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Free Weekend - Offworld Trading Company

Play Offworld Trading Company for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Offworld Trading Company at 50% off the regular price!*

If you already have Steam installed, click here to install or play Offworld Trading Company. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time

Offworld Trading Company 1.20.20465 Update



General
  • Tutorials have been updated
  • Players can now see their Masquerade name while when playing in Masquerade mode
  • Some colony classes have had their resource price minimums lowered. In the Daily Challenge mode the best move was sometimes just throwing down a large number of mines or quarries on an easy to access resource, and because the resource would never drop below $30 a player could just sell that one resource until they had won. This change to address that situation and encourage more interesting strategies.
  • Increased precision of the server game timer.


Balance

As expressed by the community recently, extra claims can be extremely powerful. In fact, this reward for founding late was so strong that many players would only found without it in the most dire of circumstances. Early claims are being adjusted so that in games of 4 players or less everyone will receive an extra claim eventually.
  • Last four players to found now all receive a free claim (last to found on HQ2, then HQ3, HQ4, HQ5) regardless of number of players in the game


Several small changes are being made to Black Market items to add consistency and bring costs in line with the power each item brings. Spies and Holograms will now have a cooldown, preventing a player with an early lead from taking them all cheaply to get a significant advantage. Meanwhile, Return a Claim and Core Samples have had their cooldowns reduced to encourage their use.
  • Return a Claim Black Market item can now be purchased when in D Debt
  • Changed Black Market cooldown for Bribe a Claim to 90 seconds (up from 60)
  • Changed Black Market cooldown for Holograms, Spies, Return a Claim, and Core Sample to 30 seconds.
  • Pirates now steal 200 resources
  • Pirates and Magnetic Storms are more likely to appear


Patents are receiving some small adjustments, focused on making energy slightly more accessible and bringing Transparent Aluminum’s power down.
  • Energy Vault now produces 2 backup Energy (up from 1)
  • Transparent Aluminum now costs 60 chems (up from 40)
  • Perpetual Motion now costs 40 chems (down from 60)


Bug Fixes
  • Nomads now receive the correct Black Market time when founding
  • Infinite Challenge Leaderboard now properly updates when played from the Ranked Queue
  • Geothermal Borehole Auctions will no longer occur on maps where no Geothermal Vents are present
  • Overflow bug and formatting fixed for very large amounts of cash
  • Players can once again see number of players in FFA queue while in the 1v1 queue
  • Fixed an error with “Infinite Win (Io)” Achievement
  • Fixed border color artifacts on Medium and Low Rendering Quality

Offworld Trading Company Journal: Privatization of Space



"Greetings Offworld CEOs! Work continues on Offworld, and with the recent launch of SpaceX’s Falcon Heavy, this seemed a good time to touch on an idea that’s core to Offworld Trading Company: the privatization of space back here on Earth."

Check out the newest Offworld Trading Company dev journal here:

https://www.stardock.com/games/article/487677/

Offworld Trading Company Journal: Privatization of Space



"Greetings Offworld CEOs! Work continues on Offworld, and with the recent launch of SpaceX’s Falcon Heavy, this seemed a good time to touch on an idea that’s core to Offworld Trading Company: the privatization of space back here on Earth."

Check out the newest Offworld Trading Company dev journal here:

https://www.stardock.com/games/article/487677/

Fight against Mars itself in the new Limited Supply DLC for Offworld Trading Company!

Stock Markets and Rival Businesses Aren't Your Enemies Here
In "Limited Supply," your main goal is simple: survive.

This was the only objective for the first pioneers from Earth before business on Mars started booming.

Play through over a dozen challenging scenarios and overcome the struggles of settling on Mars by aiding the growing colonies and ensuring their healthy futures.

https://youtu.be/FrzmtVZhZN8

------ DLC Features ------


New Scenarios
Experience over a dozen new missions, each with their own challenges! Each new scenario has unique rule sets and locations that will take you on a fun and exciting journey as humanity settles on Mars.

Changing Environment
As you progress through the scenarios, you will face different restrictions on what you're able to buy and sell. In order to survive, you'll have to constantly re-evaluate your strategies and adapt to each new location and challenge.

Evolving Technologies
In a normal game of Offworld, you'd build up your business so that you could buy out your competition. Instead, you'll need to meet a list of objectives set by the colony. As you progress, the tech you have access to becomes more advanced - but, so do the colony's requests!

Unique Challenges
This DLC breaks the core rule of Offworld Trading Company, which is "buy what you want, when you want (as long as you've got the cash)." Each scenario has a different ruleset that restricts what resources you're allowed to buy and sell - even essentials like food, water, fuel and oxygen! Failing to maintain a steady supply and manage your resources effectively could mean catastrophe for the colony - and for you.

A New Way to Play
Instead of the head-to-head "buy or be bought out" combat in a normal game of Offworld, this DLC lets you experience the game through a series of puzzles needing to be solved. There is no stock market, no competing businesses - your only competition here is Mars itself.



Available for purchase here:

http://store.steampowered.com/app/756060

To learn more about Offworld Trading Company, visit www.offworldgame.com