update

  • Fixed the issue of getting stuck during battles when challenging the special area - Azure Dragon.
  • Fixed the issue of incorrect display of deleted tips in the divine skill.

V0.1.15 Update

[New Content]
  • Added plot and subplots for the Tree Clan Girls in the Zixiao Palace area.
  • Added a new character: Tree Clan Girl, who can be recruited by completing corresponding side quests.
  • Added side quests such as "Four Elephants: White Tiger, Xuanwu, Vermilion Bird, and Green Dragon" and "Upgrading Buildings".
  • Added some art resource materials (architectural styles, equipment, materials, drawings, etc.).

[Optimization and Adjustment]
  • The passive skill of the spirit doctor - the basic level of the Spirit Platform Glow has been increased to 25 levels.
  • Rain Master's passive skill - Ze is changed to a halo effect by all things.
  • The Bloodsucking Pain Strike during the Battle Path has been enhanced to deal damage based on the loss of health to all enemy characters upon receiving a Lucky Strike.
  • The skills of healing pain and mana infusion during the path of healing have been changed to only work on other friendly characters.
  • Significantly increased the maximum number of items that can be purchased at a time in the market.

[Problem fix]
  • Fixed the issue where the Dragon Soul series equipment in forging did not load affixes properly.
  • Fixed the issue of the Hundred Refining Scripture and Kunyuan Secret Technique not taking effect in the martial arts.
  • The Armor Technique in the Divine Art is ineffective with the Blood Shield; The problem of the weapon master taking effect as a multiplication calculation.
  • Fixed the issue of abnormal defense effectiveness in character attributes.
  • Fixed the issue where the value of the Bloodbath Song skill of the Great Hero Dragon Banner was abnormally effective.
  • Fixed the issue where the icons of the sect interface buildings were not replaced as the building level increased.
  • Fixed the issue where the interface did not load correctly when the martial arts arena was first opened.
  • Fixed the issue of refreshed equipment in the marketplace without media affixes.
  • Fixed an issue where the description of some intermediate level road skills did not match the actual effect.
  • Fixed the issue where the 20% triggering probability of the Dao Dao skill - Positive and Strange Generations did not take effect properly.
  • Fixed the issue of perspective errors in the animation of "Rain Master".
  • Fixed an issue where the character selection interface occasionally automatically switches to another character when selecting a character.
  • Fixed the issue where the scrolling window did not refresh in a timely manner in some cases (such as skill replacement, selecting forging media).
  • Fixed some text configuration errors.
  • Attempted to fix the issue of accumulating equipment attributes when switching between character panels.

V0.1.11 Update

[New Content]
  • Added spiritual materials that can be used as forging materials (some Buff descriptions will be improved in the next update).

[Optimization and Adjustment]
  • Adjusted the soul type media used in each realm during forging to correspond with the output.
  • Adjusted the high-level equipment drop groups in each chapter to make them more reasonable.

[Problem fix]
  • Fixed the issue where mana was cleared at the beginning of a wave.
  • Fixed the issue where equipment dropped during combat did not have enchanting affixes.
  • Fixed the issue of incorrect corresponding chapters for some limited technique drops.
  • Fixed the issue of abnormal values when using the Path Skill - Residual Body as a Shield.

At present, we have launched the Bate testing branch, and all updated content will be tested in the Bate version before being updated to the online version to ensure the stability of online content.

[The most important repair currently being tested]
  • The issue of the Dragon Soul series equipment not loading affixes properly during forging.
  • The Armor Technique in the Divine Art is ineffective with the Blood Shield; The problem of the weapon master taking effect as a multiplication calculation.
    The issue of the ineffectiveness of the Hundred Refining Scriptures and Kunyuan Secret Techniques in the martial arts.
  • The issue of automatically switching to another character when selecting a character on the character selection interface.

V0.1.10 Update

[New Content]
*New map levels have been added for 'Zixiao Palace' and 'Mingshan' (the plot of Mingshan is still being improved).
*Opened up the character's maximum breakthrough level to the realm of transforming gods.
*Added some side quests and corresponding rewards.
*The divine nodes of the Dao Dao variety have been opened up (regional limited divine powers are still being perfected).
*Added 5 new red techniques for different characters.

[Optimization and Adjustment]
*Reduced the waiting time when the settlement interface automatically advances.

[Problem fix]
*Fixed some minor bugs.
*Fixed some minor text description issues.



Update plan for subsequent versions:
Version 1(current update): New realm (reaching the level of deification) and chapters (up to Chapter 7), new red techniques, and divine power functions.
Version 2: New Realm (up to Feathering) and Chapters (up to Chapter 8), Scripture Pavilion System, Jewelry Equipment.
Version 3: New realm (up to and after reaching the immortal realm) and chapters (up to the immortal realm), equipped with purification function, alchemy room system.
Version 4: Parade Hall System, Disciple Dispatch Function, Magic Weapon Equipment.
Version 5: Difficult mode and corresponding additional endgame gameplay.



Other functions:
The formation interface opens up new team presets.
Role renaming function.
Optimization of convenient features such as automatic sales and recruitment.
... and other smaller features will be interspersed in the larger version for updates.

Thank you all for your attention and support to the Endless Journey. See you in our next update~(´▽`ʃ♡ƪ)