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Gacha Fever News

PATCH 1.0.4 Additional release fix

[h3]BALANCING :[/h3]
- Armor cannot exceed 75%
- Evade cannot exceed 60%
- Attack speed cannot exceed 300% instead of 350%
- The number of projectiles cannot exceed 10
- For infinite mode, the balancing has been revised, the damage and life points of enemies have been greatly increased.
- The lantern: The ratio used is greatly reduced: 50%>30%, the summon cooldown time is increased: 25>35 seconds. The cost of the weapon is greatly 8>10
- Reduced Void Messenger's max health points by 14%

[h3]DEBUG :[/h3]
- Correction on max life points not updated at each start of wave
- Correction to the armor damage reduction formula
- Correction to the damage formula for area/AOE type weapons (Damage is greatly increased)
- Fixed the environment bug after defeating the void message !
- We can no longer access the void portal key craft on difficulties 1 and 2

[h3]INTERFACE :[/h3]
- Stats/max limits are displayed on the character sheet, on your stats
- Fixed reward type tooltips in the character selection menu.

PATCH 1.0.3 RELEASE !

[h3]BALANCING : [/h3]
- The Void Messenger: -25% max life point.
- The enemy masks in sector 4, the temple: have a correction to their movement behavior

- Fruity Punch Abby: +20% damage
- The boxing gloves weapon: increased damage by: 4>16, increased area size by 120%
Cooldown increase: 4>6 seconds
Increased physical damage ratio 200%>250%


- The chainsaw weapon: Heal increased: 1>2
damage: 5>7
Ratio: 175%>200%


[h3]DEBUG :[/h3]
- Debug of a ghost collision in sector 4, the temple
- Craft Time Debug: Items sold have the level of other items.
- Correction of gold items, their effects like the teddy beard

[h3]INTERFACE :[/h3]
- Minor correction to items to craft in Craft Time with the gamepad



#14 πŸ’– Gacha Fever 1.0 ! Release ! πŸ’–

Gacha Fever game releases today July 2nd! It's a big date for us and for the game. πŸ’–

Finally 1.0 ! This adventure is amazing, you helped us improve the game so much ! Many new features were requests from you. We are so happy to have accomplished all this work ! πŸ’–
πŸ’–Lots of sorted content ! We hope you like it !
And you will finally be able to fight the ultimate boss: the Void Messenger!

πŸ§‹ The game is 20% off so take advantage of it, talk to your friends
Leave us a review on Steam, it helps us a lot to improve the game, but also it was a huge mental support. Another big thank you to you. πŸ§‹


A demo is still available!
In the demo you are blocked until level 4, you have access to 3 characters.





Here is the big patch note of the new features, change for the release of Gacha Fever ! πŸ§‹
https://store.steampowered.com/news/app/2673310/view/4230650600733118042


PS: Pay attention to the Gacha Feeeeever ! πŸ§‹

PATCH 1.0.2 RELEASE / DEMO !

Here is the patch note for the release of the game !!
Lots of beautiful things are coming! We can't wait to see your feedback on the game

[h3]NEW FEATURE[/h3]
- The number of weapon purchases between two waves is now unlimited !
- A new type of reward in the hub: the purchase of weapons replaced by the purchase of items.
- Bosses are now linked to their sector.
- A secret final boss! The messenger of the void!
- Craft gold items are random and a draw is made at each Craft Time
- A simple leaderboard system in the menu
- A codex that shows you all the items in the game
- New unique effects with new build possibilities on gold items to craft
- New weapon effects, shield healing !
- Separation of buttons linked to active weapons! (Weapons are no longer linked to the same button)
- When you finish a run, you have the option to finish the run, or continue in INFINITE mode!

[h3]NEW CONTENT : [/h3]
- Added two new characters
- Added 3 new weapons
- Added 7 new gold items
- An additional sector, with new enemies
- 5 New bosses distributed in different sectors

[h3]BALANCING : [/h3]
- Major change to balancing
- Added a difficulty level: Level 3

[h3]Main Menu : [/h3]
- Added the possibility to choose the starting sector as well as the reward for leaving.

[h3]INTERFACE[/h3]
- Character selection menu : Adding tooltips
- Displaying the cooldown of weapons that have long cooldowns
Addition of the hero's passive to your inventory, as well as a tooltip present on the character on the character sheet

[h3]BUGS[/h3]
- Fixes to blocking in the gacha drop system.
- Corrections to the end menu, the player is no longer blocked.
- Fixed the issue where AOEs no longer launch when you reach a certain level of attack speed.
- Corrections on tooltips, and minor corrections in the interface.
- Minor fix for the gamepad version.


Thank you all, this adventure is incredible thanks to you
Join us on our discord!


#13 πŸ’–Demo Available Now ! πŸ’– -20% for Summer sales !

A public demo was released on June 27 ! We have also just made a correction update but also added a leaderboard as a little bonus!

The release of the game was slightly delayed for the addition of this feature. We are on the final checks! The game will definitely be released on July 2 :D So take advantage of the -20% promotions!

For the release, lots of things are coming !
6 new bosses !
A final boss !
A level of difficulty! A simple ranking system. Weapons, objects, environment ... πŸ’–

πŸ’– We can't wait to show you all this ! πŸ’–



https://store.steampowered.com/app/2673310/Gacha_Fever/

πŸ’– Don't hesitate to leave us reviews on Steam, leaving us feedback helps us a lot, the game has improved so much thanks to you! And thank you a thousand times, it’s a boost to continue. ːsteamthisː



πŸ’– Thank you !! πŸ’–