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Voyagers of Nera News

Kodeations is playing the Voyagers of Nera Demo!

Hey everyone!

As our demo continues to roll out, we're seeing THOUSANDS of players and lots of of streamers and Youtubers try out the game. It's been so meaningful for us to see everyone's reactions and hear your feedback. As a team, it's just the best source for info on how to make the game better and straight-up energy for us to keep going as developers!

Today, Kodeations is going to be checking out our demo on stream! He's a survival crafting diehard, and we are super excited to watch him play our alpha build!

If you want to follow his channels, here are some links to his socials!
youtube.com/@kodeations twitch.tv/kodeations x.com/kodeations

We are still running ALL OVER the place as the demo's live, but we are going to have some fun stats in the next few days. Thanks again to everyone who's been giving us their thoughts and playing our game - we can't wait to share more soon!

Multiplayer Demo LIVE Now!



Hello Voyagers! Michael / Spacenorth here with the announcement we've all been waiting for – the Voyagers of Nera multiplayer demo is NOW LIVE on Steam!

[h2]Your Adventure Awaits![/h2]
That's right! You can now gather your crew and set sail into the magical world of Nera! Explore the Embrace, our first biome, filled with mysteries to uncover, spirits to awaken, and dangers to face both above and below the waves – all alongside your friends.

Haven't seen what Voyagers looks like in action? Check out our brand new trailer that just premiered at the OTK Expo:
[previewyoutube][/previewyoutube]
(If you were wondering, that last shot took many attempts and it was very cold.)

[h2]The Ocean Calls[/h2]
The waters of Nera are vast, and we need your help to fill them with adventurers! As a small team, every new player who discovers Voyagers makes a huge difference for us. Share the trailer, tell your friends, and don't forget to tag us (@VoyagersOfNera) so we can see your crews taking to the seas!


[h2]We Want Your Feedback[/h2]
As many of you know, player feedback has been the compass guiding our development. Hearing your excitement, fixing your bugs, and talking with you in Discord have all been the best fuel we could ever ask for. Now, we're inviting even more voices to join the conversation:

Every piece of feedback, every bug report, and every suggestion helps us make Voyagers even better.


[h2]Thank You[/h2]
To our early playtesters who've been with us through every iteration – thank you! To our new players just discovering Nera – welcome aboard! We can't wait to hear your stories and see the adventures you create together.

- Michael and the Treehouse Team

Voyagers of Nera is a survival game championing the best part of AC Black Flag

We've all dreamed of abandoning everything and taking to the high seas at some point in our lives. Whether it's to channel your inner scallywag a la Captain Jack Sparrow, or to venture forth to discover brave new worlds like Moana, the ocean's song calls to all of us. Voyagers of Nera, a gorgeous new survival crafting game from Treehouse Games, lets you live out that latter fantasy, tasking you and your friends with traversing a gorgeous Polynesian-style world and building your own settlements. With Moana 2 on the horizon, this feels like the perfect way to round out 2025.


Read the rest of the story...

Dev Blog #10 - The Next Chapter Begins!


Hello Voyagers! Michael / Spacenorth here with our BIGGEST announcement yet!

[h2]A New Era for Voyagers[/h2]
The team has been pouring their hearts (and countless cups of coffee) into preparing for what might be our most exciting milestone yet – we're opening up Voyagers of Nera to more players than ever before! And let me tell you, the game has had an absolutely incredible glow up.

[h2]The World of Nera Evolved[/h2]
[h3]Deeper Adventures[/h3]
We can’t wait for you to see what lies beneath the waves! Discover mysterious underwater ruins, gather new resources, and experience completely revamped swimming animations that make underwater exploration feel more fluid than ever.

[h3]Looking for a Challenge[/h3]
We’ve been playtesting non-stop to make exploring Nera a much more challenging and engaging experience. Look out for more important choices on attrition as you go from surviving on coconuts to cooking specialty dishes. And for those of you who thought you had mastered combat – think again! We've rebalanced the whole combat system to make stat points and new gear feel more impactful and to make the clash with enemies feel more dangerous. And speaking of those creatures...

[h3]Enemies and Spirits Reimagined[/h3]
Our artists have outdone themselves with visual overhauls and polish to our monsters:
  • Reef Hobbs now glow hauntingly in the darkness, making nighttime exploration both beautiful and terrifying
  • The Deepfang Snapper (our underwater terror) has gotten a ton of animation love that… well, let's just say you might think twice about deep-water diving!

