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Voyagers of Nera News

Voyagers of Nera Gameplay Feature: Kodeations, MurningStar & Meepii (Replay)

Can you believe we are already (almost) half way through January already?

As part of OUR New Years resolution, we hope to bring gameplay and fun to you here on Steam. We will be re-running a couple of our favorite moments from creators who have played and enjoyed our demo on Steam so far! We've been running it since the beginning of the year, but we will continue to loop the following channels from our community!

https://steamcommunity.com/broadcast/watch/76561197984966522

If you want to follow their channels:

Kodeations:

MurningStar:

Meepii:

If you stream on Twitch or YouTube, we may just feature a segment of yours as well! Stay tuned. We're always keeping an eye out for live channels here: https://www.twitch.tv/directory/category/voyagers-of-nera

Our team is actively looking at all your feedback (via the feedback survey in the demo) since our demo has been live. We can't wait to share more soon! Thanks for playing!

- Treehouse Team

Dev Blog #12: Two Weeks of Discovery!

Hello wonderful Voyagers! Michael / Spacenorth here, and wow – what an incredible two weeks it's been since we shared our trailer at the OTK Expo and launched our demo!

[h2]The Response Has Been Magical[/h2]
We're absolutely blown away by the response: over 10,000 players have embarked on their journey in Nera! Some of our most dedicated explorers have spent multiple DAYS of real-life play time sailing our seas (we see you out there!). And speaking of explorers, it's been amazing to see players joining us from all around the world – from Ukraine to China, Korea to Germany, UK to France, and even Australia! Each bringing their own unique perspective to our magical world.

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

[h2]🌊 A Ocean of Feedback 🌊[/h2]
Your endless streams of feedback have been both heartwarming and invaluable. Thank you to everyone who’s taken time to talk in our Discord, fill out our survey, use our Feature Upvote board and message us on Steam - it means the world to us!



In our most recent dev stream, we shared some of the feedback we’ve heard and what we’re going to be working on next. Voyagers of Nera: FeatureUp! Most of the feedback fit into a few different categories:



We've been thrilled to see so many players fall in love with the same things that excite us:

  • The art style and atmosphere of the game
  • The pure joy of skimming across the waves
  • The Environments - our first biome, the Embrace, has been super fun and interesting for players to explore!



You've given us great feedback on features that need iteration or more depth:

  • Making boats more engaging with more stuff to do
  • Breathing more life into our underwater spaces
  • Refining combat to feel more polished
  • Spirits are super appealing, but feel optional. They need better integration throughout the game
  • More interesting frictions and attritions



A lot of survey responses, posts and streams also gave us great feedback on some big deal-breakers:

  • Need keybinds! (coming soon)
  • UI is confusing people (ongoing work)
  • Character creator happening at start of experience (coming soon)
  • Hunger is constant and annoying (Attrition 2.0 coming soon!)
  • Lack of controller support (coming before Early Access)
  • Those pesky holes you keep getting stuck in! (ongoing work!)



[h2]The Road Ahead[/h2]
We’ve been planning out our work based on this feedback and will be jumping straight into 2024 with two main focuses:

  • Adding Keybinding
  • Combat Enhancements
  • Hunger system improvements
  • UI improvements (crafting, refining)
  • Better analytics to get better info on player experience




[h2]Exciting New Content[/h2]
And then we’ll get into some big content and mechanics changes that we’re excited to work on:

  • New biome: The Reef
  • Including the return of the glider!
  • Improved ocean gameplay
  • More things to do in the ocean
  • More boats and ways to upgrade your boat
  • Underwater fauna and flora
  • Storms!
  • New ocean enemies… like a massive sea serpent that attacks the boat




[h2] 🎅 A Holiday Thank You 🎄 [/h2]
Your feedback and enthusiasm have made these past weeks truly special, and are helping us make the game better every day. To express our gratitude (and spread some holiday cheer), I wrote a little poem that I shared during our last dev stream: Twitch VOD / YouTube Mirror



From all of us at Treehouse, thank you for being part of this journey and happy holidays!

Michael and the Treehouse Team

P.S. Keep that feedback coming – it's the best gift a dev team could ask for! 🌊✨

Dev Blog #11 - One Week into Demo Recap!

Hello amazing Voyagers! Michael / Spacenorth here, and wow, what an incredible week it's been!

