1. RUNNING WITH RIFLES
  2. News

RUNNING WITH RIFLES News

Update 1.96 released!

Hello Runners!


Today, we are celebrating the 8th birthday of RUNNING WITH RIFLES on Steam, woohoo! For this occasion, to celebrate this event, we're offering a large sale and dropping loads of new free content!
We also want to seize the occasion to feed you with some information about the upcoming WW2 DLC "RUNNING WITH RIFLES: EASTERN FRONT".

Let's start with the new content.
After 6 community and 2 seasonal boxes (X-mas and Halloween), we thought that it'd be time for the COMMUNITY BOX #7! and here we go!



This brand new community box contains 7 new weapons including a truly special one, the Saw Blade Launcher which is really funny to use once you know how it works. We'll let you find out!
We also have a shovel, which allows you to create sandbag wall elements, as long as you are on the right terrain, as digging on e.g. asphalt won't work!
On the vehicle side, we have 4 brand new vehicles, one being the LAI-109, an extremely powerful mobile missile launcher. Just make sure to have some infantry around to protect it, as it's rather defenseless against AT weapons!
There is also the LAILV-002, an advanced "Spawn Truck" with a dual HMG and holes on the roof for 2 infantry to shoot from.
The MMLS-528 is a "Multiple Mine Laying System" which can shoot AT mines from the front and AP mines from the rear.
Last but not least for the crazy fella out there, a formula 1 vehicle for the lulz, VROOM!
Here again, thanks for the numerous modding community submissions!

Oh and we also have a new map based on the map of the same name, Elk Island from Trudin, thanks again buddy, much appreciated!
The map has been adapted for Vanilla as well as for Pacific and will respectively be playable in quick matches and online invasion!



As for WW2, this won't be the last map for this update. Beside this Elk Island map for Pacific, we also made an adaptation of the Vanilla map Power Junction which has been set up to be a unique scenario in the WW2 DLC featuring three (randomly selected) factions battling each other! Both maps are playable as quick matches or for online invasion.
Alongside this, we're dropping in a pair of new weapons alongside some QOL changes and gameplay tweaks. We hope you enjoy!

We also wanted to confirm we are still on track for releasing Eastern Front in late 2023. Development continues, and we have a tasty new screenshot for you to salivate over!
Additionally, we're bringing an "Eastern-Front" themed Submachine Gun over to the Western Front - the venerable Danuvia 43M, an Axis-power weapon made by Hungary, complete with a bayonet, and with its slick folding stock, it can be carried in the sidearms slot!




You can wishlist the EASTERN FRONT DLC HERE!

Don't forget to join the community on the Running with Rifles Discord and we'd be more than happy if you could let us know if you like the game and the WW2 DLCs by leaving a review on Steam, as it helps us a lot!

Thank you and keep on Running,
your Osumia Games


[hr][/hr]

[h3]Changelog 1.96 (Vanilla):[/h3]

[h2]NEW CONTENT:[/h2]

  • maps: "Elk Island" map added in quick match and online invasion
  • items: community box #7 added
  • items: combat dog spawn crates added
  • weapons: added a cooldown in all vehicle (H)MGs and some mobile MG type weapons
  • weapons: Gilboa DBR double-barrel rifle added
  • weapons: MGV-176 submachine gun added
  • weapons: SKS semi-auto rifle with explosive ammo alt added
  • weapons: SIG MPX submachine gun with hollow point alt added
  • weapons: SBL sawblade launcher added
  • weapons: AN-94 with burst shot alt rifle added
  • equipment: Shovel added - builds infinitely sandbags on terrain tagged as dirt or sand
  • equipment: Panda costume added
  • vehicles: LAI-109 missile launching truck added
  • vehicles: LAIV-002 armored spawn (also AI) truck with MG added
  • vehicles: MMLS-258 AT and AP mine laying tank added
  • vehicles: F1 vehicle added, vroom vroom!
  • ai: Rangers now have a 50% chance to have tracer darts as secondary weapon against vehicles
  • crosshair: reticle color going from white to plain red when a weapon with cooldown reached max spread. The crosshair will blink until the end of the cooldown
  • ui: added map time in the scoreboard (has been added already in a silent update)
  • hotkeys: hotkey list extended to 20 instead of 10 slots - not in game menu. The extended slots are accessible with MOD+key
  • modding: added force_as_shoots_blast_projectiles as weapon parameter to force the AI to switch to secondary weapon when facing an enemy vehicle
  • modding: "cooldown" sound key for weapons added
  • modding: "cooldown_start" and "cooldown_end" specification key for weapons added
  • modding: auto_update_tree_foliage command line parameter added to make billboard textures always facing the cam in free cam mode
  • misc: emojis added - can be added to the shortkey list optionally


