1. Prospector: The First Contract
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Prospector: The First Contract News

Patch v0.4.10-19

[h3]Improvements[/h3]
  • Extra inputs supported for key rebinding on keyboard
  • Added an ore icon above mineral deposits when placing a Mineral Extractor to indicate ore type
  • Added an indicator when a belt item reaches the end of a belt to indicate that a Silo is needed for deposit


[h3]Bug Fixes[/h3]
  • Fixed a bug where valid key bindings would not have a valid glyph and crash the game

Patch v0.4.10-18

[h3]Improvements[/h3]
  • Added a better indicator for the Moth Incubator to instruct on it's need for nearby trees and its progress in producing a new cocoon
  • Added an on-screen button for entering Recycle Mode to make that more obvious


[h3]Bug fixes[/h3]
  • Fixed a bug where the Moth Incubator couldn't be recycled

Patch v0.4.10-17

[h3]Improvements[/h3]
  • Increased the time tutorial messages are on screen by 2x


[h3]Bug fixes[/h3]
  • Fixed an issue where Ophelia could invalidly walk over water and over cliffs while carrying the player
  • Fixed an issue where players would get stuck easily on cliffs
  • Fixed an issue where the Habitat would go missing and crash the game
  • Fixed an issue with the terrain loader loading invalid tile data
  • Fixed an issue where various save data would not be carried over between sessions



Patch notes v0.4.10-16

[h3]Bug fixes[/h3]
  • Fixed an issue where termite wasps would look for an invalid water collision which would crash the game
  • Fixed an issue with player collisions crashing the game when going outside the valid grid space
  • Fixed an issue where recycling a working structure would soft lock upgrades
  • Fixed an issue where a belt item on load would randomly crash the game
  • Fixed an issue where terrain loading would go out of bounds and crash the game

Prologue stability patch v0.4.10-15

[h3]Improvements[/h3]
- New indicators when building a Mineral Extractor that point towards the nearest instance of a Mineral Deposit for each mineral type.
- New help text to help explain how existing mineral spikes must be removed before building a Mineral Extractor.



[h3]Bug fixes[/h3]
- Fixed an issue where crystal crabs would do a collision check on water that would crash the game.
- Fixed an issue where using the unstick command would sometimes get players stuck in an infinite loop.
- Fixed an issue where attempting to check for valid belt placement would crash the game.