1. All Will Fall: Physics-Based Survival City Builder
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All Will Fall: Physics-Based Survival City Builder News

🚧 NEW DEMO IS OUT NOW! 🚧

[h3]Hello, Stranded Survivor! âš“[/h3]

[h3]The All Will Fall Demo is out right now! [/h3]

Experience updated physics and destruction, resource gathering & workforce assignment, reworking boats, nightcycle improvements and more!

We have a more detailed devlog coming very soon to give you more of a technical side of the All Will Fall Demo.

[h3]Watch the new trailer now: [/h3]

[previewyoutube][/previewyoutube]
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[h2]Wishlist & Play the demo now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/
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Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

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âš“ Patch Log #Version-0.7.0a16

[h3]Hello, Stranded Survivor! âš“[/h3]

A small list of updates, improvements, and bug fixes today!

  • Optimize game for cities with a lot of production buildings
  • Bubble and technology lookup optimizations
  • Fix incorrect Female Sit animation
  • Visually improve static environment Ambient Occlusion
  • Improve storm shader and tweak storm and raindrops
  • Work efficiency label does not block raycasts when building
  • Fix cinematic audio
  • Reduce camera jumping at high framerates
  • Fix Vsync and Screen Resolution being reset after the game relaunch

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[h2]Wishlist & Join the Playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

[hr][/hr]
Thanks for reading Survivor! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

[hr][/hr]


SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY

We Reached 100,000 Wishlists!

[h3]Hello, Stranded Survivor! âš“[/h3]

It's been less than a month since our game reveal, and we're happy to announce that we've reached 100,000 wishlists on Steam!

Words cannot begin to describe how grateful our team is for your support for our little city builder in the middle of the ocean, All Will Fall 💙

Thank you, for all the wishlists, playtesters, and passion for our game.

We'll see you soon for more updates on what's coming next for All Will Fall.



[hr][/hr]
[h2]Wishlist & Join the Playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

[hr][/hr]
Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

[hr][/hr]


SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY

âš“ Patch Log #Version-0.7.0a15

[h3]Hello, Stranded Survivor! âš“[/h3]

We've been releasing a lot of updates that address a range of different game elements, improvements, and bugs!

Version-0.7.0a15
  • Allow going underwater with the camera
  • It's now possible to look slightly upward with the camera
  • Add full-screen underwater effect when the camera is below water level
  • Add key modifiers to the deconstruction tool: CTRL - includes connected buildings of the same prefab. Shift - include the whole island of buildings
  • Fix storm particles rendering underwater
  • When using reposition tools, return if other tool was selected - prevents tools from entering a bad state and sometimes hiding objects unintentionally
  • Bubbles fade out when building new buildings
  • Storage priority buttons are enabled for all storage if the tech is there
  • Add -noVideo command line option to disable video players. Might reduce crashes, let us know!
  • Reencoded all video clips to remove warnings - might reduce crashes
  • Simplify multiple meshes to use single materials - improves Paint Tool compatibility and rendering
  • Reduce and optimize polygons on multiple meshes
  • Fixed Paint Tool closing on buildings that the player is unable to build
  • Hide resident drawer setting. Disable occlusion culling by default. Add warning tooltip - should prevent some meshes from being culled incorrectly

[hr][/hr]
[h2]Wishlist & Join the Playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

[hr][/hr]
Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

[hr][/hr]


SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY

🌊 PLAYTEST EXTENDED! 🌊

[h3]Hello, Stranded Survivours! âš“[/h3]

We have some great news for all of you, we're extending our playtest!

Due to popular demand and the most amazing response from the community, we've decided to extend the playtest!

You can keep playing and building until at least the end of Feb! âš“


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[h2]Wishlist & Join the Playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

[hr][/hr]
Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

[hr][/hr]


SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY