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Louisiana: Bridges

[p]The upcoming Louisiana DLC for American Truck Simulator will take you deep into the heart of the American South, a region defined not only by its rich culture and unique landscapes but also by its intricate network of waterways. And where there are waterways, there are bridges![/p][p][/p][p]In today’s blog, we'll be showcasing a selection of iconic bridges that you’ll be able to drive across in this upcoming map expansion. These structures aren’t just impressive feats of engineering; they are crucial lifelines that connect Louisiana’s cities, industries, and communities. And yes, we’ve made sure they look just as grand in-game as they do in real life![/p][p]The mighty Mississippi River slices right through Louisiana, and crossing it requires some truly monumental bridges. Among them is the Horace Wilkinson Bridge in Baton Rouge, the highest bridge over the Mississippi and a vital link for both local commuters and long-haul truckers.[/p][p][/p][p]Further south in New Orleans, the Crescent City Connection offers a dramatic skyline view as you roll into the heart of the Big Easy. Farther along the Mississippi, the Huey P. Long – O.K. Allen Bridge (also known as the Old Bridge) offers another scenic and historical crossing.[/p][p][/p][p]One of the most striking bridges in the DLC is the Lake Pontchartrain Causeway, the longest continuous bridge in the world. Trust us, hauling a heavy load over this expanse feels as epic as it sounds.[/p][p][/p][p]Out west in Lake Charles, drivers will encounter the Calcasieu High Bridge and Calcasieu River Bridge, vital connectors in a bustling industrial corridor, surrounded by pipelines and the hum of refinery life.[/p][p][/p][p]The Houma Twin Bridges give you a glimpse of the coastal lifestyle, while the Leeville Bridge and the Louisiana Highway 1 Bridge lead you deep into southern Louisiana’s marshy edge.[/p][p][/p][p]Add to that the Simmesport Bridge and the stunning Veterans Memorial Bridge, and you’ve got a diverse lineup of spans that each bring something special to your trucking journey through the Pelican State.[/p][p][/p][p]Every bridge in Louisiana DLC tells a story of commerce, connection, and character. From towering steel arches to sturdy river crossings, these landmarks are a defining part of the state’s landscape, and we can’t wait for you to drive across them, take in the views, and maybe even snap a few screenshots along the way![/p][p]Stay tuned for more previews as we continue to reveal what’s in store for American Truck Simulator -  Louisiana. In the meantime, don’t forget to add the DLC to your Steam Wishlist and follow us on X/Twitter, Instagram, Facebook, Bluesky, and TikTok, or subscribe to our newsletter for more behind-the-scenes content, teasers, and announcements.

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South Dakota: Meet the Team

[p]A couple of months ago, we announced that we had begun work on the South Dakota DLC for American Truck Simulator. Today, we're excited to shine a light on the talented individuals behind the project by introducing the team working on this upcoming map expansion![/p][p]
Saimon
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"I've been working at SCS Software for almost nine years, and for most of that time, I’ve been leading our DLC projects. This role included designing the overall layout of new expansions, choosing all the cities, truck stops, landmarks, as well as coordinating the work of our team, collaborating with other departments, and supporting the growth and motivation of my colleagues.

After years of working on multiple DLCs, the time has come to pass the torch to some of our talented and ambitious teammates. I’m now transitioning into a new position as an Art Lead, where I’ll focus more on broader aspects of map development, ensuring visual consistency, improving efficiency, and coming up with fresh ideas and unique content for the ATS world.

I'm truly excited about this new chapter and I believe it will help us deliver even more polished and immersive experiences for our players."

Vacky
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"Something about me? I’ve been at SCS for over five years now. I’ve always loved playing games since I was a little boy and dreamed of designing them one day. Dreams do come true! Among my favorite titles are old school classics like Red Alert 2, Caesar III, Age of Empires 2, Heroes of Might and Magic, World of Warcraft (Classic), and many others. From newer games I enjoy Cities: Skylines, Stellaris, Elite Dangerous, Transport Fever and lately, I’ve been slowly getting into soul-like games. When I am not playing something on my computer, I am painting and playing Warhammer miniatures – specifically The Old World at the moment.

I was really looking forward to working on South Dakota since our research trip in the USA, and now I’m really happy to be working on Rapid City and its surroundings."

