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Poly Plaza News

Daily Update #15: UI Fixes, New Craft Recipe & More!

[h3]Hey everyone![/h3]

Just pushed Update #15 to Poly Plaza! 🏙️

Here's what's new:
  • Fixed the UI that shows property prices (no more guessing what things cost!)
  • Added a new menu to change recipes at craft tables
  • Added one brand new craft recipe for you to discover
  • Completely reworked the notification UI to make it cleaner
  • Fixed localization issues for our Turkish players


I'm particularly excited about the new crafting stuff - can't wait to see what you all make with it!

[h3]Come hang out on Twitch![/h3]
I'm live every day from 3pm to 9pm CET at twitch.tv/victorgamestudio showing how I'm developing the game. Drop by today to see these new features in action!

What would you like to see crafted next in Poly Plaza? Let me know in the comments below!

-Victor

Daily Update #14: Going Global & Squashing Bugs!

Hey Poly Plaza community! 🎮

Victor here with today's updates:

🌍 POLY PLAZA SPEAKS YOUR LANGUAGE!
- Localization has been fixed for French, Bulgarian, and Chinese!
- More languages coming very soon - the world of Poly Plaza is expanding
- Let me know if you spot any translation issues

🔧 BUG FIXES
- Fixed UI bugs in the properties menu
- Smoothed out issues with the car dealer interface
- Overall more polished experience when buying cars and properties

What language would you like to see added next? Drop your requests below! I'm curious which languages our community needs most.

🔴 LIVE DEVELOPMENT
As always, I'm streaming the development process on twitch.tv/victorgamestudio every day from 3pm-9pm CET. Come watch how these features get built and share your thoughts in real-time!

Building a better Poly Plaza, one update at a time,
Victor 🎮

Update 13 - hotfix

- Fixed a bug with player rotation not working
- Fixed Ui for car ealer, garage and talk

Daily Update #13: Introducing Crafting System & UI Improvements!

Hey, Victor here with some exciting additions to the game:

🛠️ NEW CRAFTING SYSTEM!
- First version of crafting is here! Start by creating wood planks to sell
- This is just the beginning - soon you'll be crafting all kinds of items
- The foundation for a whole economy of player-made goods is being laid!

🔧 UI & Bug Fixes
- Improved interactions UI to clearly display key prompts
- Added a new indicator for opening the world map
- Fixed characters awkwardly positioned in vehicles
- Resolved that pesky bug where interaction buttons would disappear

The crafting system is something I've been excited to share with you all - what items would you like to craft in future updates? Drop your ideas below!

🔴 LIVE DEVELOPMENT
As always, I'm streaming the development live on twitch.tv/victorgamestudio every day from 3pm-9pm CET. Come watch how these features come together and share your thoughts in real-time!

Craft responsibly!
Victor 🎮

Daily Update #12: Quest System Upgrade & Bug Fixes!

Hey friends! 🎮

Victor here bringing you some sweet upgrades to the Poly Plaza quest system:

✨ Quest System Overhaul
- Added shiny new icons for quests
- Built a dialogue system for more immersive questing
- Created a test quest to make sure everything's working smoothly

🐞 Bug Squashing
- Fixed that annoying bug where the game would save and respawn when exiting pause menu with Escape
- No more losing control after walking away from trunk interactions without closing the menu first

I'm still working on expanding the quest system further - got any ideas for fun quests you'd like to see? Drop them in the comments!

🔴 LIVE DEVELOPMENT
I'm live on twitch.tv/victorgamestudio every day from 3pm-9pm CET, building these features while chatting with everyone. Come hang out and watch the game evolve in real-time!

Happy property hunting!
Victor 🎮