[h2]BALANCE CHANGES:[/h2]

  • items: drop rate of all community boxes increased by 20%
  • weapons: elites have a 33% higher chance to have the M202 as AT instead of their stock AT weapon
  • vehicles: Legion has significantly more weight so that it can now bulldoze other tanks and the AI not trying to drive around
  • vehicles: Legion respawn time increased from 140 to 180 seconds
  • vehicles: added min health to steer value to the transport trucks
  • vehicles: Mustela acceleration and max speed reduced and driving physics slightly improved
  • invasion: "Swan River" and "Warsalt Legacy" maps made slightly easier at map start



[h2]FIXES and TWEAKS:[/h2]

  • maps: minor tweaks here and there
  • vehicles: Legion ai navigation offset in wrong vehicle tag fixed
  • projectiles: activated, non-sticky projectiles aren't pushable anymore
  • animations: slowed down the sniper prone cycle animation for all sniper weapons but the SVD by 35%
  • particles: tracer dart blinking emitter slightly reworked
  • ai: dogs not joining squads anymore to avoid issues with vehicle slot queues
  • input: fixed gamepad handling for selecting a spawn point in the map view


[hr][/hr]

[h3]Changelog 1.96 (WW2):[/h3]

[h2]NEW CONTENT:[/h2]

  • maps: "Elk Island" added into Pacific campaign and quick matches
  • maps: "Power Junction" ported over from Vanilla to a special WW2 scenario
  • weapons: Danuvia 43M submachine gun added. This Hungarian-made 'Eastern-Front' weapon can be found carried by German elite solders, and features a bayonet as well as a folding stock
  • weapons: Browning Auto 5 Semi-automatic Shotgun added. Can be found carried by Allied elite soldiers, featuring a large 8-round capacity and heavy firepower
  • weapons: Browning Auto 5 Sawn-Off Shotgun added. Can be found carried by U.S. Marine elite soldiers, featuring a smaller 5-round capacity, but carried like a pistol
  • misc: added emoticons to WW2 in the same manner they were handled in Vanilla
  • misc: added overheat systems to some weapons, especially static or vehicle-borne machine-guns, in a similar manner to Vanilla


[h2]BALANCE CHANGES:[/h2]

  • weapons: increased damage of the Beardmore-Farquhar .50 Cal
  • weapons: lowered the capacity but increased the movement speed of the Flammenwerfer 41


[h2]FIXES and TWEAKS:[/h2]

  • maps: fixed missing palm trees on Peleliu Airfield
  • maps: added missing armory trucks on Swan River
  • translation: fixed a minor issue with Ho-Ha deploy call out

Merry Xmas and Happy New Year 2023!

Hey Runners!

Ho-Ho-Ho!

Osumia Games wish you all Merry Xmas and a Happy New Year 2023!



2022 is coming to an end and we'll make a quick recap of what happened this year at Osumia Games.

After an incredible year 2021, this year has been a bit quieter but the RUNNING WITH RIFLES family has grown by another 101.000 members and on top of that, over 80.000 DLC units have been sold. This makes the year 2022 to be significantly more successful than 2 years prior.

Some other insights about the year 2022's review include 23 updates with 5 major ones including 2 new maps, a new DLC, the RUNNING WITH RIFLES: Veteran Pack including a lot of new models/skins, a new vehicle call, an increased stash capacity and some custom animations. 9000 Runners are new owners of this DLC alone. Thanks for that!
Last but not least, we also added native game controller and full Steam Deck support!



We also announced last Spring the start of the work on our third WW2 update RUNNING WITH RIFLES: EASTERN FRONT
We are still hoping for a release late 2023 and with the help of UnitG17 joining our WW2 developer team, it might be doable! More information will follow.

Towards the end of year, we organized a couple of Dominance PvP events. We might do that again in 2023 as the feedback was rather encouraging. Let us know if you are interested or if you prefer to stick to invasion coop!

Below is a YouTube link of a compilation of some nice scenes from 2 Dominance events if you want to see how it looks like!