Tony


"I was lucky enough to visit South Dakota in person and experience its diverse landscape firsthand. I was especially drawn to the mountainous regions in the western part of the state; Black Hills left a truly strong impression on me. That’s why I’m excited to be in charge of bringing this area to life in our game. I’m working to capture not just the unique terrain, but also the atmosphere that made the place feel so special during my visit."

Draky


"My name is Draky, a nickname that reflects my passion for mythical creatures and animals. I'm a creatively inclined person who enjoys visual arts, painting, and design. I usually spend my free time playing video games, especially those focused on survival or puzzles. Some of my favorite physical activities include archery and acro yoga. I'm currently working on a visualization of the Sioux Falls waterfalls, which captivated me at first sight. I believe they’ll captivate you too. My next stop will be the Badlands, and I’m incredibly excited about it!"

Evgeny


"South Dakota is the fourth DLC I’ve worked on, and with each new project, I challenge myself to push the boundaries of what I can create in the map. I always try to bring something fresh to both my work and the player experience. My personal life strongly influences my approach.

I’m passionate about hiking, which helps me craft more immersive and natural landscapes in the game. My background in architecture gave me a deep appreciation for designing cities and settlements with structure and character. I also enjoy drawing, painting, and calligraphy, which helps me focus on the beauty of detail and how it all fits together within a bigger concept. On top of that, endurance sports like triathlon have taught me how to stay committed to long-term goals, manage my time, and maintain mental resilience. Each of us on the team brings something unique to the world of ATS, and I’m proud to contribute with my own perspective."

Morrys


"After the awesome Iowa project, which received great feedback, we’ve jumped right into South Dakota. It’s a state that offers a lot, and you know it! Here’s a little hint about one of the things I’m working on and really enjoying. It’s a location not far from the Nebraska border and the Missouri River.

Anyway, since the last article ("Iowa - Meet the Team"), I feel there’s been progress. I’d say my work has reached a new level, both technically and visually. At the same time, we’ve also become a bit more in sync as a team, which is great, and I’m looking forward to the projects we’ll tackle in the future.
Of course, work isn’t the only thing I do! I have a strong connection to sports thanks to my background as a professional judoka, and I try to stay active as much as I can. I also enjoy some quiet time with a good movie, whatever the genre (though sci-fi is my favorite).

Last but not least, I love gaming. Some of the very first games I played as a kid were DOOM 2 and the flight simulator MiG-29 Fulcrum. To wrap it up, I wish you lots of successful contracts and plenty of miles logged in ATS!"

Viki


"I’ve been working at SCS for almost 3 years, during which I’ve worked on several map DLCs. I started with a few smaller tasks in Oklahoma, then worked on Nebraska and Iowa from start to finish, and I’m currently working on South Dakota.

In my free time, I enjoy 3D modeling and printing, creating cosplays from movies and video games, playing D&D with friends, and of course, playing video games!

I hope you’ll enjoy driving through the streets of Brookings, Hot Springs, as well as part of the Black Hills including the Mount Rushmore National Memorial. I love creating authentic and detailed scenes that I hope you’ll all have fun exploring. The rest of the team and I are looking forward to giving you the best possible way to experience the beauty of South Dakota."

Fregar


"My real name is Petra. I'm from Prague and I've been working at the company for almost five years. In my free time, I enjoy drawing and painting, it helps me relax and express myself creatively. I'm also a fan of Warhammer, which combines strategy, storytelling, and miniatures I enjoy painting. Swimming is another passion of mine; it keeps me active and clears my mind. At home, I take care of three parrots: Sofi, Iggy, and Mona, the newest addition to the family. She's still settling in, but already showing a lot of personality."

Maky

"It will soon be three years since I started working at SCS as a map designer. My first contribution to the game was on Texas 2.0, followed by work on Nebraska, Iowa, and now South Dakota. Within my team, my speciality, responsibility, and personal passion is designing truck stops. Outside of work, I love going to concerts and festivals, music is one of my greatest joys. I also enjoy building LEGO sets and other model kits, playing board games and video games, and reading. Lately, I've even been thinking about getting a pet snake!"

Kaja (Citymanlive)


"It's time to set out on a new journey – this time to South Dakota! Staying true to tradition, I'm currently working on a town whose name is quite similar to the one I worked on in Iowa. Thanks, Saimon! While creating – or more accurately, while currently “mayoring” the town – I enjoy a good cup of coffee… though not as much as I enjoy the company of my colleagues. In fact, it's really them who give me the greatest inspiration and energy. Together, we make up one big, leveled-up team, and I truly believe there's a lot to look forward to!"

