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Artifact Seeker:Prologue News

V1.0.12 Regular Updates


[h2]Thank you Everyone for Playing Artifact Seeker Prologue [/h2]
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!

PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all.
https://store.steampowered.com/app/2510720/Artifact_Seeker/


[h2]New[/h2]
- New mouse-only control mode. When activated in setting, auto aiming, right click or hold to move, left click to dash, left double click to cast ultimate skill
- New spike trap warning


[h2]Adjust[/h2]
- Adjusted the special effects of the skill Flame Trail and strengthened the logic, when standing still, it will automatically look for nearby enemies to attack.
- Adjusted some ranged enemies bullet effects.
- Adjusted the size of the Golden Chest Goblins.
- Adjusted some sound effects.


[h2]Bugfix[/h2]
- Fixed the issue that when purchasing an artifact in the Artifact Store and then quickly pressing ESC to exit the interface, the artifact reminder UI at the top of the screen does not disappear automatically.
- Fixed the issue that when there is only one artifact left in the artifact store, when you re-enter the artifact store and click on the buy button, the artifact cannot be purchased directly.
- Fixed the issue that the boss is not invincible during the dialogue of the boss battle.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.10 & 1.0,11 Regular Updates


[h2]Thank you Everyone for Playing Artifact Seeker Prologue [/h2]
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!

PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all.
https://store.steampowered.com/app/2510720/Artifact_Seeker/


[h2]New[/h2]
- The opening tutorial adds adjustments to skill visibility and aiming settings.


[h2]Adjust[/h2]



[h2]Bugfix[/h2]
- Fixed the issue where the character's aiming direction cannot be controlled after raising the camera
- Fixed an issue that caused the game to pause when encountering the blood moon event


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.09 Regular Updates


[h2]Thank you Everyone for Playing Artifact Seeker Prologue [/h2]
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!

PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all.
https://store.steampowered.com/app/2510720/Artifact_Seeker/


[h2]New[/h2]
- The skill visibility in the display settings is now 70% by default. Players can choose to increase or decrease it.


[h2]Adjust[/h2]
- Adjusted the attack animation of the snowman
- Adjust some skill sound effects
- Adjusted the knockback distance of Dung Pig
- Adjust the victory animation
- Difficulty balance, reducing the HP of the boss in Map 2
- Difficulty balance, slightly increased boss Hp bonus for difficulty 2-5
- Increased the number of enemies refreshed after the boss appears in map 2, so the potions could drop more


[h2]Bugfix[/h2]
- Fixed the issue of incorrect display of Vina's attributes
- Fixed the issue of sound effects of some enemies
- Fixed the issue where the game cannot be continued by pressing the B button after the controller is disconnected and then reconnected.
- Fixed the issue that after resetting the meta-progress in the Magic Court, you need to exit the game and restart to take effect.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a negative for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.08 Regular Updates


[h2]Thank you Everyone for Playing Artifact Seeker Prologue [/h2]
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!

PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all.
https://store.steampowered.com/app/2510720/Artifact_Seeker/


[h2]New[/h2]
- New Event Blood Moon. There is a chance to encounter this event at the end of Map 1 and ,ap 2. A large number of enemies will continue to be refreshed during the fight.


[h2]Adjust[/h2]
- Adjusted enemy death sound effects
- Reduced the basic visibility of some skills
- Decreased the refresh probability of snakes, spiders and dung pigs in some maps
- Modified part of the description text


[h2]Bugfix[/h2]
- Fixed an issue where demo and playtest players could not complete Prosperity 2, Arsenal 2, Magic Era 2 achievements


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a negative for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

Artifact Seeker: Prologue is released!

Hello everyone~ We are pleased to announce that Artifact Seeker: Prologue is now officially released!

Please feel free to let us know of any bugs or gameplay suggestions you guys find during your experience with the game.

We wish you all a lot of fun!