
Here's a rundown of some of the major updates in today's patch!
Collect Points and Beat the Heat! Event (8/23 - 9/6)Beat the heat by collecting Play Points and earn lots of great rewards!
Chilseok Puzzle Collection Event (8/23 - 9/6)It's the day when the Cowherd and the Weaver Girl finally meet! Celebrate Chilseok by collecting puzzles to let the Cowherd and Weaver Girl cross the Magpie Bridge!
Zombie Scenario New Map 8-4 Event (8/23 - 9/6)Experience the new Zombie Scenario and earn rewards during the event!
DESERT Weapon Giveaway II (8/23 - 9/20)Play for 30 minutes each day during the event and earn the new DESERT weapons and other rewards!
End of Summer Event (8/23 - 9/6)Play during the event and earn rewards!
---------- Details ----------
[h2]Update Information[/h2]
[h3]Zombie New Scenario 8-4 Map[/h3]
- Pursuit: Nexus Space Rift
- David Black and his company successfully get in contact with Yuri, and they discuss meeting at the rendezvous point. She tells them about Kronos' secret laboratory and suggests that if they help her destroy it, she will consider joining them. David Black requests Alin and Dominique help her destroy the lab and provides the coordinates. When Alin and Dominique arrive at the rendezvous point, Yuri is nowhere to be found. Instead, they find a village filled with strange rifts.
- You can find detailed information in the [Zombie Scenario 8-4 Preview].
[h3]New Zombie Scenario Medal[/h3]
- Season 8 Veteran Medal
- Condition: Clear all Zombie Scenarios for Season 8 (An Approaching Threat / Planned Tragedy / Abandoned Hound / Nexus Space Rift)
[h2]Improvements[/h2]
[h3]Improved the window to display and manage all rewards previously presented individually after logging in.[/h3]
[h3] tab has been added to the window.[/h3]
- This records a history of various rewards and automatically removes them after a certain amount of time.
- (Rewards will be saved in your inventory like normal. Only the record of rewards will be stored and later removed.)
- New reward records will appear in the menu at the top of the screen.
[h2]New Events[/h2]
[h3]Collect Points and Beat the Heat! Event (8/23 - 9/6)[/h3]
Beat the heat by collecting Play Points and earn lots of great rewards!
- Event Requirements / Obtainable Items
- Earn 1 point by reaching 20 minutes of playtime (up to 3 points per day).
- Earn 1 point for every 8 Kill Points by kills or assists as a human, or infections as a zombie in Zombie Mode (up to 7 per day).
- Earn 1 point each time you clear 1 session by reaching 100 Kill Points in Zombie Scenario mode on Hard difficulty or higher (up to 7 points per day).
- Playtime missions can be completed in all modes.
- How to Earn Kill Points
- Zombie Kill as a Human: 3 Points (excluding bots)
- Zombie Assist as a Human: 1 Point (excluding bots)
- Human Infection as Zombie: 3 Points (excluding bots)
- Human Infection Assist as Zombie: 0 Points
- Rewards By Points
- 10 Points: Rare Decoder x3 + Zombie Scenario Add-On Rate Box x3
- 20 Points: Rare Decoder x5 + 1000 Mileage Coupon
- 30 Points: Unique Decoder x4
- 50 Points: Unique Decoder x6 + Summer Night Camping Nameplate (30 Days)
- 70 Points: Event Decoder x7 + 10,000 Mileage Coupon
- 100 Points: Event Decoder x7
- 110 Points: Class Decoder x7
- 120 Points: Transcendence Decoder x7
- 130 Points: Season Badge x100
- Notice
- You can obtain up to 10 points a day.
- Cumulative rewards are given once per account.
- Participation will only count in rooms with three or more players (excluding Studio Mode).
- Relevant Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- A minimum playtime of 5 minutes is required to complete Zombie Scenario mode missions.
- Excludes auto hunt kills regardless of mode.
- All points will be removed during maintenance on 09/06.
- If you have obtained all Season Badges and cannot earn more, you will receive a Black Market Badge instead.
- The Event Decoder can be used until midnight on the day it is obtained.
[h3]Chilseok Puzzle Collection Event (8/23 - 9/6)[/h3]
It's the day when the Cowherd and the Weaver Girl finally meet! Celebrate Chilseok by collecting puzzles to let the Cowherd and Weaver Girl cross the Magpie Bridge!
