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Supermarket Simulator News

Supermarket Simulator: Prologue

[h2]Hello,[/h2]

[h3]We're happy to announce that the Supermarket Simulator: Prologue store page has been released![/h3]

https://store.steampowered.com/app/2772560/Supermarket_Simulator_Prologue/

[h3]The Prologue will be free and released very soon! [/h3]



[h3]Make sure to wishlist it too so you won't miss when it's released.[/h3]

[h2]See you soon![/h2]

Launch Date!

Hello traders!


[h2]We're excited to announce the launch date.[/h2]

[h3]The game will be released on February 13th, 2024![/h3]

Name Changing

Hi everyone,

We changed the name of the game to Supermarket Simulator for marketing reasons.

Join us on Discord to keep up with all the news




DevLog #2

Updates


Welcome! Here's DevLog #2: The customers!

[h2]Customers[/h2]
We added customers to the game! There is a diverse customer pool.

[h3]Customer AI[/h3]
Customers are not gonna buy everything you try to sell. They have preferences! You have to set the price perfectly for the correct product. You also need to level up for more customers.


[h3]Animations[/h3]
Worked more on customers' animations than planned for better results. There is a variety of animations.

[h3]Finally In Queue For Checkout[/h3]
People who finished shopping now queue in front of the checkout and wait for you!



[h2]Products[/h2]
Added a variety of products to sell!



[h3]Product Licenses[/h3]
Added supermarket licenses for selling more products. You'll need to level up and pay for the license you want to be able to sell more items.

[h2]Warning Notifications[/h2]
Added warning notifications that'll help you run your supermarket smoothly. You'll need to keep an eye on them.

DevLog #1



Updates


Welcome! Here's DevLog #1: Polishing, interaction, physics, save system, fixes, and more...

[h3]Interaction[/h3]
Added a highlighting system for objects to be interacted with. Boxes also can be placed, emptied, and refilled now.



[h3]Placing-Taking items[/h3]
Added animations to place and take from shelves. The interaction is now performed by holding down mouse buttons instead of clicking each time. Added item-shelf type matching. You can only place items onto the matching type of shelves; Rack, Fridge, Freeze, etc.

[h3]Trash bin[/h3]
You can now throw unwanted items into the trash bins. But be careful :D



[h3]Aiming[/h3]
Added aim indicator, well needed.

[h3]Save system[/h3]
Added save system. Well needed as well :D

[h3]Pricing[/h3]
Added validation for price input. Polished the pricing screen. You can clearly see the profit now. Again, be careful :D



[h3]Fixes[/h3]
Fixed not being able to jump from some objects, and being able to move while in interaction with UI.

[h3]Optimization[/h3]
Added a pooling system for objects for the sake of optimization.

[h2]ADD TO WISHLIST[/h2]