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Hollywood Animal News

[DEMO] Update 0.7.1D is live!

We're a bit too exhausted to provide you with detailed patch notes, but basically we tried to fix as many things you reported during the day as possible. And we will continue tomorrow.
Have a blast!

Hollywood Animal's new demo is available now!

The new version of the demo takes over the old one in Steam, so be sure to reinstall it. Version 0.7.0d is what you're looking for, you can check it in the top right corner of the main menu.

The new demo may not look too different from the previous one at first glance, but it includes a lot of refinements and new systems, albeit some of them are hidden under the hood. Of course, the game still needs polishing, and it seems our list of planned fixes and improvements never runs out. We will be updating the demo in the coming days, so bug reports and any other help from you guys will be appreciated tremendously. After all, one of the goals of the new demo is to catch as many issues as possible and prepare for the Early Access release properly.

Meanwhile, we hope you'll have some fun!
Thank you!

https://store.steampowered.com/app/2680550/Hollywood_Animal/

Santa is always on time (unlike us)

Hello!

We're happy to announce that the new Hollywood Animal demo will be released on Christmas Day, December 25.

https://store.steampowered.com/app/2680550/Hollywood_Animal/

At the same time, we must sadly inform you that we decided to take a few extra weeks before we release the game in Early Access. We would like to make the first version of the game a bit bigger and a bit better, so we're moving the release date to February 27. Yes, it's Early Access, so you may say that some imperfections are to be expected anyway (and by no means we claim that the game is going to be absolutely perfect from day 1), but we're treating this as a release of a big and juicy cut of the game that is stable and easy to enjoy, not as an opportunity to throw you a half-baked mess.

The good news is, if you finish the demo, it creates a save file that you can use as your starting point in the Early Access version of the game.

We thank you for your patience and we hope you'll enjoy the upcoming demo.

The trick behind Hollywood Animal look

Hello,

New video 'Hollywood Animal — The trick behind Hollywood Animal look' is out!

Today we reveal our tricks for creating the Diablo 2 parallax effect in Hollywood Animal, intended to show depth and perspective on the movie studio map. See it yourself:

[previewyoutube][/previewyoutube]

Demo version is coming out in the middle of December!
Prepare yourself by adding to wishlist and following the Hollywood Animal Steam page:
https://store.steampowered.com/app/2680550/Hollywood_Animal/

Q&A session with Hollywood Animal developers

Hi all!

Recently, we ran a Q&A session in our Discord server. We picked the most interesting questions and answered them. Please see below.

But before that, here's a quick reminder: Hollywood Animal will be available on Steam Early Access on January 16, 2025.
The demo version will be available this December.

Wishlist and follow the Steam page:
https://store.steampowered.com/app/2680550/Hollywood_Animal/

Watch the most recent Hollywood Animal trailer 'A box of spiders disguised as a tycoon game':
[previewyoutube][/previewyoutube]

Can we make propaganda films or political films?
Yes, there will be story elements related to politics, and certain moments in the game will allow you to participate in creating propaganda.

Will we be able to make TV shows later in the game?
At the moment, we don't have plans for TV shows or animation, because with the level of detail we've chosen for this game, it's going to be an insane amount of work. We're going to focus on movies for now. But these are great ideas for potential DLCs in the future.

When it comes to sequels/franchises will we have the option to kill off characters?
Pick “Protagonist Dies Heroically” for the ending and then don’t bring them back for the sequel, and voilà, they're dead!

Will we have the option to licence existing stories in the world to make movies?
It's not something that will be available in the game from the start, but we plan to add franchises in one of the first major updates during Early Access, and yes, you will be able to licence books/comics/radio shows and adapt them into films.

Will we be able to "change" historical events?
You can postpone certain events or nudge them in a certain direction, and you can certainly rewrite the history of the movie industry. But you can't avoid something as big as, for example, WW2.

Have you chosen early access in part to allow you to increase the scope of the game? Or has the vision always been similar since the start of the demo?
The overall concept of the game has always remained the same, but it’s true that our appetites and ambitions have grown considerably during development. You always want to add a little more and make something a little better. The positive response to the demo gave us some confidence, but more importantly showed us that people are interested in playing as deep and varied a game as possible. So we’ve committed to delivering such a game, even if it will take more work and more time than we once thought.

Will the factions you interact with change over time, or between eras?
Yes, throughout the game you will have chances to make new friends as well as lose old ones.

Can we drive enemy studios into bankruptcy to take the lead in "the Animal Kingdom"?
You can hurt other studios significantly in Act 1, but, without revealing too much, it's safe to say that things are going to get more brutal in Act 2.

If we can sell technology to others, can we buy technology from others?
You can buy technology from companies that specialize in it.

Will it be possible to order not only police raids, but also a mafia raid, which could completely destroy the studio?
Mafia provides slightly different but equally useful services!

Are there going to be more locations for the movies or just the 5 that appeared in the demo?
If you're referring to settings, then of course there will be way more than 5.

Surprised this isn't here, but can we demolish buildings?
Yes!

Will distribution ever branch out beyond just the US?
International business will be one of the main features of Act 2, but Act 1 will also provide some opportunities to show movies abroad (ahem-nazis-ahem).

Is the "devil's cauldron" for cooking up trash elements ONLY for studios with the "Trash Dealer" type?
Yes.

And will the soundtrack change over the years to the one that was popular during those years?
The soundtrack will change over the years, not necessarily to something popular during those years (although that too), but rather to something that we feel characterizes the true nature of the period.

Do you plan on establishing a beta testers group - inner circle testing rounds before Early Access updates?
Yes, stay tuned!

Will there be an endless mode?
We plan to add an endless mode at the same time as Act 2.

Will there be achievements during EA?
Yes.

Are there any plans to have Steam Workshop support for modding purposes?
Yes, but only after we implement all the things we've planned for Acts 1-3.

When can we expect an Act 2 release after the initial EA release date?
Act 2 is scheduled for the summer.


Thank you for your attention!

P.S. You are free to ask us any questions about the game in Discord; we will make Q&A sessions like this again in the future.