- How to Collect Magpie Bridge Puzzles / Obtainable Items
- Earn 300 Mileage by reaching 7 minutes of playtime (up to 7 times per day)
- Earn 1 Magpie Bridge Point by reaching 49 minutes of playtime in a single day (once a day)
- Earn a Magpie Bridge Puzzle by accumulating 7 Magpie Bridge Points (once per person)
- How to Collect Weaver Girl Puzzles / Obtainable Items
- Score 100 kills and clear Zombie Scenario on hard or higher difficulty: Event Decoder + 1 Weaver Girl Point (once a day / up to 5x during the event)
- Earn a Weaver Girl Puzzle by accumulating 5 Weaver Girl Points (once per person)
- How to Collect Cowherd Puzzles / Obtainable Items
- Perform a Zombie Kill, Assist, or Human Infection in Zombie Mode 7 times: Event Decoder + 1 Cowherd Point (once a day / up to 5x during the event)
- Earn a Cowherd Puzzle by accumulating 5 Cowherd Points (once per person)
- Notice
- Different puzzles will be available at different times. (The Cowherd Puzzle Collection Event will be available starting on 8/28)
- Participation will only count in rooms with three or more players (excluding Studio Mode).
- Eligible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- A minimum playtime of 5 minutes is required to complete Zombie Scenario mode missions.
- Excludes auto hunt kills regardless of mode.
- All points and unused puzzles will be removed during maintenance on 09/06.
- The Event Decoder can be used until midnight on the day it is obtained.
[h3]Chilseok Puzzle Collection Event (8/23 - 9/6)[/h3]
It's the day when the Cowherd and the Weaver Girl finally meet! Celebrate Chilseok by collecting puzzles to let the Cowherd and Weaver Girl cross the Magpie Bridge!
- Event Requirements / Obtainable Items
- Collect Cowherd Puzzles + Weaver Girl Puzzles + Magpie Bridge Puzzles to obtain the Pink Chilseok Weapon Paint (Permanent), Class Decoder x5, Boss David Black (77 Days), and Special Agent Criss (77 Days)
- Notice
- Pink Chilseok Weapon Paint can be used on the Demolition Hammer.
- Cumulative Puzzle Collection rewards are given once per account.
- All puzzles will be removed during maintenance on Thursday 8/24.
[h3]Zombie Scenario New Map 8-4 Event (8/23 - 9/6)[/h3]
Experience the new Zombie Scenario and earn rewards during the event!
- Conditions
- Clear Zombie Scenario 8-4 on Hard difficulty (once a day)
- Clear Zombie Scenario 8-4 without dying (once a day)
- Obtainable Items
(Based on their individual probabilities)
- Point Class Decoder x3
- Point Transcendence Decoder x3
- Zombie Scenario Add-On Rate Box x2
- Grade 4 Parts Reward Box x2
- Exploration Success Rate-Up +20% x5
- 200 Weapon Enhancement EXP Coupon x5
- Transcendence Weapon Pass (1 Day)
- Notice
- Event rewards can be earned up to 2x a day.
- Only rooms with 3 or more players count toward these goals.
- A minimum of 5 minutes of playtime is required.
[h3]DESERT Weapon Giveaway II (8/23 - 9/20)[/h3]
Play for 30 minutes each day during the event and earn the new DESERT weapons and other rewards!
- Conditions
- Play for 30 minutes each day.
- Total Count / Rewards
- 1x: Rare Decoder x10 + 50 Weapon Enhancement EXP Coupon x2
- 2x: Rare Decoder x10 + 50 Weapon Enhancement EXP Coupon x2
- 3x: Rare Decoder x15 + 100 Weapon Enhancement EXP Coupon x2 + 3 Type DESERT Weapon Selection Box
- 4x: Rare Decoder x15 + 100 Weapon Enhancement EXP Coupon x2 + 3 Type DESERT Weapon Selection Box
- 5x: Rare Decoder x20 + 200 Weapon Enhancement EXP Coupon x2 + 3 Type DESERT Weapon Selection Box
- 3 Type DESERT Weapon Selection Box Contents
- DESERT M95 (Permanent)
- DESERT Dual Infinity Final (Permanent)
- DESERT M60E4 (Permanent)
- DESERT M95
- Type: Sniper Rifle
- Description: A bullpup single-shot sniper rifle firing 5 rounds of 50 cal. Its design combines the power of 50 cal rounds and sniping accuracy. Modified to combat zombies in harsh environments.
- Zombie Z Unlock Level: 1
- DESERT Dual Infinity Final
- Type: Pistol
- Description: The desert edition of Dual Infinity, which holds 20 rounds of .45ACP. Modified to combat zombies in harsh environments with the government's support.
- Zombie Z Unlock Level: 1
- DESERT M60E4
- Type: Machine Gun
- Description: This machine gun, which fires 100 rounds of 7.62mm ammo, has a powerful attack and can be used in various situations. Modified to combat zombies in harsh environments.
