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Metro Awakening News

Metro Awakening Hotfix November 27

The latest hotfix brings improvements across all platforms, with fixes for subtitles, textures, and gameplay functionality, alongside platform-specific enhancements to refine your experience.

[h3]All Platforms[/h3]
Fixes & Tweaks

● Made subtitles follow player gaze quicker
● Fixed subtitle orientation & positioning when moving physically or teleporting
● Fixed issue where player respawns at incorrect checkpoint
● Fixed issue where player respawns without any audio
● Fixed popping on tarps
● Fixed bulkhead lamps casting shadows of itself
● Fixed black border on worm paintings
● Fixed cobwebs casting shadows
● Fixed several broken textures
● Fixed Serdar referring to clips as magazines
● Fixed player sometimes spawning in incorrect location
● Fixed charger plugs sometimes missing
● Fixed jumpscare hunter sometimes running in place

[h3]PC[/h3]
Fixes & Tweaks

● Ensured title is accessible on Steam in Offline Mode
● Ensured Low shadow quality takes max light distance into account
● Fixed some lights that were not casting dynamic shadows
● Fixed characters & mutants not having dynamic shadows
● Fixed some lights not casting dynamic shadows


We’re continuing to work on improving the game for all platforms. If you encounter any problems or have feedback, don’t hesitate to contact our player support team here: https://to.plaion.com/MetroAwakeningSupport.


Thank you for your continued support!

Metro Awakening – Hotfix November 15

We’ve just rolled out a new hotfix for Metro Awakening on Steam and other platforms, addressing gameplay issues and improvements such as two-handed weapon handling and added support for left-handed locomotion. This update also introduces the highly-requested Arachnophobia Mode, allowing players to experience the game without encountering spiders.

  • Arachnophobia Mode: Added a new setting in the Menu to remove all spiders entirely
  • Added an option to swap locomotion controls to move with the right stick and rotate with the left stick.
  • Added support for Valve Index knuckles controllers finger tracking
  • Turned off spectator screen on first startup & added a warning screen when enabling the spectator screen to inform players about potential performance impacts
  • Adjusted anti-aliasing setting options ordering
  • Fixed an issue where two-handed weapons jittered while moving
  • Fixed a bug where players were sometimes put back at the start of a chapter after dying
  • Fixed an issue where sometimes all audio was lost after dying
  • Re-enabled the option to turn on/off tutorials
  • Renamed Fog menu setting to Post Processing
  • Enabled volumetric fog on Medium quality settings


The team remains working to further enhance the experience across all platforms. If you encounter any issues or have further feedback, please let us know by raising a ticket to our player support: https://to.plaion.com/MetroAwakeningSupport


Thank you for your continued support!

Metro Awakening – Hotfix November 8

Thank you all for your support, feedback and reviews so far. It's been incredible to see your reactions to the team's work since launch, and we’re committed to improving your experience. We have now deployed a hotfix for Steam and Rift users which addresses some of the issues reported by the community. Here’s a breakdown of what’s included:

Graphics Improvements
  • Render Scale Adjustment: We’ve reduced render scale max setting for players, which now automatically adjusts to help prevent crashes.
  • Texture Pool Size: Changed the size of the texture pool to allow for players to enable higher-resolution textures, enhancing visual fidelity across environments.


Gun Rotation Options
  • Adjusted the default gun angle and introduced a manual adjustment option.

Continuous Rotation Speed
  • Added an adjustable rotation speed option in the menu, giving more control over movement, and implemented in-game.


Upcoming fixes
Additional fixes are currently in progress and planned for release in the next update. These include, among others:

  • Two-Handed Weapon Offset
  • Graphics Settings UI Enhancements


Additionally, we want to remind players experiencing performance issues that adjusting VR runtime settings can significantly improve stability and performance. For guidance, please see the following articles:

Fixing Crashes and Low Performance - Optimal Settings

Optimal Settings for Quest + Steam

If you are seeing any issues that you would like to see addressed, please let us know by raising a ticket to our player support here.

Thank you for your patience and for helping us make Metro Awakening even better!

Fix for low performance and crashes in Metro Awakening

Survivors, it's great to see so many of you diving into Metro Awakening on Steam.

If you’re experiencing any crashes or performance issues, below are a few tips to improve stability and ensure you get the most out of your time in the Metro:

  1. First, make sure SteamVR is set as your default OpenXR runtime rather than Windows Mixed Reality (WMR), Oculus, or Viveport. This can boost performance and prevent crashes;
  2. Some programs, like VR Toolkit, OpenXR Toolkit, or ReShade, can interfere with the game, Try disabling them to improve stability;
  3. Turning off overlays and certain OpenXR API layers may also help with performance;
  4. Additionally, setting your Spectator Screen to 'Off' can also help maintain smooth gameplay.


For more troubleshooting guidance, please visit the full support article here: https://to.plaion.com/MetroVRSteamcrash

Or get in touch with our player support: https://to.plaion.com/MetroAwakeningSupport

METRO AWAKENING IS OUT NOW

The wait is finally over: Metro Awakening, the highly-anticipated VR game set within the acclaimed Metro universe, is now available!



Watch the launch trailer and experience the unforgiving and post-apocalyptic world of Metro through immersive VR:

[previewyoutube][/previewyoutube]
Developed and published by Vertigo Games, in collaboration with Deep Silver and crafted by series creator Dmitry Glukhovsky, Metro Awakening immerses players in the mind-bending tunnels of Metro as they experience the origin story of Khan.

Not a fan of spiders? An Arachnophobia Mode will arrive in a post-launch update, letting players explore Metro’s eerie tunnels without encountering any spiders.

Learn more by signing up for the newsletter at MetroAwakening.com. To stay up to date about Metro Awakening and other titles from Vertigo Games, join the community on Facebook, X, Instagram, and TikTok.

https://store.steampowered.com/app/2669410/Metro_Awakening/