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Playtesting begins!
[p]It's happening!!![/p][p]
Feb 10, 13:00 CET: Wave 1 is LIVE (10,000 Invites)[/p][p]
Feb 11, 13:00 CET: Wave 2 is LIVE! (+25,000 Invites)[/p][p]
Feb 12, 13:00 CET: Wave 3 is LIVE! (+15,000 Invites)[/p][p]
Feb 13, 13:00 CET: Wave 4 is LIVE! (+15,000 Invites)[/p][p]
Feb 14, 13:00 CET: Wave 5 is LIVE: ALL remaining sign-ups have been granted access. And with that, our sign-up period is over for this playtest. Anyone with access may keep playing until Feb 17th at 13:00 CET. We'd like to thank everyone who participated for all your valuable feedback and issue reports. We appreciate you all so much playtest. Please do keep in mind that this is an early look at the game. You'll see content and features that are still
in development, you'll possibly experience scary bugs and other issues - and you won't have access to all the features of the game.[/p][p][/p][p]With that said, we hope you'll have lots of fun exploring
Vyr's Landing, the first island in
Witchspire.[/p][p][/p][p]Remember to join
Discord or
follow our socials for the latest updates![/p][p][/p][p]
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In this Playtest you can:
[p][/p][h2]
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Play solo or with friends[/h2][p]Hop on in and Create a World and invite your friends either by hitting ESC in your world and pressing "Invite Friends", or via Steam. In this playtest the limit is
4 players per world.[/p][p][/p][p]If you are accepted, you'll have the option to invite one friend to join you in Witchspire too![/p][p][/p][h2]
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Explore the first island of Witchspire: Vyr's Landing[/h2][p]Witchspire begins some time after the events of the animated trailer found below, where a group of Witches found themselves in a new world, filled with adventure - and peril.[/p][previewyoutube][/previewyoutube][p]
You, like those before you, have been chosen by the Witchspire of Noctyria. Sent to this faraway place.
As you awaken, the journey of a lifetime befins, as you attempt to find your way back home.[/p][p]Walk in the footsteps of those who came before, and piece together their story.[/p][p]Discover the remnants of Al'uun, the mightiest of civilizations, which vanished in a moment.[/p][p]Make new friends, and battle vicious foes.[/p][p]Settle down, or keep moving.[/p][p]This journey is yours.[/p][carousel]
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[/carousel][p][/p][h2]
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Customize your Difficulty[/h2][p]You'll have lots of control over server settings in the Playtest, allowing you to boost the challenge or make yourself very very powerful. Whatever you prefer, it's your world! If you're unsure, here are the preset options explained: [/p][p][/p][p]
Easy: A relaxing experience where death is rare.[/p][p]
Standard: A forgiving experience with occasional challenge.[/p][p]
Hard: A painful experience. Be prepared to die.[/p][p]
Impossible: Familiars don't respawn when killed. Drop all your items on death. Uh-oh.[/p][p][/p][h2]
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Bond with Familiars[/h2][p]
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[/p][p]After defeating a bond-able creature, you'll notice a spirit appear. Most of the time, that spirit will disappear to the stars. But if you're lucky, it'll linger. Interact with a lingering spirit to bond with it.[/p][p]
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Struggling to bond a Familiar? Incense is your friend. You can craft incense using a Witchcraft Circle, or acquire them throughout the world. Using Incense makes spirits far likelier to linger, though they are not a guarantee. [/p][p]
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[/p][p]If you see no spirit after defeating a creature, that means they cannot be bonded. We're not saying they don't have spirits... You just can't see them.[/p][p][/p][h2]
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Chop Down Trees with Magic![/h2][p]
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[/p][p]Craft a magical Sickle to chop down trees with ease - you'll need plenty of wood whether you're cooking food, or building a home! Once you've levelled up your Logging skill a bit, try the Spirit Sickle. Trust us.[/p][p]
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Create a Character: *Very Limited*[/h2][p]Character Customization is not yet fully included in the game, as such, you'll be limited to the following choices:[/p]
- [p]Body Type (of which there are two)[/p]
- [p]Voice (Victoria Atkin, or Matt Mercer - try pressing Z as you explore the world. Go on. Try it!)[/p]
- [p]Starting Familiar: Locto or Quol [/p][p]
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[/p] - [p]Coven: The Cloudpiercers (Spellblade) or The Nightscribes (Wand). This choice also determines your starting outfit & a passive boon.[/p]
[p]
This is just a taste of the full system coming at launch.[/p][p][/p][h2]
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Use Astral Projection & Build a Home[/h2][p]Press