Eren


"This is my third Map DLC. In South Dakota, I'm responsible for two areas: Sioux Falls, the state's largest city located in the east (besides the local waterfalls, which are being worked on by Draky), and Spearfish, situated on the edge of the Black Hills. I chose the former mainly to further develop my technical skills related to building large cities, while I took on the latter for its picturesque, hilly landscape covered with coniferous forests.

Starting with this DLC, I'm also taking on the role of Road Designer, specifically an interchange designer. It's probably a good thing I’m starting here, since there are mostly basic interchanges in South Dakota and the complex ones will only come later in other states. It’ll be a kind of level progression, and honestly, I’m looking forward to it."

Theo


"In the upcoming South Dakota DLC, I have the honor of building the city of Yankton and the surrounding area. I’m really enjoying the open landscapes and river scenery, this part of map creation is my current favorite, probably because I just enjoy being outside in real life, whether hiking or going for a walk. (Though I also like a quiet evening with a good book or video game!) Since American Truck Simulator blends gaming with exploring the world and its beautiful nature, I feel lucky to be part of a project like this!"

Eevee
[/p][p] "Hi! I'm Ivana, aka Eevee. I've always been interested in art of all kinds, whether it's drawing or painting, video games, music or even just coding silly websites. One of my biggest inspirations is and always will be nature. I love hiking, foraging, collecting trinkets outside, and just the outdoors in general. All of my hobbies combined have made me try joining the ranks of map designers here at SCS, and luckily, here I am!

I've been here for a little over half a year by now. On the last project – Iowa, I've only worked on a small part of US-20, and mostly did work in later development stages there, since I came here just a few months before the Iowa DLC release. Now I'm working on an entire part of South Dakota, around the northern borders. I like the open scenery so far, and have been working on a small city as well. I can only hope the players will like it as much as I'm enjoying working on it!"

Miya


"I joined the team recently, and South Dakota is my very first project. My passion for art is what brought me to SCS! For years, I’ve dedicated myself to illustration and drawing, often inspired by my favorite games across fantasy and simulator genres. Joining SCS feels like the perfect combination of everything I love.

Right now, I’m working a bit on everything, which I really enjoy. It’s a great opportunity to explore and find what suits me best!"
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We hope you enjoyed reading these messages from the team working on South Dakota, shared with you, our #BestCommunityEver! If you're excited to hit the road in the Mount Rushmore State, be sure to add it to your Steam Wishlist. We truly appreciate all your support and look forward to sharing more about this upcoming DLC for American Truck Simulator. Until next time, keep on truckin'!

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Introducing KRONE Agriculture Equipment

[p]We’re thrilled to share an exciting update on a project that has been growing steadily here at SCS Software. Today, we're officially introducing a brand-new DLC in development, KRONE Agriculture Equipment, coming to American Truck Simulator.[/p][p][/p][p]This new DLC marks the next chapter in our ongoing collaboration with KRONE, the globally renowned manufacturer of high-performance agricultural machinery. Building on the success of the KRONE Trailer Pack for ETS2, we’re now expanding the scope to bring you a whole new line of authentic, officially licensed KRONE-branded farming equipment.[/p][p][/p][p]As you haul cargo through the vast American heartland, the KRONE Agriculture Equipment DLC will offer a selection of real-world agricultural machinery that reflects the diversity and strength of modern farming logistics.[/p][p][/p][p]This DLC will introduce new cargo types featuring large-scale agricultural machines used throughout North America, from harvesters and balers to rakes and mowers, all carefully modeled with a high level of detail and realism. These machines will be hauled on specialized trailers, bringing new delivery challenges and fresh experiences for virtual truckers across the American landscape.[/p][p]New cargoes: [/p]
  • [p]Disk Mower - Krone EasyCut B 880 CV[/p]
  • [p]Forage Harvester - Krone BiG X 1180[/p]
  • [p]Mower Conditioner - Krone BiG M 450Rotary Rakes - Krone Swadro TC 1370[/p]
  • [p]Round Baler - Krone Comprima V 190 XC[/p]
  • [p]Square Baler - Krone BiG Pack 1290[/p]
  • [p]Wagon - Krone GX 440[/p]
[p]Along with that, we're also bringing some KRONE accessories you can use to decorate your cabin interior in both games![/p][p][/p][p]While we're still finalizing the details, models, and gameplay integration, we wanted to bring our community in early because this is something we're genuinely excited about. The KRONE Agriculture Equipment DLC is shaping up to be a unique and immersive addition to the logistics landscape of ATS. Just keep in mind that everything you see here is a work in progress and may not represent the final product.[/p][p][/p][p]We’ll be sharing more screenshots and details as we get closer to release. Until then, rest assured that our teams are working hard to cultivate something special for all fans of heavy haulage and agricultural tech.[/p][p]So, are you ready to haul some serious machinery? Be sure to add Krone Agriculture to your Steam Wishlist and stay connected with us on XFacebookInstagramBluesky, TikTok, and YouTube, or by subscribing to our newsletter for all the latest updates. See you on the road![/p][p][dynamiclink][/dynamiclink][/p]

