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Patch Notes v1.3.0 - Nemesis Update & 10 New Heroes

#3 Promised Free Content Update for Dice & Fold - Estimated additional content: 6 Hours

Hey Heroes!

We are very happy to read your comments and reviews, while we try to better the game. Today I'm happy to share all the details for our 3rd free content update: Nemesis update which adds 10 new heroes to the game and full patch notes.

Let's get into it!

10 New Heroes & Fallen King


The bosses you previously faced in the game became playable heroes! You can try to beat the Fallen King boss with 10 brand-new playable heroes.



The heroes beat the evil and now nemesis joined the side of good. This angered Fallen King, he will do everything in his power to stop you!

When you enter the dungeon with a Nemesis hero, you will face Fallen King 100% of the time.



Fallen King is hard to beat, which requires you to use colored dice on its slots. It doesn't stop there, he also unfolds random bosses that you need to beat.

New Soul Items & Trinkets


With Nemesis update we added a bunch of new Items and trinkets, mostly focusing on the Soul mechanic of the game, which most nemesis heroes (and Warlock) use.



Pro Tip: Pinwheel has some nice combo potential ;)

Economy Balancing


A few scaling economy items, that related to Gold and Silver gain, that sometimes scaled too hard and created inflation in the game. To combat this and create a better experience, we nerfed the scaling economy items and made non-scaling ones more affordable.

Extreme & Endless Mode Updates


Previously we changed the extreme mode to give at least 2 trinket slots to a hero. This made few heroes near impossible to beat on extreme difficulty.

We decided to revert this change and give all heroes 3 trinket slots in Extreme difficulty.

Elite heroes in Endless Mode was scaling too slowly, compared to scaling of the items offered in the shops, this was making things too easy. Now Endless mode enemies difficulty to fold and attack damage scales on a faster curve.

This should result in a more challenging gameplay for the endless mode.

New Click to Drop QoL Feature


Now, instead of dragging certain dice, you can click on the Exact slots or Total slots, to make the game automatically drag dice onto slots.



This is a beta feature and only works on Exact, Total, Heal, Shield and Attack slots.

Bug Fixes


We had various bug reports that we fixed in this update, not all but here is a list of most important fixes;

  • Fix Bard's skill being able to silence bosses
  • Update item effect for Orb of Overkill
  • Spawn all gold coins at once if the player has more than 20 coins
  • Fix item cards not being able to be purchased via click in the shop stage
  • Fix interaction between undo button & Butcher's custom mechanics
  • Fix dice being able to be placed on dice slots of folded cards
  • Do not offer Pact of Sacrifice in the shop if Love in a Bottle trinket is used
  • Fix Jack & Gambler's skills not getting unlocked on undo
  • Add scrollable unlocked trinkets list to victory screen
  • Fix the same item being granted too many times by companion & hero skills
  • Fix interaction between Weeping Stone & Jack
  • Revise "Stage End" & "Stage Start" items and their interactions with trinkets
  • Save & load lock states for hero & companion skill slots
  • Click to drop feature for dice


If you face any bugs, feel free to drop it in Steam Community forums or on our Discord. We will make sure to track this bug and let you know when we deploy a fix for it.

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Thank you for your continued attention to Dice & Fold. Our publisher Rogue Duck Interactive is publishing another roguelike card battler game called Pairs & Perils, similar to Dice & Fold, which has a free demo to play. Check it out!

https://store.steampowered.com/app/3179860/Pairs__Perils/

Pairs & Perils Demo is OUT!

Hey Heroes!

As we gear toward the free Nemesis Update which will add 10 new heroes to play to Dice & fold;

A new funky memory-game roguelike from our publisher Rogue Duck Interactive is set to release on Q4 2024. Which has a free demo, that you can try now!

https://store.steampowered.com/app/3179860/Pairs__Perils/

Pairs & Perils is a memory-game roguelike and dungeon crawler. Match cards to attack enemies, avoid traps, shop for relics and consumables. Sharpen your mind as you journey through the dungeon's depths in search of The Dealer.



Memorize the cards on the table. Pair heroes with their corresponding weapons to attack enemies and avoid traps at all costs. Traps deal damage and skip your turn. Enemies have their own attack counters that decrease with each passing turn, bringing them closer to attacking.





After every battle you visit the Merchant's Goods, where you are able to purchase new relics and consumable cards. Relics are cards with passive effects which trigger when certain conditions are met and consumables can be used to aid you in battle. Try different builds and see what works for you!



