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Legends of Dragaea: Idle Dungeons News

Legends of Dragaea: Idle Dungeons is 10% off for the Steam Winter Sale!

[p]Hey all,[/p][p][/p][p]Just a little announcement that Legends of Dragaea is 10% off until January 5th for the Steam Winter Sale! Please be sure to review the game as that helps us immensely and report any bugs, suggestions, or comments in the discussion forums or join us on discord![/p][p][/p][p]Until Next Time![/p]

Hotfix v1.1.3c

[p]Hey everyone,[/p][p][/p][p]A quick hotfix addressing issues with Hissatsu and crashing with Perks on Monsters. Please report if you have any further issues![/p][p][/p][p]If you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here. [/p][p][/p][p]CHANGES[/p]
  • [p] The Katana ability "Hissatsu" now only refreshes 1 counterattack ability instead of all of them.[/p]
  • [p] Monsters in the postgame dungeon now have randomized Perks again[/p]
[p]FIXES[/p]
  • [p] Fixed Hissatsu replenishing Counterattacks per HIT instead of per USE, causing a hiccup and sometimes a crash. It now replenishes counterattacks per Use of the ability[/p]
  • [p] Fixed Dodge perk "Counter" causing an almost infinite loop against someone using Hissatsu[/p]
[p][/p][p]Until next time! [/p]

Hotfix v1.1.3b

[p]Hey everyone,[/p][p][/p][p]A quick hotfix addressing issues with the faces and emblems and crashing with Perks on Monsters.[/p][p][/p][p]If you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here. [/p][p][/p][p]CHANGES[/p]
  • [p]Temporarily turned off randomized Perks on Monsters until I find a fix for the crashing[/p]
[p]FIXES[/p]
  • [p] Fixed issues with Custom faces/emblems, guild emblems now properly point to their own directory from now on (folder called "emblems"). You may need to reset your guild emblem.[/p]
[p][/p][p]Until next time! [/p]

Update v1.1.3 - Dismantle Menu, Quick Select Options

[p]Hey everyone,[/p][p][/p][p]Here's another patch fresh off the presses for you! If you haven't already please be sure to review the game as that helps us a ton![/p][p][/p][p]Game Wiki: https://dragaea.miraheze.org/[/p][p][/p][p]CHANGES[/p]
  • [p] Added a Dismantling menu, where you can break down gear for materials for a cost (unlocked at Workshop level 2)[/p]
  • [p] The Choose Custom faces and guild emblems menu now supports multiple pages worth of custom images[/p]
  • [p] Custom faces/emblems directory has been changed to accommodate possible Workshop support. You may need to re-pick custom faces/emblems again[/p]
  • [p] Added a quick mode button that lets you switch between Inspecting an Item, Quick Buy/Sell/Equip/Dismantle, and Quick Locking[/p]
  • [p] Mass Sell button now displays how many items you will sell before pressing the Sell button[/p]
[p]FIXES[/p]
  • [p] Fixed Katana Perk "Wider Slashes" not working[/p]
  • [p] Fixed Mass Sell button's reported Dragnir value not being accurate to what youre actually selling (didnt take into account the item type filter)[/p]
[p][/p][p]If you have issues be sure to post in the forums or discord and we'll get right on fixing it! Thanks again for your support![/p][p][/p][p]Until Next Time![/p]

Hotfix v1.1.2b

[p]Hey everyone,[/p][p][/p][p]A quick hotfix addressing issues with the UI and some text changes for Stake and other abilities.[/p][p][/p][p]If you'd like to contribute to the ongoing discussion regarding new Unique Legendaries (or come up with one yourself!) you can do so here. [/p][p][/p][p]CHANGES[/p]
  • [p]Stake Ability Descriptions are now: "Stand your ground with your weapon pointing forward. While ability is full, it stays full until character is attacked by a Melee Attack, then unleashes a counterattack." Indicating that it triggers on Melee Attacks.[/p]
[p]FIXES[/p]
  • [p] Fixed sell all options not fitting the screen properly and hiding some options[/p]
  • [p] Fixed a few other menus scaling oddly on smaller UI scale settings[/p]
  • [p] Fixed Abilities not displaying the proper stat they scale with in its description[/p]
[p][/p][p]Until next time! [/p]