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Louisiana: Building Louisiana with Lukas

Today, we have a special blog for you! We interviewed Lukáš, our DLC Asset Producer, who is currently working on the Louisiana map expansion for this American Truck Simulator state. Let's jump straight in!


"Louisiana is one of the most interesting projects I've been a part of. Its architecture stands out for its rich blend of cultural influences, vibrant history, and distinctive styles. From the elegant French Quarter in New Orleans to the charming Creole cottages and plantation homes along the Mississippi River, the state showcases a fascinating mix of French, Spanish, African, and Caribbean elements. One of the most notable architectural features of Louisiana is its impressive bridges. Louisiana is also home to several unique technical landmarks related to water management, including the flood barriers around New Orleans," Lukáš told us about the Pelican State.


Truckers driving through Louisiana will find that the classical and modern architecture in this southern state blend perfectly together, creating its unique atmosphere. "New Orleans and Baton Rouge have also embraced modern architectural styles, including striking skyscrapers and contemporary buildings that define their urban landscapes. Louisiana, therefore, is not just home to historical architectural gems but also a space for innovative modern constructions that address the challenges posed by its natural environment. And this is exactly the feel we would like to bring to our players. Finding the right balance between an optimized asset and a visually appealing one is never easy, and it has been especially challenging in the case of large bridges within cities featuring prominent skylines and complex surroundings," he says.


Lukáš has been working in SCS Software for six years now, and he explains why he likes it here: "I have been playing video games since my childhood, so when I needed a change in my life, SCS seemed to be a perfect place to go. Now I can say that was the best decision. I've not only been given the opportunity to work on interesting projects, but I've also met cool people. Although the company has grown a lot since I joined, I can still feel that SCS preserves its unique atmosphere, and I probably won't find another place like this. This atmosphere allows great freedom in personal time management, which helps me reduce stress. This autonomy allows for better focus, more effective work, and a healthier balance between professional and personal life."


Since his first days in our company, he has worked on multiple projects, as he shares here: "I started with larger industrial areas for the Iberia DLC. Later, I was asked to take care of our externally produced procedural rocks and the rework of our huge deposit of ground textures. I've contributed to many projects, including map reworks, Colorado, Iberia, Montana, Nebraska, the West Balkans, Wyoming, and Texas, and I have always had a drive to improve things and move things forward. Nebraska was the first DLC for which my role changed, and instead of rocks and ground textures, I've been asked to manage the production of landmark assets while overseeing deadlines for other types of assets like generics and depots. Currently, I'm responsible for assets for four simultaneously running projects - Iowa, Louisiana, and two other, not yet announced projects."


And what are his tasks now? "My main responsibility is the on-time delivery of all assets. During the initial project phase, this includes asset list finalization and processing of new tasks, which means that I have to approve every single task for production, and subsequently, to distribute tasks internally and externally. During the production phase, I'm constantly in contact with all the teams involved in the DLC production, solving any issues that may arise, coordinating technical solutions if needed, and identifying any possible risks that could endanger deadlines. During the later stages of every project, I have to check every single asset from both the asset and map perspectives, and provide feedback on anything that doesn't meet our standard or has not been fixed during the production phase," Lukáš says, and continues:


"Due to the fact that every project needs hundreds of new assets and the vast majority of our assets are being produced externally, I have to closely cooperate with our outsourcing department led by Václav P. and his growing team, currently composed of Andrej, Inga, Kevin, Marek, Radek, Tomáš, and Veronika. They do an astounding job controlling and giving feedback to all the externally produced assets from landmarks and generics to vehicles and depots. Without them, it wouldn't be possible for us to run so many projects simultaneously," he says about our outsourcing department.


Creating assets can be a challenge as we are not only trying to recreate real places, but we are also limited by the map scale, which allows us to choose only a limited number of places and a limited number of landmark assets. "Our responsibility is to choose assets that will make every place recognizable by players who are familiar with the area and visually interesting for every player. Before a final asset list is approved for every DLC, in cooperation with our map and research teams, we have to spend hundreds of hours researching the whole area and considering what will be possible within our limitations. This is not easy, as we do our best to recreate the feel of every region and make it as interesting for our players as possible," Lukáš has told us.


It makes sense that he also collaborates with Davido, our map DLC lead for Louisiana, as they have to coordinate assets and map production. "Not only due to the necessity to meet deadlines, but also in order to support our marketing team. Marketing presentations are one of the most important parts of every DLC production, as they allow us to show all the love and care we put into the projects, and it's one of the keys to success. Davido is a true professional, and I always look forward to collaborating with him and his great team on new projects," Lukáš says. You can read about Davido and his team in a separate blog post.