(you might achieve the best video quality by clicking on "watch on YouTube")
[previewyoutube]https://www.youtube.com/watch?v=I6GJijMNEhs[/previewyoutube]

Don't forget to join the fun on Running with Rifles Discord and we'd be more than happy if you could let us know if you like the game and the WW2 DLCs by leaving a review on Steam, as it helps us a lot!
Thank you!

Keep on running,
Your Osumia Games


Event log (Vanilla):

  • invasion: Bad Santa enemy added over the xmas event
  • invasion: Xmas box added


Dominance PvP event #5 !

Hey Runners,

Next PvP session incoming!



Server: "DOMINANCEEU2" - 64 server slots

communication: Join Discord for better communication. An event voice chat channel will be created (link for Discord in the game menu).
Feel free to discuss the event for improvements. Best in the Discord channel #event-discussion.

even the teams, load your weapon and let's get it on!

Happy fragging,
your Osumia Games


Dominance PvP event #4 !

Hey Runners,

ready for some PvP fun? Let's get it on!



Server: "DOMINANCEEU2" - 64 server slots

communication: Join Discord for better communication (event voice chat channel).

even the teams, play fair and have fun!

Happy fragging,
your Osumia Games

[hr][/hr]

below is a YouTube link of a compilation of some nice scenes from the 2 first Dominance events this year!

(you might achieve the best video quality by watching directly on YouTube!)
[previewyoutube]https://www.youtube.com/watch?v=I6GJijMNEhs[/previewyoutube]

Update 1.95 released!

Hey Runners!

Focus of this update is mainly to re-introduce the Pumpkin boxes during our Halloween event but also a juicy update of the WW2 Undead mode! More information about the event can be found >> HERE <<.



We've also updated the WW2 Undead mode with a new map! Experience the community-made Swan River map in all its extravagance in the Undead mode. The Swan River map was a recent addition to the game and its urban close-quarters environment are perfect for chaotic battles with the undead and the Axis remnants!



Some additional changes have been made to the standard WW2 mode as well, including some new content. See the changelog below.


Happy Running,
your Osumia Games

[hr][/hr]

Changelog (Vanilla) v1.95:

  • modding: added support for manually assigning scores for character models


Changelog (WW2) v1.95:

[h2]New Content[/h2]
  • maps: Swan River Udead Map added to the Undead Gamemode! Can be played by starting WW2:UNDEAD under the Campaigns list
  • vehicles: Wasp Flamethrower-APC added. Variant of the UKF's Universal Carrier, and can generally be found on any map with that faction present
  • soldiers: WW2-Undead Flammenwerfer Soldier added. This threatening enemy soldier is aggressive and resilient, posing a challenge to players in the Undead mode
  • weapons: Flammenwerfer 41 added. This flamethrower is used by the Axis on the Arnhem, Bastogne, Varsity, and Sealion levels, as well as in the Undead mode
  • weapons: Beardmore-Farquhar .50 cal machine gun added. Devastating and relatively lightweight, but with a small capacity. Carried by UKF Sentry Soldiers
  • audio: new music themes for Edelweiss' "Swan River" and "Swan River: Undead" added



[h2]Balance Changes[/h2]
  • weapons (ww2 invasion): raised commonness of Vickers K machine gun and Winchester Automatic Rifle in Invasion
  • soldiers (ww2 invasion): reduced commonness of Fallschirmjaeger Snipers to spawn on Operation Varsity
  • equipment: slightly raised chance of the medical kit to spawn, from 0.18 to 0.19
  • weapons: raised damage chance of Type 96 normal and Trench variants
  • weapons: raised damage chance of Type 99 LMG normal and Scoped variants
  • weapons: raised accuracy of Beardmore-Farquhar when using bipod


[h2]Undead balance changes[/h2]
  • ai: adjusted behavior and balance of both the Undead and the Axis boss enemies


[h2]Bug Fixes and Tweaks[/h2]
  • factions: modified the Allied Faction on Swan River to represent the Polish Armored Division instead of the regular UKF Forces
  • textures: updated the appearance of the Type Hei Automatic Rifle to more closely resemble its real shape
  • translation: fixed a minor issue with Ho-Ha deploy call out
  • Music: adjusted Varsity Undead music
  • weapons: fixed a couple visual issues with the M2 Flamethrower's muzzle flash