Enemies may have special abilities that can be used against you, ranging from stealing gold to spawning a bunch of skeleton cards on the table. Or, you know, destroying the relic that took you so long to acquire. Ugh, I hate slimes.


Play the free demo & Wishlist Pairs & Perils on Steam!


https://store.steampowered.com/app/3179860/Pairs__Perils/

Patch Notes v1.2.3 - Small Bug Fixes

Hey Heroes!

We are sending out a new small patch that fixes some more of the known bugs tracked in our bug-tracking system.

We mainly aim to reference the "negative dice bug in endless mode" bug in this patch. Let us know in Discord and here if you face any game-breaking bugs!

https://docs.google.com/spreadsheets/d/1eXvm6W3L-O3pnfoh2qt-kzwiqrutRlOvZhyewQjQan0/edit?gid=2077548819#gid=2077548819



https://store.steampowered.com/app/2693930/Dice__Fold/

Patch Notes v1.2.2 - Endless Mode Update Balance & Bug Fixes

Hey Heroes!

Back with a small patch, where we further balanced the Endless mode depending on the community feedback.

By their per stage scalable nature, some Items were disabled for Endless mode, and we balanced up the difficulty curve of the Endless mode runs. Now it should feel more fair and enjoyable.

Addition to shiny items, here is some items we have disabled;
  • Dragon's Horn
  • Lost Coupon
  • Gatekeeper's Obol
  • Dice of Need
  • Duelist's Cloak
  • Heart In A Jar
  • Luckstone
  • Earrings of Fate
  • Gold Chest
  • Cloud Amethyst
  • Tainted Ruby
  • Nomad's Flintstone
  • Bloodbloom
  • Lumbar Vertebrae
  • Elixir Of Hope
  • Wise Voyager's Hat


These are not the whole list, but you get the point, the items that are not unique, that can scale faster than the run's curve is not available in the shop for Endless Mode only.

[h3]HP, Shield and Gold Cap Changes;[/h3]

There was a cap of 149 in the game for these values, we wanted to make it feel intuitive, make all of them capped at 99.

[h3]Trinket Slot Changes;[/h3]
We made some changes to how slots gets unlocked. Because giving 3 slots to a no-slot hero is an instant win;
- hard mode, at least 1 slot unlocks for any hero
- extreme mode, at least 2 slots unlocks for any hero (it was 3 exact)
- endless mode, at least 1 slot unlocks for any hero (it was 1 exact)

eg: if the hero you are playing in the extreme already has 3 slots, it will have 3 slots, if it has no slots, it will have 2 in extreme mode.

[h3]Bug Fixes;[/h3]
  • Update item effect for Sleeping Bag
  • fix coin drop lag (no more fps drops while coins dropping)
  • Update custom mechanics for Jinn
  • Do not offer Anvil in the shop while playing with a Soul Hero
  • Fix interaction between Obsidian Plate & Stone Heart
  • Update item effect for Orb of Overkill
  • Update item effect for Chisel
  • Save & load dice probability list
  • Fix Triple Dagger not folding Ghoul
  • Update Endless Mode enemy scaling
  • Limit max reroll cost to 19
  • Fix interaction between damage reducing items & Forlorn items
  • Fix Briar Sword not folding Raven
  • Update item effect for Savior's Contract
  • Fix some japanese item descriptions


Thank you for being patient while we fix these issues.

If you face any bugs, feel free to drop it in Steam Community forums or on our Discord. We will make sure to track this bug and let you know when we deploy a fix for it.



It's a long list of fixes and you can track the bugs that we already solved or currently working on solving in this link

https://store.steampowered.com/app/2693930/Dice__Fold/

Cozy DnD-themed roguelike Dice and Fold adds endless mode and new hero

Dice and Fold is one of those perfect roguelikes to have on the go when you're just chilling out. It's got a pleasing level of depth without demanding the full focus of a Slay the Spire or an Into the Breach, falling nicely into that Balatro tier of games I can enjoy while chatting to friends or watching a stream. Drawing thematic inspiration from Dungeons and Dragons along with mechanical cues from Dicey Dungeons and everyone's favorite solo card game Solitaire, it's already a delight, and it just got a little bit better for free.


Read the rest of the story...


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Promising new dice-based roguelike gets expanded free demo