As we near the end of today's blog, Lukáš has a short message for our #BestCommunityEver. "We truly enjoy working on the project, giving it our maximum effort and passion. We believe that with the same energy and dedication we put in, players will enjoy it just as much as we do."

And that's it for today! Remember to add the Louisiana DLC to your Steam Wishlist and don't forget to give our X/Twitter, Instagram, FacebookBluesky, and TikTok a follow as you'll receive updates about our games straight to your feed! We look forward to sharing more with you down the road.

https://store.steampowered.com/app/3012580/American_Truck_Simulator__Louisiana/

Illinois: Truck Stops

The first preview from the upcoming Illinois map expansion for American Truck Simulator has just arrived! Today, we would like to show you some truck stops that our map designers have been working on, so let's take a look.


Truck stops are an essential part of the trucking industry, serving as more than just places to refuel. They offer long-haul drivers a convenient place to take a break and fulfill the mandatory rest period required after eight hours on the road.


These first three truck stops are all located in close proximity to the city of Bloomington, right in the center of the Prairie State. Each one is inspired by their real-world counterpart and our map team is making sure to recreate them with as much detail as possible.

One of these is located by the I-55 with a big gas station, parking for both trucks and personal vehicles and even a small dog park! The other one can be found along US-150 and while it is not as big, it offers everything you may need on the road including a supermarket and a restaurant. If you travel northwest from Bloomington, you can discover the third one near the city of Peoria with a large truck parking area.


Moving to the northern part of Illinois, you may come across another truck stop near the city of Rockford on I-39 - you will surely find a place to rest there as there is a huge amount of parking spaces for trucks.


We wouldn't want to leave out the south of the Prairie State either, so if you are traveling on the Dwight D. Eisenhower Highway, make sure to stop by a truck stop near Rend Lake, as you will surely like to spend some time there to soak in the Illinois surroundings. When you travel further north on this road, you will find another nice stop near the city of Effingham.


We hope you will enjoy your stay at these accommodations in the Prairie State! Just remember this DLC is still in its early stages of development so everything you see here may be changed before the release. 

If you are looking forward to trucking there, make sure to add this map expansion to your Steam wishlist! Don't forget to stay connected with us for all the updates by following our Twitter, Facebook, InstagramBluesky, and YouTube. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. We will see you on the road!

https://store.steampowered.com/app/3486960/American_Truck_Simulator__Illinois/

Road Trip: Call for Community Help

Two weeks ago, we announced that we have assembled a special team that is now working on the Road Trip project for American Truck Simulator. Now, we would like to ask our community for some help to bring this project to life.


How can you help? If you have access to any of the vehicles listed below and would be willing to let us record sounds with them, we would truly appreciate your support!

We understand that these cars are cherished by their owners, and they may feel hesitant about letting someone else handle them. But don't worry, as we treat every vehicle with care and respect. All we do is attach a few small microphones, take the car for a short drive, and record sounds like the engine at different RPMs, the gearbox, the exhaust, etc.

We'll only use one microphone near the exhaust, which will be attached with duct tape that won't damage the paint. The other mics will go inside the engine bay and the cabin. Also, to record these sounds as close as possible to how the car left the factory, we need them the cars to be unmodified.

Ford
  • 1967 Mustang with 390 Thunderbird Special V8
  • 2023 F-150 with 5.0 V8
  • 2023 F-150 Raptor with 3.5 V6
  • 2023 Bronco with 2.7 V6
  • 1998-2012 Crown Victoria with 4.6 V8
Dodge
  • 1970 Charger with 426 Hemi V8
  • 1996-2002 Viper with 8.0 V10
  • 2023 Challenger with 6.2 V8
  • 2025 Ram 1500 with 3.0 I6
Toyota
  • 1984-1987 Corolla GT-S with 1.6 I4
  • 1993-2002 Supra with 3.0 I6
  • 2024 4Runner
  • 2024 Sequoia
  • 2024 Tacoma
  • 2024 Tundra
Nissan
  • 1970 Datsun 240Z with 2.4 I6
  • 1998 240SX with 2.4 I4
  • Nissan GT-R
  • 2024 Frontier

If you have access to any of the vehicles and would be willing to help us out, feel free to reach out to us at [email protected]. We're happy to discuss possible compensation.

Also, make sure to follow us on our Twitter, Facebook, InstagramBluesky, and YouTube so you don't miss out on any upcoming information, or you can sign up for our newsletter. Until then, keep on truckin'!

Iowa: Road Network #2

We're back on the road in Iowa to share with you more of the Road Network you can see whilst trucking through this upcoming DLC for American Truck Simulator. If you haven't read Part 1 of this blog, you can take a read of the blogpost here. Without further ado, let's see what lies ahead!


