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[New] New Season 12 Is Here!



Welcome to the Amusement Park of Season 12!
Where fun, excitement, and joyous laughter never ends!

From new Seasonal Weapons to goofy Season Costumes,
check out the new Season Pass items now that have returned much stronger in performance and design!


[h2][Season 12 Sneak Peek][/h2]

[h3]Season 12 Weapons[/h3]We've got goofy looking weapons modified by an artisan pierrot with maximum entertainment value in mind!
  • Pierrot Magic Bow

    - A magical crossbow that hits its target even while aimed in a totally different direction!

  • Pierrot Blessing Sword

    - A legendary toy sword that can be wielded only by the chosen pierrot!

  • Pierrot Chameleon Gun

    - A weapon with an invisibility function that hides you in the event of a failed performance!


[h3]Season 12 Weapon Paints[/h3]The Amusement Park themed weapon paints are ready for your fun and collection!

[h3]And Much More! So enjoy this season's ride with your friends and families and collect as much amusement park-themed gifts you can![/h3]


[h2][For More Information - Quick Links][/h2]

[Update] Patch Notes: April 6th



Here's a rundown of some of the major updates in today's patch!

    Content: Season 12: Amusement Park
    We welcome you to the CSNS amusement park!

    Content: League Season 8
    Season 8 of the league is finally here! Check out what's new right now!

    Content: Zombie Mode Update
    Introducing the changes to the laboratory, Competitive Match, and zombie modes with the March update!

    Transcendence Weapon Devastator Promotion (4/6 - 5/4)
    A heavy machine gun that uses 50 caliber flame rounds. Check out its large ammo feed and insane firepower right now!

    Transcendence Class Promotion (4/6 - 5/4)
    Get Anemone, a professional gamer of the VR platform game Chrono World, and Mirage, a virtual streamer and skilled hacker!

Check out the Details section below for more information.


---------- Details ----------



[h2]New Content[/h2]

[h3]Season 12: Amusement Park (4/6 - 7/13)[/h3]We welcome you to the CSNS amusement park! For details, please refer to the [Season 12 Pass Preview].

Black Market Open Early
  • New Items Added

    - CSO Earmuffs, Orc Warrior Deimos (5 Days), Dark Elf Witch Banshee (5 Days), Elemental Tracker Parts Box (Elemental Tracker 2 Days + Grade 5 Gun Boost / Grade 5 Speed Part Equipped)
Re-purchasing Past Season Passes Available
  • A page where past season items can be purchased will be open to players who reach grade 100 on their Season Pass!
  • The page opens with the player's previous progress of the past season, and they can purchase season grades from the page to obtain items.
  • Previous Season Opening with this Patch: Season 9
Season Reward Weapons: For players who don't have enough weapons, starting from Season 12, a single Season Pass will provide 3 weapons from different categories as rewards.
  • Pierrot Chameleon Gun

    - A special pistol made by a pierrot who was inspired by a pet chameleon. The five streams of water that the weapon fires make it easy to hit the target.
  • Pierrot Magic Bow

    - The energy bolt recharges automatically.
  • Pierrot Blessing Sword

    - The blade glows crimson when Blessing Guard is ready to use.
Nameplate
  • Season Pass Nameplate (12)
Damage Font
  • Season Pass Font (12)

    - Can be set from [Options] - [Multiplayer] - [Display Damage]
    - Unavailable for certain modes, including Classic
Medal
  • Season 12 Trailblazer Medal (Pass)
  • Season 12 Conqueror Medal (Highest Rank Reached)


[h3]League Season 8 (4/6 - 6/29)[/h3] Additional Notices
  • Items have been added to the Achievement Shop.
    - New Nameplate Item Added: Flustered Emoji Spray, Bleh Emoji Spray, Grin Emoji Spray, Sad Emoji Spray, Heart Emoji Spray, Laugh Emoji Spray, Angry Emoji Spray
Changes to Zombie and Zombie Scenario League Rewards
  • Gold Rank
    - Dual Beretta Gunslinger (20 Days) → X-TRACKER (20 Days)


[h3]Zombie Mode Update[/h3]For details, please refer to the [Zombie Update Preview].