- Zombie Z Unlock Level: 1
- +8 Enhancement / Part Weapon Expansion
- Enhanced Weapons (+8)
- DESERT M95
- DESERT Dual Infinity Final
- DESERT M60E4
- Part Open
- DESERT M95
- DESERT Dual Infinity Final
- DESERT M60E4
- New Original and New Original (Zombie) Weapons Have Been Added
- DESERT M95
- DESERT Dual Infinity Final
- DESERT M60E4
- Notice
- You can only participate in the event once a day per Nexon account.
- You can only participate in rooms with 3 or more players.
- Playtime missions can be completed in all modes.
- All unused 3 Type DESERT Weapon Selection Boxes will be removed during maintenance on Thursday 9/7.
[h3]End of Summer Event (8/23 - 9/6)[/h3]
Play during the event and earn rewards!
- How to Participate
- Earn 1 point each time you play for 20/40/60 minutes (up to 3 points per day).
- Point Accumulation Rewards
- 3 Points: Rare Decoder x10
- 9 Points: Unique Decoder x8
- 15 Points: Unique Premium Decoder x5
- 18 Points: Event Decoder x5
- 21 Points: Class Decoder x3
- 27 points: Transcendence Decoder x3
- 33 points: Transcendence Decoder x5
- 36 Points: Class Decoder x5
- Notice
- Pileup reward is limited to once per account.
- You can earn up to 3 points a day.
- No mode restrictions.
- You can participate in Studio Mode.
- Can participate in Laboratory Mode.
- Player Requirement: 3
[h3]Login Supplies Event Guide (8/23 - 9/5 11: 59: 59)[/h3]
- Login Reward
- Daily Weapons Supply
- Dual Sword Phantom Slayer (1 Day) & M3 Black Dragon (1 Day) & Barrett M95 White Tiger (1 Day)
- 3 types all provided + 2 types out of Rare, Unique, or Transcendence provided according to probabilities + 1 Transcendence Class (1 Day) provided according to probabilities + all contents of Daily Attendance Reward Box provided.
- Transcendence Classes (1 Day): Dorothy Dark Knight, Flora Paladin, Transcendence Ji Yoon Choi, Transcendence Yuri, Sonya Lycanthrope, Elizabeth Crimson Hunter, Transcendence Michaela, Transcendence Fernando, Transcendence Blair, and Rose Phoenix
- Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation x1, Rare Decoder x3
- All weapons and classes from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).
- Cumulative Rewards
- 3 Days: Infinity Laser Fist (10 Days) + Cumulative Attendance Reward Box
- 5 Days: X-TRACKER (10 Days) + Cumulative Attendance Reward Box
- 7 Days: Magnum Launcher (10 Days) + Cumulative Attendance Reward Box
- 10 Days: Lightning Fury (10 Days) + Cumulative Attendance Reward Box
- 12 Days: Heaven Splitter (3 Days) + Cumulative Attendance Reward Box
- Cumulative Attendance Reward Box contents: C4 Countdown Room Host (5 Days), Shorten Respawn Time (5 Days) Lucky Gunslinger (5 Days), Daily Mission Difficulty Change x15, Exploration Slot Expansion Coupon (7 Days)
- Notice
- Attendance rewards will be provided directly as rewards instead of the Daily/Cumulative Attendance Reward Box items.
- Rewards can be claimed immediately after logging in and are available until midnight every day.
[h2]Miscellaneous Fixes[/h2]
- Fixed an issue where players could not proceed in Zombie Scenario when moving the map, due to infinitely repeating player spawns.
- Fixed an issue in some Zombie Scenario maps where the player would improperly switch maps or skip entire sections.
- Removed the text of Ad Balloons that appear during in-game events.
- Added an Extend Duration category to the properties of an item.
- Enabled auto-scroll per item during chain purchases.
- Changed the "Such Potential" Honor Mission conditions from less than 15 activated mutations to less than 20.
- Fixed an issue where the reward condition for the "Such Potential" Honor Mission was set incorrectly.
- Fixed an issue where the Cosmic Armor would have a small chance not to activate in specific situations.
- Fixed an issue where bots would behave abnormally when AI Auto Balance was set to OFF in Team Deathmatch (AI) mode.
- Fixed an issue where the hand texture of some classes would display incorrectly when holding the Master Combat Knife.
- Fixed an issue where Vacation Alin's face texture would display incorrectly.
- Removed the Venom Guard skill use restriction in Hideout mode.
- Fixed an issue where the Hécate II Umbra would not display in the buy menu before the AWP match.
- Fixed an issue in Tutorial mode where rounds would not display as M4A1 ammo.
- Changed the number of the maximum players of Super Soldier mode.