Louisiana: Cities #2

[p]In our previous blog, we gave you a glimpse into some of the cities featured in our upcoming Louisiana DLC for American Truck Simulator. Today, we’re back with Part 2, where we’ll explore four more locations that drivers will be able to visit and deliver to. From industrial ports to small border towns, let’s take a closer look at what awaits!

[/p][p]Lake Charles[/p][p]Situated in the southwest corner of Louisiana, Lake Charles is a dynamic blend of heavy industry and entertainment. Home to several chemical plants and oil refineries, it’s one of the state’s most important industrial centers. But there’s another side to the city, one lined with towering hotels and glitzy casinos, making it a magnet for nightlife and leisure.



Deliver to industrial giants such as the Oil Refinery or catch a glimpse of famous resorts and arcades. Whilst you won't be able to visit these entertainment establishments, our team have recreated them in detail, bringing some of these well known landmarks to life![/p][p]
DeRidder
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Not far from the Texas border lies DeRidder, a charming small town surrounded by forests and known for its lumber and paper industries. While modest in size, its industrial presence is significant, and both the sawmill and paper mill here will play a role in your deliveries.


Players will also notice some of DeRidder’s most iconic landmarks, including the historic Gothic Jail, a rare piece of local architecture, and the Beauregard Parish Courthouse. The town's humble charm and regional character offer a slower pace compared to Louisiana’s larger cities—but that doesn’t mean there isn’t work to be done.

Port Fourchon[/p][p]
Port Fourchon isn’t a city in the traditional sense, it’s a sprawling industrial hub located at the southernmost tip of Louisiana. Known primarily for its role in the offshore oil and gas industry, the area is home to shipyards, oil terminals, and a busy river port, all of which are represented in the DLC.


Unlike other places in the state, Port Fourchon carries a rugged and weather-worn identity, having withstood multiple hurricanes over the years. This gave our team a unique opportunity to depict a less polished environment, reflective of the real-world challenges faced by this critical port.

Alexandria[/p][p]
Centrally located in the state, Alexandria is where many of Louisiana’s major highways, I-49, US-165, US-167, and US-71 intersect, making it a vital transportation hub for the state. For drivers, that means plenty of options when it comes to routes and cargo opportunities.


In the game, you'll traverse this logistical heartland while spotting local landmarks such as the large powerplant, several distinctive churches, and the broader urban area that has made Alexandria a regional connector for generations. Whether you’re passing through or making a delivery, it’s a key stop for any

We hope you have enjoyed today's blog! Remember to add the Louisiana DLC to your Steam Wishlist and don't forget to give our X/Twitter, Instagram, Facebook, Bluesky, and TikTok a follow as you'll receive updates about our games straight to your feed, or subscribe to our newsletter to stay informed! We look forward to sharing more with you in the future.

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GTA 6 better watch out, as American Truck Simulator adds drivable cars

For over nine years now, fans of American Truck Simulator have been riding high in some of the biggest rigs around, precisely carving their way through a shrunken down USA with some precious cargo in tow. However, for the first time, developer SCS Software is adding a GTA 6 flavor to its massively popular driving sim. No longer will you be tied to just trucks, as a new DLC pack will bring some iconic road cars to the game - just don't expect to be robbing banks and hijacking fighter jets anytime soon...


Read the rest of the story...


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