[h2]New Events[/h2]

[h3]Login Supplies Event (4/6 - 5/4)[/h3] Daily Rewards
  • Daily Weapons Supply
    - Contents: 4 Transcendence Weapons (1 Day) & 1 Daily Attendance Reward Box
Cumulative Login Reward
  • 5 Days: Dual Beretta Gunslinger (20 Days)
  • 10 Days: Infinity Laser Fist (20 Days)
  • 15 Days: Magnum Launcher (20 Days)
  • 20 Days: Trinity Grenade (20 Days)
  • 25 Days: Dread Nova (10 Days)
Extra Cumulative Rewards Event
  • Each time you receive cumulative rewards, you'll receive a Cumulative Attendance Reward Box.
[h3]Season Badge Giveaway Event (4/6 - 7/13)[/h3] Earn season badges by completing login conditions for Daily Missions
  • 30 Minutes: Season Badge x5
  • 1 Hour: Season Badge x10
  • 2 Hours: Season Badge x20
Notice
  • Missions reset every day at midnight.
  • You cannot use the difficulty change item on the event mission.


[h3]Spring Seed Event (4/6 - 4/20)[/h3]Grow the seed that you get upon your daily first login into a fruit to get all kinds of rewards!

Item Conditions and Rewards
  • Seed: First Login

    - Rare Decoder x5
  • Sprout: Reach 20 minutes of playtime for Zombie Original/Zombie Mutant/Zombie Hero/Zombie Z/Zombie Evolution/Zombie Scenario after getting a seed.

    - Event Decoder
  • Fruit: Reach 20 minutes of play time in Zombie Classic/Zombie Mutant/Zombie Hero/Zombie Z/Zombie Evolution/Zombie Scenario + one of the missions below: (1) 5 human player kills / 10 zombie player kills (excluding bots) or (2) clear 1 session of Zombie Scenario on Hard or higher.

    - Get Harvested Fruit + One of the Following Items Based on Their Chance: VVIP Free Pass (2 Days), Grade 2 Parts Reward Box x5, Grade 3 Parts Reward Box x3, Grade 4 Parts Reward Box, Grade 5 Parts Reward Box, Unique Decoder x2/x5/x10/x20, Unique Premium Decoder x2, Event Decoder x2/x5/x10/x20, Queen (15 Days/Permanent), Cyborg (15 Days/Permanent), Pink Heart Shiho (15 Days/Permanent), Black Rose Miho (15 Days/Permanent)
Harvested Fruit
  • 3 Total: Transcendence Decoder
  • 5 Total: Transcendence Decoder + Class Decoder
  • 7 Total: Transcendence Decoder x2 + Class Decoder x2
  • 9 Total: Premium Class Decoder x3 + Transcendence Decoder x2
Notice
  • The Seed, Sprout, and Fruit items can all be used by pressing the Use button.
  • The Seed and Sprout items can't grow into their next stages upon use.
  • The Seed, Sprout, and Fruit items are all automatically removed every day at 11:59:59 PM, and the event resets.
  • Harvested Fruit items aren't removed.
  • All Harvested Fruit items are removed during the maintenance on 4/20.
  • Cumulative Harvested Fruit rewards are given once per account.
  • Participation will only count in rooms with four or more players (includes normal Laboratory mode play, excludes Studio Mode).
  • For Zombie Scenario Mode, participation will only count when you play at least 5 minutes.
  • Relevant Zombie Modes: Zombie Original / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
  • Excludes Zombie Scenario: Survival: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
  • The Event Decoder can be used until before midnight on the day it is obtained.


[h3]Zombie Scenario Golden Zombie Event (4/6 - 7/13)[/h3]Get rewards based on the total number of defeated Golden Zombies!

Kill Requirements
  • Upon Defeating 1 / 2 / 3 / 5 / 7 / 10
Obtainable Rewards (Select 1 of the following)
  • Add-on Selection Box x1
  • Transcendence Weapon Selection Box x1
  • CSO Operative Box x1
  • 100 Weapon Enhancement EXP Coupon x3
Notice
  • Hitting the Golden Zombie once will count as credit for a kill.
  • Each reward can be obtained once per account.
  • Up to 3 can be defeated per day.
  • The Golden Zombies have a chance to appear when playing for more than 3 minutes in rooms on Normal difficulty or higher.



[h2]Shop Update[/h2]

[h3]Devastator Promotion (4/6 - 5/4)[/h3]The Devastator will drop from Transcendence Premium Decoders and Transcendence Decoders!

