Western Star® 49X Power Hood Update
We are happy to officially announce that the Power Hood option is now available for the Western Star® 49X in American Truck Simulator. This addition will take your truck's appearance to the next level, offering a blend of old-school charm and undeniable might, bringing a touch of nostalgia and dominance to your virtual driving experience.
[previewyoutube][/previewyoutube]

The Power Hood option breathes new life into the Western Star® 49X. With its imposing front grille, muscular lines, and distinctive contours, this enhancement commands attention on the virtual highways, evoking strength and merging classic charm with modern power. And in combination with a new Texas bumper, and the recently added cabin suspension simulation, the trucking experience feels fresh and mighty.

So, set off for the nearest service center and embrace this new customization option to transform your Western Star® 49X into a mighty symbol of the power that trucking is undeniably capable of. The in-game territories await your arrival. Safe travels, and we’ll see you on the road!

We at SCS along with Western Star® themselves are eager to see your personally customized trucks over social media, so make sure to tag us (Twitter, Instagram, Facebook, TikTok) and Western Star® (Facebook, Instagram, Twitter) with the hashtag #49XPowerHood when sharing your videos or screenshots with the rest of the world. We’ll make sure to highlight the best ones. And some of them will surely be rightfully rewarded by Western Star® swag or scaled models!

[previewyoutube][/previewyoutube]

The Power Hood option breathes new life into the Western Star® 49X. With its imposing front grille, muscular lines, and distinctive contours, this enhancement commands attention on the virtual highways, evoking strength and merging classic charm with modern power. And in combination with a new Texas bumper, and the recently added cabin suspension simulation, the trucking experience feels fresh and mighty.

So, set off for the nearest service center and embrace this new customization option to transform your Western Star® 49X into a mighty symbol of the power that trucking is undeniably capable of. The in-game territories await your arrival. Safe travels, and we’ll see you on the road!

We at SCS along with Western Star® themselves are eager to see your personally customized trucks over social media, so make sure to tag us (Twitter, Instagram, Facebook, TikTok) and Western Star® (Facebook, Instagram, Twitter) with the hashtag #49XPowerHood when sharing your videos or screenshots with the rest of the world. We’ll make sure to highlight the best ones. And some of them will surely be rightfully rewarded by Western Star® swag or scaled models!








I took over the California Rework from Mrazík, and it's my very first project as the Map DLC Lead, but certainly not the first project I've worked on. You can see my work in the DLCs for Idaho, Wyoming, Montana, and also in the upcoming DLC for Oklahoma.
I work at SCS as a Junior Map Designer, and as well as working on California Rework I have also been involved in the creation of the Oklahoma DLC. In Phase 3 of California, I particularly enjoy the vast plains, almond fields, and farms. Players can look forward to a new and polished California coat, which I personally find to be the most exciting.
I worked on the second phase of the California Rework, where I created US-80 with Donner Pass and Truckee. I also helped to finish some other locations and contributed to bug fixing. Currently, I'm working on Stockton and US-50, which have a similar mountainous scenery to Donner Pass.
When I joined SCS two and a half years ago, we started working on the second phase of the California rework. In the meantime, I also helped with other map DLCs. Working on the third phase of the rework is the most interesting for me so far because I got the opportunity to focus on cities and industrial areas, which I enjoy the most. I am convinced that players will also love this new part of the map as they can look forward to seeing many new landmark structures and areas.
The California Rework is the first project I am a part of as a Junior Map Designer. What I enjoy the most about the Rework is the great creative freedom I have in influencing, uplifting, and transforming each location, resulting in more interesting places to discover!
My first task at SCS was designing a simple country road for the Utah DLC almost 4 years ago. I've come a long way since then, working on several DLCs in between, and taking on challenging tasks like El Paso, Texas. California has a distinct summery vibe in our game compared to other states. You can feel the presence of the Pacific Ocean nearby, and our original map captured that well. The rework receives the same quality treatment as a brand new DLC, with a much-improved and denser road network, many new landmarks, and the newly included city of Modesto, of which I happen to be the author.
I have been involved in the rework from the very beginning, I believe we started with three people. During my time at SCS, I have also worked on creating a few roads for Montana and Texas. Currently, I enjoy working on smaller historical settlements with an organic structures. I find the American contrast between regular concrete jungles and organic development, such as in Santa Cruz, fascinating. Players can expect a lot of detailed content and beautifully designed cities and landscapes.
I'm simply trying to do everything I can to make my region look as good as possible. That includes taking advantage of the skills and knowledge I gained before joining SCS Software while working on my own map project for American Truck Simulator. I think many players will appreciate the new feel of California.
Since joining SCS, working on the third phase of the California Rework is my first experience with map design on this scale. I am grateful for my experienced colleagues who guide me on this journey of improvement and discovery. It's been very exciting to witness the growth of the new and improved California, and I think there is a lot to be excited about.
Františka
Pavel
Honorable mention - Mrázik (previous team lead)
The ongoing effort to rebuild California to meet modern quality standards has entered its third phase, with a clear objective in mind: to introduce an impressive upgrade to the content that every player of ATS can navigate, and enjoy. So far, I firmly believe that the team has successfully captured the very essence of Californian trucking, architecture, and culture, and I eagerly anticipate the release of the final product in the game. 




