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New "Interdimensional" DLC + FREE WEEKEND for Offworld Trading Co.

Fight for Economic Dominance on Mixed Worlds with the Interdimensional DLC


https://store.steampowered.com/app/1469670

https://youtu.be/Kk0V2h0ogBI

[h2]Your conquest of offworld markets has taken you not only to Mars, but to the moons of Ceres, Europa, and Io. Each world comes with its own trials and challenges - now, you can face all of them down at once in this new DLC![/h2]


[h3]Try Offworld Trading Company FREE this weekend only[/h3]


In the Offworld Trading Company: Interdimensional DLC, you will vy for economic dominance on mixed worlds where the rules of Mars, Europa, Io, and Ceres are in play all at once. Explore custom maps with a variety of terrain types. The frozen tundra of Europa could exist right beside the hot volcanic surface of Io on these worlds - you’ll need to choose your HQ placements wisely!

Plan your business’ expansion carefully to get the most out of the resources surrounding your base. On these maps, you’ll have access to buildings and resources that were previously only available on certain worlds - you can harvest energy using a Nuclear Power Plant on the uranium-rich fields of Ceres and harvest water from the frozen tundra of Europa, all on the same world.

Plenty of new challenges await you. Face them head on and drive your opponents’ businesses into the ground in Offworld Trading Company: Interdimensional.





[h2]DLC Features[/h2]
[h3]Play on Mixed Worlds[/h3]
Explore new challenges on worlds with multiple different rules, buildings, and resources in play at the same time.
[h3]Conquer New Worlds[/h3]
Play on one of the new included maps: Sandstorm, Phoebe Station, or Three Plateaus. You can also choose to play on a randomized map, which will give you a unique gameplay experience every time.
[h3]Explore Custom Maps[/h3]
Now you can play on maps with a variety of different terrain types. Frozen terrain with easy access to water can exist directly beside hot volcanic terrain - you will need to choose your HQ placements strategically!
[h3]Create Your Own Maps[/h3]
Design and share your own mixed maps to the Steam workshop! You can be as wild and creative as you like with your creations - the rules of other worlds don't bind you here!
[h3]No Other DLC Required[/h3]
In Interdimensional, you can get a taste of all of the worlds we've offered in other DLC and expansions - all at once! You are not required to own The Ceres Initiative, The Europa Wager, or Jupiter's Forge to play.

ANNOUNCING: New "Interdimensional" DLC for Offworld Trading Company!

Stardock and Mohawk Games Announce New Interdimensional DLC for Offworld Trading Company


https://store.steampowered.com/app/1469670

Stardock and Mohawk Games announced a new DLC, called Interdimensional, for their critically acclaimed real-time strategy game, Offworld Trading Company, today.





Offworld Trading Company is an economic strategy game by Soren Johnson, lead designer for Civilization IV. Players are trying to build a corporation on Mars, but the competition is fierce - others are standing in the way of success, and victory is hard-earned through mastering and manipulating the Martian stock market.

The Interdimensional DLC explores an alternate reality by combining all of the challenges players have faced on Jupiter’s moons Io and Europa, as well as on Mars’ moon, Ceres. Players will vy for economic dominance on maps with mixed terrain where all the rules of different worlds are in play at once.





A variety of terrain types and custom maps adds new challenges for any aspiring offworld traders. The frozen tundra of Europa could exist right beside the hot volcanic surface of Io on these worlds, making careful decisions a necessity of survival. Players will need to think ahead about building placement, since structures that were previously only available on one world can now all appear on the same map together.

Players will have the opportunity to both explore pre-made custom maps as well as create and share their own maps via the Steam Workshop. Offworld Trading Company’s other DLC and expansions are not required to play Interdimensional.



“We wanted to give players a challenge,” said lead designer Soren Johnson. “I think that Interdimensional provides a unique experience for both seasoned veterans and newcomers. We’re excited to see what kinds of maps people create, too.”

[h2]Offworld Trading Company: Interdimensional DLC is coming soon. [/h2]
Add it to your wishlist so you don't miss out when it releases!

Have You Played… Offworld Trading Company?


Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

OK, I know this is my second Have You Played…? to find an excuse to start by talking about Age Of Empires 2, and I imagine Alice Bee is making a proper wolf noise out of frustration as she edits this. I am almost sorry. But like a smug schoolboy proclaiming he’s “home” in a game of “it” by touching a tree, I’ve got a cast iron excuse here. Because Offworld Trading Company‘s lead developer Soren Johnson told me himself that this cracking solar-system economics-’em-up was directly inspired by the simple yet robust supply/demand modelling behind the market building in AoE2.


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Offworld Trading Company 1.23.40207 Update Notes

Mohawk Games and Stardock are pleased to announce a new update for Offworld Trading Company. This new patch contains the following changes:

  • Fixed lobby chat to show "[AI Player]" team change instead of "Unknown"
  • Direct connection attempt if NAT fails, kick player from lobby (with informational popup) if both fail so game doesn't hang on start
  • Fix for doubled observer text
  • Toggle AI icon appropriately when players join/leave AI slots
  • Fixed an issue where restore code prevented players from building multiple times on a tile
  • Fixed Show ELO option
  • Temporarily removed PIRATE_HIT_TARGET audio (too harsh and unclear)
  • No longer send game starting message until all clients are connected to server
  • Improved leave lobby if game fails to start so failed lobby can get cleaned up
  • Highlight tiles adjacent to HQ if the only tiles with adjacency bonuses are remote
  • Re-sort leaderboards after adding the player's new score
  • Fix for player messages showing up as observer messages after the game ends
  • Extra checks and logging at game start added
  • Only increment global hack counters when hacks finish
  • Restore robotic adjacency in tutorial 1
  • Fix for matches not starting properly on first attempts
  • Fix for infinite map challenge progress incorrectly overwriting existing progress
  • Fix for remote buildings not sharing resources properly
  • Fix for event state help formatting
  • Looser conditions for transferring resources to buildings in group
  • Fix for ranked matches not always starting properly
  • Fix for campaign unlocks not working consistently on Epic
  • Correcting Russian singular/plural expressions with feedback from the OW discord
  • Fix for null reference in server logs

Offworld Trading Company 1.23.35836 Patch Notes

Mohawk Games and Stardock are pleased to announce the release of version 1.23.35836 of Offworld Trading Company today!

Changes include the following:

[h2]Features[/h2]
+ Crossplay between Steam and Epic Games Store owners is now enabled for multiplayer games, as well as on the leaderboards for daily changes and infinite map challenges.

[h2]Fixes[/h2]
+ Improved performance.
+ Fixed some terrain icon issues.
+ Fix for Liquid Batteries tooltip, special building cycling in replays
+ Fixed an issue where some players were unable to install if they had a - in the path name
+ Fixed an issue where auctions sometimes didn't trigger in the campaign
+ Players marked as timed out while still being connected (AI player starts playing with you bug)
+ Change clients to ping more consistently (disconnects in MP bug)
+ Can't start a game if anyone other than the host is an observer
+ AI Players option disabled when Random Location is selected
+ Allow layout to recalculate with string length compares (to avoid weird formatting issues)
+ Restore chat scroll to bottom and message recycling
+ Reduce network traffic for lobbies
+ Fix for too many query stat requests
+ Fixed a bug that was keeping campaign and scenarios progress from being saved
+ Observer fixes and clearer lobby connection warnings
+ Leaderboard fixes (hide missing avatars, actually load data)

[h2]UI[/h2]
+ More Granular volume sliders.
+ UI optimization.
+ Colorized net revenue text for the import buttons.