Hello from the Heroes Wanted devs.
A lot of consideration was gone into this update, thanks to all the valuable feedback and opinion from our players.
As we gathered incremental improvements, the game underwent more changes than initially expected.
In this update, we prioritized on providing players with more flexibility in building decks. We've introduced new features and adjusted existing systems to allow players more freedom.
While there are still some challenging aspects, playing with your desired deck should now be easier than before.
We highly value your feedback on this update, and will continue to eagerly take them into account for further improvements.
That said — starting this update, we look forward to receiving your opinions directly.
It would mean a lot to us if you could fill out the survey form below!
(Survey Link)Despite the game being a work in process, we are grateful that players are enjoying it.
We'll see you again with the next update. Toodles!
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[h2]Major Changes[/h2]
[h3]Map[/h3]
- Added World 4 (Burning Village).
- Added two events (Weapon Shop, Life Spring).
- Added two new monsters and two new bosses.
- Players can now reroll cards at the Tavern.
- Difficulty options (Easy, Normal, and Hard) are available.
[h3]Card[/h3]
- Adjusted the balance between cards.
- Increased the probability of higher-tier cards appearing.
- Added new card skills.
[h3]Equipment[/h3]
- Adjusted the balance of equipment.
- Added 6 new equipment.
[h3]Game System[/h3]
- Removed the 'Food' resource.
- Adjusted the player's HP and mana values.
- Players can now remove cards at the camp.
- Decreased the number of cards needed to merge to 2.
- Merging can now enhance cards up to level 2.
[h3]Accessibility[/h3]
- Added a card sorting feature.
- Added a fast mode.
[h3]Bug Fixes and Optimization[/h3]
- Fixed a bug that was triggered upon pressing the map button during scene transitions
- Fixed a bug that incorrectly displayed the ratio of card combinations.