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Further Education News

Spooktober'25 (Weekly Renders for October'25 - 1)

Tactical Vampire Carmine;
[h3]Felt like a interesting concept for Halloween season.
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Further Education Ep8 Sneek Peak and Update 3

[p]Remember when I said that this episode is more "Education" than "Furthering"? It's still that but in my unchecked passion and my desire to always punch above my weight I found my current scale...limiting.

So I dedicated myself to a part of Blender that I was scared to touch, and I still am- actually making scenes in it.
So I did and results shocked even myself- I have achieved photorealism within days, it's not perfect but it's waaaaaay ahead of what good ol' DAZ3D allows me to do, and this newfound liberation and expansion of my skillset has pondering upon a massive change in how I work i.e. shifting to Blender.
NOW NOW, not everything is done in blender of course, I'm confident not cocky.

So numbers:
Renders- 725/1500+
SFX - Chosen, not implemented
Music- Sorted
Assets- 8/14 done! (yeah the script demands MORE)
Coding- HALF DONE, (next half would be directly after rendering stage)
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Further Education Ep8 Sneek Peak and Update 2

[h3]So this episode is less strenuous in renders but more in asset making- yes I've to create a whole other town yet again (Mt. Hood Village in Oregon)- it's a challenge because it's got a lot of trees (SLOOOOOOOOOOW Viewport) and several cultural things that I've to get right AND adjust them according to the setting- should be fun! [/h3][h3]
[/h3][h3]So numbers- [/h3][h3]Renders- 608/1500+
SFX - Chosen, not implemented
Music- Sorted
Assets- 5/10 done!
Coding- HALF DONE, the new approach is refreshing![/h3]

Renders for August'25

[p]Our crew just...chilling?
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Further Education Ep8 Sneek Peak and Update 1

[h3]This episode won't take AS LONG as Ep6 and Ep7 and hopefully not as strenuous on my health (Yeah...I developed increased levels of "LDL" AKA my cholesterol shot up but this episode will also be more about FURTHERING in the Education side of the story so it's will be a comparatively shorter episode as well.
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so, the numbers-[/h2][p]Renders- 168/1500+[/p][p]SFX - Chosen, not implemented[/p][p]Music- Sorted[/p][p]Assets- 3/10 done![/p][p]Coding- ADOPTING A NEW WAY- I'll implement the images and complete the dialogues every 250 renders so the ending of the episode won't be such a drag (hopefully).

That's all for now![/p]