Prelude Update 0.9.7
[p]Hey everyone,[/p][p] [/p][p]We got big changes this patch! Thanks to all the feedback and community discussions, I decided to make a lot of balance changes. [/p][p]Like always, please keep the feedback coming as it helps make a better game. Be sure to share any bugs you encounter on the Steam forums, below, or in the discord![/p][p][/p][p]CHANGES[/p]
- [p] Flat stat mods such as Maximum Life, Maximum Barrier, Melee Attack, etc have been increased by more than 200%. This will affect all existing items retroactively, no need to hunt for new gear.[/p]
- [p] Can now unequip items even if your inventory is full.[/p]
- [p] Removed defense calculations from Thorns and Reflect. If it gets too spicy I'll change it back.[/p]
- [p] Added Exp Bars showing exp left for Overall Level ups[/p]
- [p] You now gain 50% more exp if an Encounter has at least 1 Elite monster, also works with bosses.[/p]
- [p] Added Unique Legendaries to Loot Filter and has its own button[/p]
- [p] Added Unique Legendary rarity as a filter in the Sell All panel.[/p]
- [p] The Black Magic ability Black Shot, now also inflicts Weak.[/p]
- [p] Several Abilities have improved animations and sound effects.[/p]
- [p] Damaging abilities now always deal a minimum of 1 damage.[/p]
- [p] Staff Ability "Moon Blade" now deals 50% of your Maximum Barrier as Magical Damage, from 25%.[/p]
- [p] Boosted the Maximum Life and Barrier of all Monsters by 20%[/p]
- [p] Lowered Red Magic Ability Foxfire's Delay to 7 seconds from 8[/p]
- [p] Fixed the Confident status effect not being functional[/p]
- [p] Fixed First Aid Training not taking effect if you have Camera Bobbing turned off.[/p]
- [p] Fixed Doom status effect not working properly[/p]
- [p] Fixed instances of overlapping sound effects[/p]
- [p] Fixed being able to start your first dungeon dive before the tutorial pops up, softlocking the game.[/p]