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Contractors Showdown News

Patch note v.1.2.5.1 (shows v1.2.5.0 ingame)

  • Fixed an issue where HQ loot containers could be duplicated.
  • Fixed an issue where equipment would not properly load after reconnecting.
  • Attempted Fix for scope misalignment issues.
  • Optimized rail and attachment logic.
  • Added an item blacklist to prevent certain abnormal items from being brought into the game.
  • Optimized the damage logic of fragmentation grenades:
    - Increased hit probability within the lethal radius.
    - Reduced hit probability outside the lethal radius.
    - Decreased damage within the lethal radius.
    - Reduced armor penetration within the lethal radius.

  • Fixed an issue where AUG A1 and AUG A3 STG77 variants could not use MICA scanning.
  • Optimized ADS detection for Malyuk and AUG series weapons, fixing an issue where magnified optics might not display properly when too close.
  • Fixed an issue where AI-dropped SVT-40 was not the correct version.
  • Fixed an issue where the MP9 trigger model was incorrectly displayed as pressed by default.
  • Added activity log file to game's directory.
  • Fixed SECA17 SSR silencer attenuation issue.

Patch note v.1.2.5.0

New Feature
- Implemented "Raid Reconnection", Players can connect back to a raid if get disconnected abnormally

Bug Fixes and Improvements:
- Fixed SECA17 SSR Sight attachment installation issue
- Fixed SECA16, P250, Mosin OBREZ and MP5 attenuation issue
- Fixed Scope rendering issue when entering in and out the shooting range
- Fixed an item duplication bug related to the Item Kiosk
- Fixed Mission: "Taste of life 2", quest item duplication issue
- Fixed Ammo stacking incorrect issue
- Improved Mosin and SVT40 sound effect

Patch note v.1.2.3.3

[h2]New Content[/h2]

1. Weapons Added



  • AUG A3 9x19 Para SMG Olive
  • AUG A1 STG77 5.56x45 Assault Rifle Olive
  • AUG A3 STG77 5.56x45 Assault Rifle FDE
  • AUG A3 CQB 5.56x45 Assault Rifle FDE
  • AUG A3 RIS 5.56x45 Assault Rifle Black
  • Mosin-91/30 7.62x54R Bolt-Action Sniper Rifle
  • Mosin M38 7.62x54R Bolt-Action Carbine Rifle
  • Mosin "Obrez" 7.62x54R Bolt-Action Pistol
  • SVT-40 7.62x54R Semi-Automatic Rifle


2. New Iron Sights
  • CA Ironsight FFS Black
  • CA Ironsight FFS FDE
  • CA Ironsight FFS Olive
  • CA Ironsight FRS Black
  • CA Ironsight FRS FDE
  • CA Ironsight FRS Olive
  • All iron sights are detachable and foldable


3. New Muzzle Attachments
  • AUG 5.56x45 Muzzle Adapter


4. New Magazines
  • AUG 9x19 MP88 Mag (25-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Mag Pouch Small, Faster Rifle Mag Holster)
  • AUG 5.56x45 Mag (30-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
  • AUG 5.56x45 Mag (42-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster)
  • SVT-40 7.62x54R Mag (10-Round) (Compatible with Universal Pouch, Mag Pouch Large)


5. New Scopes
  • Mosin PU 3.5X Scope (For Mosin-91/30 Bolt-Action Sniper Rifle)
  • SVT PU 3.5X Scope (For SVT-40 Semi-Automatic Rifle)


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[h2]Map Updates[/h2]

1. Suburb
- Added terrain elevation to central farmland, reducing flat areas and adding cover.

New areas:





  • Wyeth Manor (Central farmland)
  • Small Warehouse and Construction Site (West farmland)
  • New Wyeth Farm Key Room.

  • Improved lighting visuals inside the shopping mall.
  • Minor loot adjustments in various locations, including the shopping mall.
  • Added new tasks related to these areas


3. Dam
  • Improved visibility along the east-west road at the harbor.
  • Fixed an issue where an excessive amount of loot spawned in certain areas.
  • Minor loot adjustments in various locations


4. Metro
  • Redesigned certain transparent windows.
  • Prevented items in bomb rooms from being looted through walls.
  • Reduced grenade spawns.
  • Increased spawn rates for Malyuk 7.62 in the "Officer's Room" key room.
  • Improved loot quality in the "Data Storage" key room


[hr][/hr]

[h2]Adjustments[/h2]
  • Ammo Extraction: Added the ability to remove bullets from magazines by holding the "B" key.
  • End Screen: Redesigned the post-match results screen.
  • SCAV Cooldown: Now calculated after match completion.
  • Slightly increased item spawn rates in high-tier crates.
  • Added cover to certain extraction points.
  • Improved collision for scopes and some attachments.
  • Adjusted flashlight brightness to fix overexposure


[hr][/hr]

[h2]Bug Fixes[/h2]

1. General
  • Fixed duplication bugs with conveyor belts and reloading machines.
  • Fixed an issue where jumping during extraction could cause players to fall through the map.
  • Fixed a bug allowing players to see through walls.
  • Fixed a bug causing the LH250 helmet visor to duplicate.
  • Fixed abnormal behavior with long-distance display of password doors.
  • Fixed issues with weapon firing power not affecting unarmored areas.
  • Fixed attachment misplacement on grip slots causing clipping issues.
  • Fixed laser visibility issues when aiming at long distances.
  • Resolved missing kill and bullet information in the end screen.
  • Fixed armor durability always showing 60/60 in the shop


2. Suburb
  • Fixed floating and clipping models.
  • Fixed terrain issues west of the motel causing movement problems.
  • Fixed lighting issues in certain buildings.
  • Fixed gaps in some mall models.
  • Resolved issues where players could get stuck in certain areas


3. Dam
  • Fixed terrain issues causing players to fall out of the map.
  • Fixed sliding slope issues allowing players to clip into models.
  • Fixed a cliff corner near the power station where players could enter terrain


4. Metro
  • Fixed invisible walls blocking bullets in some areas.
  • Fixed incorrect floor collision in the medical area.
  • Resolved ceiling clipping issues allowing players to see upper floors


[hr][/hr]

[h2]Battle Royale Updates[/h2]

  • Store rotation updated.

Quick Patch v.1.2.3.2

Fixed an issue where having too many items in the backpack could cause the game to freeze.






Patch Note v.1.2.3.1

PatchNote v.1.2.3.1

[h3]New Features[/h3]
Added interface notifications and sound alerts for friend game invites and messages.
[h3]Changes[/h3]
Shooting range is now disabled when in a party.
Adjusted the weight of an item:
Silver Cup: 12kg → 2.2kg.
Improved descriptions for more accurate location information in English contexts.
Adjusted attenuation distance and volume for painkiller and loot box opening sound effects.
[h3]Bug Fixes
[/h3]Fixed an issue where players could fall through the ground near extraction points.
Fixed an issue where mission items could not be submitted correctly.
Fixed a text display error on collectible figure boxes.
Fixed incorrect sell prices for certain bullets.
Fixed a bug where upgrading the Intelligence Center to Level 3 caused the MICA item price-checking feature to disappear.
Fixed an incorrect preview image for the NTG mission medical report submission item.
Fixed UI display issues in the French localization where text exceeded limits in the mailbox interface.
Fixed a display error when the number of graphics cards in the Mine was zero.