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Darkwood 1.1 hotfix 4

Hi!

Yet another attempt to end controller issues.

Fixes

- Fixed no response from gamepads if started a game using one and went to main menu after generating a world.
- Hopefully fixed some keyboard keys not working in rare cases.
- Hopefully fixed unresponsive gamepads in rare cases.

Let me know if you still have any issues with gamepads!

Best,
Gustaw

Darkwood 1.1 hotfix 3

Hi!

The fixes for gamepad support continue, along with some other bugs squashed.

Fixes

- Fixed many gamepad related issues.
- Fixed player character unresponsive to inputs if loaded a game directly after finishing the epilogue.
- Fixed being able to get stuck in the locked room in the swamp hideout.
- Fixed player being pushed when a Centipede would spawn under him.
- Fixed unusable Ctrl / Alt / Shift keys when streaming the game to another PC.
- Fixed flickering infection produced by the Musician.
- Fixed being able to get stuck at the Mushroom Glade by jumping over the fence in one place.
- Fixed incorrect inputs displayed in the Help Menu if remapped Dodge / Run inputs.
- Several typos fixed.

Best,
The Acid Wizard

Darkwood 1.1 hotfix 2

Hi!

Here's a new hotfix, mainly to combat controller issues with the awesome help of the developers of Rewired, the input system we use for Darkwood.

Fixes

- Hopefully fixed gamepad problems that came with the latest hotfix.
- Fixed incorrect inputs for the gamepad sometimes displayed in the cooking menu.
- Gamepad mode now turns on when using the analog sticks, not just buttons.
- Fixed weird player leg rotation when stopping running.
- Fixed art for some objects, like the bathtub glitching out sometimes.
- Several spoilery fixes for the epilogue.

Best,
The Acid Wizard

Darkwood 1.1 hotfix 1

Hi!

Here's a hotfix for some issues:

Fixes

- Hopefully fixed all gamepad woes related to some pads not being recognized by the game.
- Fixed "Trapped Villagers" achievement not unlocking properly.
- Fixed Mushroom Granny being eaten by the villagers after you've trapped them.
- Fixed broken journal entries if permadied in chapter 2 and restarted from chapter 2.
- Fixed save file deleting if you permadied in chapter 2, restarted, quit to main menu and wanted to reload that profile.
- Fixed several typos and broken texts.
- Fixed parallax object in Sawmill.

Have fun,
The Acid Wizard

Darkwood 1.1

Hi!

After a few hotfixes, it's time for a minor patch for Darkwood.

Changes

- Added save file backups in case your PC turns off when saving.
- Capped the frame rate at 144 FPS. Some players with high-end video cards were experiencing glitches if the frame rate was very high.
- Added credits button to main menu.
- Added Trading Cards (they're in review so it might take a while before they're visible).

Fixes

- Fixed Indiegogo content sometimes active even if you disabled it in the options menu.
- Fixed Musician happily playing on his violin after he's been eaten by his parents.
- Fixed villagers lying on mattresses disappearing if killed.
- Fixed floating text on a note from the Doctor.
- Fixed glitch if picking up a porter package when it's empty.
- Fixed mask for controller inputs too small for 4K resolutions.
- Fixed several typos.

Stay tuned for more! :)

Best,
The Acid Wizards