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Ammossum News

Hot fixes 0.902

[h2]Rebalance and bug fixes in 0.902 are here! 🔥 [/h2]
  1. [p]General balance update — All enemy stats have been reduced, and the number of enemies in each stage has been lowered[/p]
  2. [p]Fixed a bug with items rotation[/p]
  3. [p]Fixed a bug with cursor sensitivity[/p]
  4. [p]Fixed miswordings in the Chinese localization.[/p]
  5. [p]Fixed a bug with bones gamble[/p]
  6. [p]Fixed a bug with Gamblers quest[/p]
  7. [p]Fixed a bug with the cursor when the player had the reverse knockback upgrade[/p]
  8. [p]Fixed a bug where the wrong hotkeys were shown in the settings.[/p]

Controller support, a tutorial, and a new wave of playtesting!

[p]You can join the playtest through our Steam page. For all the latest news about the game, you’re welcome to join our Discord community! [/p]
Ammossum v.0.9 — Your major requests
[p]First of all, thanks to everyone who participated in our playtest and filled out the player surveys. It really helped us understand how to improve the game. We’ve updated it based on your feedback, so let’s see what’s new!

Big things:
1. A brand-new tutorial mission
2. Full controller support!

Gameplay changes:

1.
Adjusted the sequence and number of arenas with stations. Now the game starts from a station.[/p][p]2. Updated obstacle generation patterns.[/p][p]3. Enemy waves: reworked the wave generation algorithm and added different wave types.[/p][p]4. Changed the projectile trajectory for bullet-firing weapons — bullets now fly in a straight line.[/p][p]5. Rebalanced explosion damage (mainly from balls). Damage no longer fades out and is applied fully across the entire radius.[/p][p]6. Craftsman's Needle now pulls enemies toward the player.[/p][p]7. Melee weapons now throw projectiles in the facing direction when killing an enemy.[/p][p]8. Rebalanced enemies — for example, armadillos now stay rolled up for a much shorter time.[/p][p]9. Projectiles and weapons now have random sub-projectile directions. Item rotation now happens clockwise.

Economy changes:

1. Adjusted the starting loadout — now it consists only of Aspects and Wagons.[/p][p]2. Reworked the shop item generator at stations.[/p][p]3. When buying a weapon, the player now always receives a free matching level-1 projectile.[/p][p]4. At the end of a battle, the player now gets only one reward; the Aspect that granted extra rewards has been removed.[/p][p]5. Items can no longer be dismantled into Bones. Instead, dismantling an item now gives you an additional card choice.[/p][p]6. Reward cards have been updated.

UI&UX changes:

1.
Updated item tooltips: the item’s shape is now displayed prominently at the top.[/p][p]2. Fixed a bug with buttons where click events were triggered even after moving the cursor away.[/p][p]3. Added size variation to items in weapon assembly for better navigation — objects gradually shrink from the center to the edges. The weapon item itself is now displayed larger.[/p][p]4. Updated the top panel: it now shows full train status info, while the map information has been simplified.

Bug fixes:
1. Fixed a bug where enemies didn’t deal double damage to the train after Extreme Tempering at a station.[/p][p]2. Fixed a bug where inactive NPCs were still displayed incorrectly.[/p][p]3. Fixed a critical bug that occurred when killing an enemy in melee while equipping a Phantom Revolver without ammo.[/p][p]4. Fixed a bug where the number of shots was displayed incorrectly near the crosshair.[/p][p]5. Fixed an issue where the bone drop chance was too high; the “Poacher” Aspect now works correctly.

Other changes:

1. Fixed typos and incorrect descriptions.[/p][p]2. Updated visual effects for certain weapon shots.[/p][p]3. Poacher’s and Gambler’s wagons have been temporarily removed for rework.[/p][p]4. New overall game balance adjustments.

The update is already available in the playtest. See you![/p]

Hot fixes 0.818

[h2]Fixes and UI&UX improvements in 0.818 are here! 🔥 [/h2]
  1. [p]Fixed a bug where the mouse cursor would disappear at the end of a run.,[/p]
  2. [p]General balance update — Armadillo stats have been reduced.,[/p]
  3. [p]Increased melee attack radius.,[/p]
  4. [p]Shortened the player's dash at the start of combat.,[/p]
  5. [p]Added a new sprite for the bet arrow![/p]

Playtest is open! New version 0.8

[p]We’re waiting for you in our Discord community! Welcome!

[/p]
Ammossum v.0.8
[p]The playtest is open now!
What's New:
1. We’ve reworked the item upgrade and economy systems!
2. Tons of new items have been added!
3. Enemies can now destroy obstacles!
4. Lots of UI and UX improvements.
5. Many old bugs have been fixed.
6. The enemy zone is now clearly marked — twisted, corrupted, and dangerous.
7. The new main menu
[/p]

Ammossum joins G-Fusion 2025!

Ammossum Joins G-Fusion 2025!
[p] Sign-up to the playtest! and explore other amazing games on the event. There's so much great stuff to discover! [/p][p][/p][p][/p][p][/p][p]And if you want to be part of our growing community, join us on Discord: 👉 http://discord.gg/BkKhXb57Ms

Stay tuned — more surprises are coming soon![/p][p][/p]