[h2]Making Waves[/h2]
Last week, we shared our new trailer at the OTK Winter Games Expo and launched our demo into the wild. Here's the reaction from some of the OTK Co-streamers who watched it live!
[previewyoutube][/previewyoutube]

And the excitement continues – this week we're thrilled to be part of Daedelic's Four is a Party Multiplayer Celebration alongside some fantastic indie multiplayer games! Check it out here: https://store.steampowered.com/sale/fourisaparty



[h2]What a Response![/h2]
The response has been absolutely incredible. THOUSANDS of players have set sail in Nera, with hundreds joining our Discord community. We've seen some truly amazing creations – the bases you're building have blown us away! And to the clever explorer who found our original prototype fish hidden in the game: we see you! 😉


[h2]Pure Joy[/h2]
As developers, there's nothing quite like watching players finally experience what you've been pouring your heart into. Every reaction video, every excited message, every screenshot shared – it's all been incredibly validating. The positive response to the demo has exceeded our wildest expectations!

Want to see what we mean? Check out this collection of our favorite streamer moments:
[previewyoutube][/previewyoutube]

[h2]Your Feedback is Gold[/h2]
Beyond the excitement, you've all been providing incredibly valuable feedback. From progression pacing to UI improvements, from highlighting what's exciting to pointing out what's confusing – every piece of feedback helps us chart our course forward. We've already got a treasure trove of insights to help guide our next steps!

https://voyagersofnera.featureupvote.com/



[h2]Thank You![/h2]
To everyone who's downloaded the demo, shared their thoughts, reported bugs, or told their friends about Voyagers – thank you! Your support means the world to us! And if you haven’t had a chance to check it out yet, the Demo is STILL LIVE. Go ahead and download it now, or send it to your friends any time.

During the last few weeks of the year, we are going to be planning out our roadmap for the next few months. Stay tuned for more updates as we continue to evolve and improve the game - we can’t wait for you to see all the things we’re cooking up!

- Michael and the Treehouse Team

Kodeations is playing the Voyagers of Nera Demo!

Hey everyone!

As our demo continues to roll out, we're seeing THOUSANDS of players and lots of of streamers and Youtubers try out the game. It's been so meaningful for us to see everyone's reactions and hear your feedback. As a team, it's just the best source for info on how to make the game better and straight-up energy for us to keep going as developers!

Today, Kodeations is going to be checking out our demo on stream! He's a survival crafting diehard, and we are super excited to watch him play our alpha build!

If you want to follow his channels, here are some links to his socials!
youtube.com/@kodeations twitch.tv/kodeations x.com/kodeations

We are still running ALL OVER the place as the demo's live, but we are going to have some fun stats in the next few days. Thanks again to everyone who's been giving us their thoughts and playing our game - we can't wait to share more soon!

Multiplayer Demo LIVE Now!



Hello Voyagers! Michael / Spacenorth here with the announcement we've all been waiting for – the Voyagers of Nera multiplayer demo is NOW LIVE on Steam!

[h2]Your Adventure Awaits![/h2]
That's right! You can now gather your crew and set sail into the magical world of Nera! Explore the Embrace, our first biome, filled with mysteries to uncover, spirits to awaken, and dangers to face both above and below the waves – all alongside your friends.

Haven't seen what Voyagers looks like in action? Check out our brand new trailer that just premiered at the OTK Expo:
[previewyoutube][/previewyoutube]
(If you were wondering, that last shot took many attempts and it was very cold.)

[h2]The Ocean Calls[/h2]
The waters of Nera are vast, and we need your help to fill them with adventurers! As a small team, every new player who discovers Voyagers makes a huge difference for us. Share the trailer, tell your friends, and don't forget to tag us (@VoyagersOfNera) so we can see your crews taking to the seas!


[h2]We Want Your Feedback[/h2]
As many of you know, player feedback has been the compass guiding our development. Hearing your excitement, fixing your bugs, and talking with you in Discord have all been the best fuel we could ever ask for. Now, we're inviting even more voices to join the conversation:

Every piece of feedback, every bug report, and every suggestion helps us make Voyagers even better.


[h2]Thank You[/h2]
To our early playtesters who've been with us through every iteration – thank you! To our new players just discovering Nera – welcome aboard! We can't wait to hear your stories and see the adventures you create together.

- Michael and the Treehouse Team