Devastator Drop Rate
  • Transcendence Premium Decoder: 3%
  • Transcendence Decoder: 0.45%
Notice
  • All unused Transcendence Premium Decoders will be removed on the last day of the promotion during maintenance, and you will get 500 Mileage per decoder. (Transcendence Decoders aren't removed)


[h3]Devastator Guaranteed Giveaway (4/6 - 5/4)[/h3]Depending on the number of Transcendence Premium Decoders and Transcendence Decoders used, you may be guaranteed to receive the Devastator (Permanent)!

Reward Thresholds
  • When Reaching 300 Guaranteed Points
Notice
  • 6 Guaranteed Points given each time you use 1 Transcendence Premium Decoder.
  • 1 Guaranteed Point given each time you use 1 Transcendence Decoder.


[h3]Anemone/Mirage Class Promotion (4/6 - 5/4)[/h3]Anemone/Mirage have 4 times the drop rate from Premium Class Decoders/Class Decoders.

Anemone/Mirage Drop Rate
  • Premium Class Decoder: 2% each
  • Class Decoder: 0.5% each
Notice
  • Unused Premium Class Decoders are removed at the end of the event, and are replaced with 50 Mileage each.


[h3]Anemone/Mirage Class Guaranteed Giveaway (4/6 - 5/4)[/h3]Get a guaranteed Anemone/Mirage based on the amount of used Premium Class Decoders/Class Decoders!

Reward Thresholds
  • Reach 150 Guaranteed Points: Choose Anemone or Miracle
  • Reach 300 Guaranteed Points: Choose Anemone or Miracle
Notice
  • Get Anemone's Drone upon selecting Anemone and Mirage's VR HMD upon selecting Mirage.
  • 3 Guaranteed Points given each time you use 1 Premium Class Decoder.
  • 1 Guaranteed Point given each time you use 1 Class Decoder.
  • Rewards from each stage can only be claimed once per account.



[h2]Other Miscellaneous Changes[/h2]
  1. Medals are distributed based on the final rank reached (Master, Diamond) at the end of Zombie League (Official) Season 7.
  2. Add-On and part rewards added for clearing Zombie Scenario mode.
    - Previously, the opportunity to acquire add-ons could only be earned through battles with elite monsters, but with this patch, add-ons are added as a reward for final clearing the zombie scenario map, and differential rewards are made for each map difficulty.
  3. Elite Zombie Kill Rewards adjusted for Zombie Scenario.
    - Added a reward element that randomly distributes 20 of the 12 popular add-ons with high preference.
  4. Fixes to Agent Ritsuka's Zombie Scenario instant kill or powerful attack class skills.
    - Kill count goes up upon killing an Elite Zombie using Agent Ritsuka's "You Think I'm Joking?" skill.
    - Damage dealt from Agent Ritsuka's failed "You Think I'm Joking?" skill is applied as a fixed value.
    - Fixed issue of skills being activated even while a player is dead.
    - Class description added and adjustments made.
  5. Fixed issue of certain objects sticking out in Hideout mode.
  6. Fixed issue of sounds not playing for additionally charging the jet pack when the Bear Fury Mk. 3 is charged.
  7. Fixed issue of a different Season Conqueror Medal effect displaying from the one that's been set by the player.
  8. Exchanged menu icon on the bottom of the lobby. (Text can be checked by hovering the cursor over.)
  9. The enhancement success rate displayed in the game is now the same as the actual algorithmic logic.
    - Despite the enhancement success rate being calculated down to the second decimal point, the game has been omitting them. This has been changed to reflect the full value.
    - An example of the above is when using 10,000 enhancement EXP, the game would show a 0% success rate, but the actual value was 0.n%, resulting in some success cases.
    - The enhancement success rate formula is the same as the one that was made public below.
    - Enhancement Success Rate = Cumulative Material EXP / Required Enhancement EXP
  10. Hardware Acceleration has been added to the Video Options menu. Be sure to check it out for improved framerate and smoother gameplay!

[Update] Season 12: Season Pass

[Update] Zombie Mode Update Information

[Notice] Decoder Rates: April 6th



Greetings from the CSN:S Team.

Decoder rates have been updated.
This will be updated irregularly when the rates and the items are changed.
We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.


[h2]4/6 Decoder Item Rates[/h2]

Transcendence Premium Decoder




Transcendence Decoder




Premium Class Decoder




Class Decoder




Unique Premium Decoder




Unique Decoder




Point Transcendence Decoder




Point Class Decoder