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Dog And Goblin News

Upcoming Update Plan

1.5.11.1 Updata

[h3]Optimizations and Fixes[/h3]
Fixed the issue where defeating the Queen does not return the Heart.
Optimized the Thief's card-stealing effect; the stolen card will now be displayed.
Fixed the issue where the Tavern does not provide refresh coins.
Strengthened the Golem system.
Fixed the issue where the counter resets to zero after the Thief steals a card.
Added a surrender feature, allowing players to abandon the current match for immediate settlement and corresponding experience points.
Added a deck-dragging feature to better display a large number of cards.

1.5.9.1 Game Update

[h3]Optimizations and Fixes[/h3]
  • Control the maximum cap for settlement scores to prevent the panel from freezing due to excessive scores.
  • Fix an issue where the excluded coin count was recorded incorrectly when saving recipe plans.
  • Fix an issue where card counts were reset when continuing the game.
  • Added a display for enemy resurrection upon death at difficulty level 6.

20241118 Updata

  • Optimized memory leak issues and resolved crash problems that occurred in certain scenarios on Steam Deck and laptops.

20241117 Update

[h3]Fixes and Optimizations[/h3]
  • Issue of stuttering on the main interface
  • Fixed the issue where Dragon Slayer and Two-Headed Dragon do not interact
  • Adjusted the attack power absorption value of the Overfiend from Imps
  • Fixed the interaction issue between Kodo Beast and enemy skills triggered upon death
  • Modified the Glutton skill to only affect food in the same column
  • Fixed the issue where Challenge Mode achievements were not being triggered
  • Phoenix Egg transforming back into a Phoenix now gains an attack power boost