As many of you are likely familiar with them, weigh stations are a common sight across the U.S., and Iowa is no exception! These checkpoints ensure that a cargo meets legal weight limits, helping to prevent road damage and verifying that truckers have the correct paperwork. You’ll come across weigh stations both large and small in Iowa, so be sure to pull in when required.


Another important stop truckers should make regularly are rest stops, which are plentiful throughout Iowa. These facilities offer amenities and outdoor areas for drivers, ensuring safe and comfortable breaks during long journeys.


Intersections come in all shapes and sizes, and Iowa features some pretty unique ones! A great example is the iconic gateway into Iowa and the City of Council Bluffs. Named Paley’s Odyssey, it features four individual sculptures, towering up to 61 feet high which are constructed from bronze, Cor-Ten steel, and stainless steel. It’s definitely a landmark that drivers can’t miss.


Construction sites are a testament to Iowa’s ongoing commitment to infrastructure, industry, and housing development. You’ll find plenty of job contracts offering the chance to deliver much-needed equipment and materials. While travelling through the Hawkeye State, you’ll also spot various construction sites and road works along the way.


Bridges in Iowa are not just functional, they’re icons! One that many Iowa residents may be familiar with is the standout blue Mormon Bridge, which spans the Missouri River. Another notable structure is the Arsenal Bridge, a unique double-deck bridge that carries two railroad lines on the upper level and vehicular/pedestrian traffic below. It also crosses one of the largest rivers in the U.S., the Mississippi!


We hope you enjoyed hittin' the road with us and checking out some of the landmarks, interstates, junctions, rest stops, and more you'll come across in Iowa. Be sure to keep up to date with the latest development news by following us on our socials or subscribing to our Newsletter! Until then, if you like what you see, add the Iowa DLC to your Steam Wishlist. Until next time, keep on truckin'!

https://store.steampowered.com/app/3025440/American_Truck_Simulator__Iowa/

Kenworth W900 Legacy Edition Release

We are excited to announce a very special addition to American Truck Simulator, The Kenworth W900 Legacy Edition! This limited-edition truck pays tribute to the long-standing heritage of the W900, a true icon that has been a staple of the North American highway since its debut in 1963.

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With over 280,000 units produced since its release, the W900 has left a significant mark on the industry. The Legacy Edition celebrates that rich history, and we’re honored to have the opportunity to recreate this special edition of the W900 for American Truck Simulator for all players to experience and enjoy.

Inside the cab, you’ll find a luxurious Black Diamond VIT interior, featuring platinum accents and vintage tuck-and-roll upholstery on the sleeper’s back wall. Ravenwood trim on the dash and doors is paired with legacy Kenworth logos and elegant platinum stitching.


We’ve also recreated the new vintage-style interior options for the Day Cab, 72" Flat Roof Sleeper, and 86" Studio Sleeper configurations. These include legacy seats, period-correct trim, and a legacy badged steering wheel with platinum accent stitching.


On the exterior, the W900 Legacy Edition features several design elements inspired by the original 1963 model, including classic Kenworth hood badges and special paint schemes that reflect the truck’s origins. In addition, we’ve introduced a range of new customization options.


These include a heritage-style bumper, a new hood with painted extensions, legacy-style exhausts, rear mudflaps featuring the original Kenworth logo, and modern air filters available in both painted and chrome variants. Players can also equip mirrors with integrated blinkers, new horn options, and cabflares.


Through the years, the Kenworth W900 has made its mark with a variety of special edition trucks, each of which featured its own unique paint job. We're excited to share that we have faithfully recreated each of these for you to use on the W900 in American Truck Simulator, including:
  • Midnight Sun
  • Gold Nugget
  • Liberty VIT 200
  • Shasta
  • Yukon
  • Icon
  • Yosemite
  • Comet
  • VIT Edition
  • VIT Edition Metallic
  • Oh Canada!

Each one is designed to highlight the unique spirit of this legendary truck. We hope you enjoy customising your rig with these iconic paint jobs!


As part of this update, we’re adding a new cabin variant for the Kenworth W900, the 72" Flat Roof Sleeper, as well as featuring the classic split windshield. These new additions are compatible with all existing paint job DLCs and the W900 Tuning Pack, ensuring players have full freedom to customise their truck.


We’d like to thank our good friends at Kenworth Trucks for allowing us to bring this special, limited edition to the virtual roads of American Truck Simulator. We know how much our players enjoy trucking with the W900, and we’re proud to be part of this farewell to an icon of the American highway.

Be sure to share your screenshots, videos, and more with us and Kenworth Trucks on social media using the hashtag #W900Legacy, we’d love to see and share them! We hope you enjoy hitting the road in American Truck Simulator with the Kenworth W900 Legacy Edition. Until next time, keep on truckin’.