And on the friendly side, our spirits have never looked better! Each type of elemental spirit, Earth, Wind, Fire, and Water, has a unique look. Find all 8 around the map to unlock their knowledge of ancient crafts, empower your base, and fulfill your duty as protector of Nera!


[h3]Set Sail[/h3]
Ship exploration been a huge focus for us with improved controls and camera work that makes sailing feel more intuitive and immersive than ever. In case you missed it from the last update - awakened spirits can now join you as crew, imbuing your ships with magic for your travels!

[h3]Skimming Sensation[/h3]
Skimming water trails are back and just wait until you see what special gift the Spirit of the Ocean has in store for you! (No spoilers, but you’ll feel the Elder Spirit boosting you across the ocean!)

[h3]The Embrace Renewed[/h3]
We've given the map a major overhaul, adding new points of interest and refining existing locations to make exploring the Embrace feel fresh and exciting – even for our veteran players.

That includes discovering new lore stones scattered throughout the world that not only provide valuable knowledge points but also reveal deeper mysteries about what really happened in the world of Nera...

[h2]The Big Day: December 4th![/h2]
Mark your calendars, because December 4th is going to be HUGE:
  • We're revealing our brand new gameplay trailer at the OTK Winter Expo, starting at 12pm Pacific Time. You can watch the live stream on their Twitch at OTKNetwork or their YouTube channel @OTKChannel.
  • AND launching our first public Steam Demo!

That's right – you'll finally be able to explore Nera with your friends!

[h2]Spread the Word![/h2]
This is where we need YOUR help, Voyagers! It helps us out a TON when you:
  • Share the news with your communities
  • Invite your friends to wishlist the game
  • Get your crews ready for December 4th!

[h2]A Heartfelt Thank You[/h2]
We wouldn't haven’t gotten to this point without your incredible feedback and support throughout development. Every bug report, every creative idea, and every excited message has helped shape Voyagers into what it's becoming.

The waters of Nera are calling, and soon, many more will answer. We absolutely cannot wait to dive in together and hear what you think!

Michael and the Treehouse Team

P.S. Keep an eye on our social channels (@VoyagersOfNera) in the coming days – we might have a few more surprises to share before the big day! 🌊✨

Dev Blog #9 - New Threats, New Features, and Big News!

Hello amazing Voyagers! Michael / Spacenorth here, and wow do we have some exciting updates to share! Thanks to your incredible feedback and all those hours we spent watching you play, we've been cooking up some massive changes that we can't wait for you to experience.

Beware the Depths...

First up, for those of you who thought gathering seaweed was getting a bit too comfortable – we've got a surprise for you! Meet the Deepfang Snapper: a mysterious predator that now patrols our waters. Armed with your trusty spear, you'll need to stay alert as these creatures hunt you when you least expect it. Drift too far from shore or spend too long gathering resources, and you might find yourself surrounded!



Spirit Improvements from Player Feedback

We've majorly revamped how Spirits work in the game, based directly on early playtester feedback (yes, we read every single comment!).

[h3]The Spirit Anchor: Your Magical Hub
[/h3]
Many players mentioned that while finding and awakening spirits was exciting, their roles weren't always clear. So we've transformed the Spirit Anchor into a true hub for your base. Once you awaken a spirit, you can now assign it anywhere you need magical assistance:


They can help you power your harvesting stations, boost your refiners, even imbue your ships and join you on your next voyage!


[h3]Companion Choices
[/h3]
We also saw how much people enjoyed having a spirit companion aid in their journey, but it we got clear feedback that players wanted to make specific choices about which companion and which buffs you equipped. At the Spirit Anchor, you can now:
  • Choose which companion accompanies you
  • Select their Affinity (which magical effect it gives you, assuming you’ve crafted the gear required)
Big Announcement: Mark Your Calendars!

And now for the news we've been absolutely bursting to share: Voyagers of Nera will be featured at the OTK Expo on December 4th!

But that's not all... drum roll please...

On the same day, we're launching our first ever public Steam Demo! If you've been waiting to explore Nera, or want to try the game with friends, December 4th is your chance to dive in!

Thank You!

None of these improvements would have been possible without your passionate feedback and support. Every comment, clip, and bug report helps us make Voyagers of Nera the best it can be.

Don't forget to:
  • Wishlist us on Steam
  • Tell your friends about the OTK Expo and our December 4th Steam demo
  • Keep that amazing feedback coming

Until then, watch out for those Snappers, and may your spirits guide you well!
- Michael and the Treehouse Team