B to enter Astral Projection, and settle down by placing a
Hearth. [/p][p]Upgrading your Hearth will increase size of your base.[/p][p]Whether you want to build a cozy log cabin near a pretty lake, or an
unrealistic floating tower - we're not judging, it's magic after all![/p][p]We'd love to see your creations, so please share them in the Steam forums or the
Witchspire Discord.[/p][p]
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Acquire Luminaries & Level up your Hearth[/h2][p]As you level up, you'll gain Luminary Points, which can be spent to unlock new items to build or craft, as well as enhance your character in various ways. Many Luminaries require that your Hearth, or a specific skill, are levelled up first. Consider each choice carefully![/p][p]
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Running low on Luminary Points? Find a Luminary Shrine![/p][p][/p][h2]
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Bond with Familiars[/h2][p]
Spoilers ahead![/p][p]The following Familiars can be bonded with in the Playtest:[/p]
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[p]Rockling[/p][p]Element: Nature[/p][p]Can be used to power the Spinner.[/p]
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[p]Lamloof[/p][p]Element: Nature[/p][p]Can be used to power the Spinner.[/p]
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[p]Granloof[/p][p]Element: Nature[/p][p]Just... Be careful, alright?[/p]
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[p]Taileaf[/p][p]Element: Nature[/p]
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[p]Chirili[/p][p]Element: Lux[/p][p]Chirili's stick together, so be careful if you fight them as a group![/p]
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[p]Specra[/p][p]Element: Nox[/p][p][/p]
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[p]Etherit[/p][p]Element: Ethereal[/p][p][/p][p]Probably the rarest Familiar on Vyr's Landing.[/p][p][/p]
[p] [/p][h2]
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Challenge the first Boss in Witchspire[/h2][p]
Spoilers ahead![/p][p]This early version of the game ends in dramatic fashion, with a fight against a vicious being.[/p][p]Level up your Hearth to 3 and you'll be prompted to "Explore the Ancient Ruins to the West".[/p][p][/p][p]
Be prepared, for what lurks within is not to be taken lightly. Good luck![/p][h2]
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Questions & Answers
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Can I stream or create videos of Witchspire?[/h2][p]Absolutely - and please share your content with us! [/p][p][/p][h2]
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Can I run the game on my PC?[/h2][p]As we're still early in development, we haven't locked down full system requirements yet. We'd recommend at least the following specifications to ensure a good experience:[/p]
- [p]GTX 2060 or equivalent [/p]
- [p]Ryzen 3 2300X / Intel Core i5-7400 @ 3.00GHz or equivalent [/p]
- [p]8GB RAM[/p]
[p][/p][h2]
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How long is the Playtest going to last?[/h2][p]This Playtest will run for about a week, so don't miss it![/p][p][/p][h2]
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What are the keybindings in the game?[/h2][p]As full keybinding support is not yet implemented, please refer to this list for the time being:[/p][p]
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WASD: Movement[/p][p]
SPACE: Jump[/p][p]
SHIFT: Sprint (Hold)[/p][p]
LEFT ALT: Toggle Sprint[/p][p]
Q: Familiar Ability 1[/p][p]
E: Familiar Ability 2[/p][p]
R: Command Familiar (Hold or Tap)[/p][p]
B: Build Mode[/p][p]
M: Map[/p][p]
TAB: Character Menu & Inventory[/p][p]
ESC: Settings[/p][p]
1-8: Hotbar quick select[/p][p][/p][h2]
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How long does it take to complete Vyr's Landing?[/h2][p]If you're looking to speed through the content, we'd assume you need about an hour to defeat the boss who lurks at the dungeon in the ruins to the West.[/p][p]If you were to, say, build the most beautiful log cabin. Collect a couple of Familiars. Maybe craft an Epic version of your favourite weapon. Solve all the puzzles...[/p][p][/p][h2]
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Can I play with a controller?[/h2][p]Controller support is
not fully implemented yet. We would highly recommend playing with mouse and keyboard for now. Some players have been using a Steam Deck but we are not yet optimised here either as a warning![/p][p][/p][h2]
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Where do I share feedback/bug reports?[/h2][p]You can share feedback on either
Discord or on Steam forums. We have templates set out for both to submit any bugs. We also have a general feedback form set up
HERE.[/p][p][/p][p]If you do join our lovely
Discord, our community there will be able to support with any game questions and even advise on some game fixes you might come across. We ask that bugs are submitted via the #bug-report channel. There will be an example template you can use there.[/p][p][/p]